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Text File | 1998-09-10 | 337.8 KB | 12,432 lines
DITL_128_R_RAYTRACER.txt # 13 entries # item 0: RESOURCE_CONTROL (0x07) enabled # bounds: x1=103 y1=7 x2=235 y2=26 # CNTL resource ID: 128 # item 1: RESOURCE_CONTROL (0x07) enabled # bounds: x1=103 y1=28 x2=235 y2=47 # CNTL resource ID: 129 # item 2: RESOURCE_CONTROL (0x07) enabled # bounds: x1=103 y1=49 x2=235 y2=68 # CNTL resource ID: 130 # item 3: RESOURCE_CONTROL (0x07) enabled # bounds: x1=103 y1=70 x2=235 y2=89 # CNTL resource ID: 131 # item 4: RESOURCE_CONTROL (0x07) enabled # bounds: x1=103 y1=91 x2=235 y2=110 # CNTL resource ID: 132 # item 5: RESOURCE_CONTROL (0x07) enabled # bounds: x1=103 y1=112 x2=235 y2=131 # CNTL resource ID: 133 # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=10 x2=96 y2=28 # text: "Render mode" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=73 x2=100 y2=88 # text: "Transparency" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=94 x2=91 y2=110 # text: "Reflection" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=115 x2=84 y2=131 # text: "Shadow" # item 10: TEXT (0x08) enabled # bounds: x1=8 y1=52 x2=100 y2=68 # text: "Oversampling" # item 11: TEXT (0x08) enabled # bounds: x1=8 y1=31 x2=90 y2=47 # text: "Antialiasing" # item 12: CUSTOM (0x00) enabled # bounds: x1=244 y1=7 x2=410 y2=131 # data: "" DITL_129_R_DEBUGOUT.txt # 0 entries DITL_130_R_RAYAUSGABE.txt # 24 entries # item 0: RESOURCE_CONTROL (0x07) enabled # bounds: x1=84 y1=14 x2=252 y2=33 # CNTL resource ID: 134 # item 1: EDIT_TEXT (0x10) enabled # bounds: x1=252 y1=14 x2=318 y2=30 # text: "" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=342 y1=14 x2=408 y2=30 # text: "" # item 3: RESOURCE_CONTROL (0x07) enabled # bounds: x1=84 y1=35 x2=252 y2=54 # CNTL resource ID: 135 # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=252 y1=35 x2=318 y2=51 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=342 y1=35 x2=408 y2=51 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=87 y1=59 x2=127 y2=75 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=150 y1=59 x2=190 y2=75 # text: "" # item 8: RESOURCE_CONTROL (0x07) enabled # bounds: x1=84 y1=80 x2=220 y2=99 # CNTL resource ID: 136 # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=226 y1=80 x2=294 y2=96 # text: "" # item 10: EDIT_TEXT (0x10) enabled # bounds: x1=328 y1=80 x2=396 y2=96 # text: "" # item 11: RESOURCE_CONTROL (0x07) enabled # bounds: x1=84 y1=101 x2=220 y2=120 # CNTL resource ID: 137 # item 12: EDIT_TEXT (0x10) enabled # bounds: x1=87 y1=125 x2=159 y2=141 # text: "" # item 13: TEXT (0x08) enabled # bounds: x1=135 y1=61 x2=144 y2=76 # text: " :" # item 14: TEXT (0x08) enabled # bounds: x1=4 y1=61 x2=70 y2=77 # text: "Pixel" # item 15: TEXT (0x08) enabled # bounds: x1=323 y1=16 x2=339 y2=32 # text: "x" # item 16: TEXT (0x08) enabled # bounds: x1=4 y1=16 x2=80 y2=31 # text: "Resolution" # item 17: TEXT (0x08) enabled # bounds: x1=300 y1=82 x2=320 y2=98 # text: "to" # item 18: TEXT (0x08) enabled # bounds: x1=4 y1=127 x2=80 y2=143 # text: "Frame Rate" # item 19: TEXT (0x08) enabled # bounds: x1=4 y1=82 x2=68 y2=96 # text: "Frames" # item 20: TEXT (0x08) enabled # bounds: x1=173 y1=128 x2=389 y2=144 # text: "Frames To Render: %i" # item 21: TEXT (0x08) enabled # bounds: x1=4 y1=103 x2=76 y2=119 # text: "Field Rend." # item 22: TEXT (0x08) enabled # bounds: x1=323 y1=37 x2=339 y2=53 # text: " :" # item 23: TEXT (0x08) enabled # bounds: x1=4 y1=37 x2=84 y2=51 # text: "Film Format" DITL_131_R_ZYLINDER.txt # 11 entries # item 0: BUTTON (0x04) enabled # bounds: x1=208 y1=120 x2=296 y2=141 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=111 y1=120 x2=199 y2=141 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=84 y1=11 x2=220 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=84 y1=37 x2=170 y2=53 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=84 y1=58 x2=170 y2=74 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=84 y1=79 x2=170 y2=95 # text: "" # item 6: CHECKBOX (0x05) enabled # bounds: x1=8 y1=101 x2=152 y2=116 # text: "Cover Ends" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=48 y2=30 # text: "Name" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=40 x2=54 y2=56 # text: "Radius" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=82 x2=74 y2=98 # text: "Segments" # item 10: TEXT (0x08) enabled # bounds: x1=8 y1=61 x2=60 y2=76 # text: "Height" DITL_132_R_ZUFALL.txt # 23 entries # item 0: BUTTON (0x04) enabled # bounds: x1=252 y1=100 x2=340 y2=121 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=155 y1=100 x2=243 y2=121 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=26 y1=25 x2=112 y2=41 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=26 y1=46 x2=112 y2=62 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=26 y1=67 x2=112 y2=83 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=138 y1=25 x2=224 y2=41 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=138 y1=46 x2=224 y2=62 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=138 y1=67 x2=224 y2=83 # text: "" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=250 y1=25 x2=336 y2=41 # text: "" # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=250 y1=46 x2=336 y2=62 # text: "" # item 10: EDIT_TEXT (0x10) enabled # bounds: x1=250 y1=67 x2=336 y2=83 # text: "" # item 11: TEXT (0x08) enabled # bounds: x1=119 y1=28 x2=135 y2=44 # text: "X" # item 12: TEXT (0x08) enabled # bounds: x1=119 y1=49 x2=135 y2=65 # text: "Y" # item 13: TEXT (0x08) enabled # bounds: x1=119 y1=70 x2=135 y2=86 # text: "Z" # item 14: TEXT (0x08) enabled # bounds: x1=137 y1=5 x2=216 y2=21 # text: "Scale" # item 15: TEXT (0x08) enabled # bounds: x1=249 y1=5 x2=310 y2=21 # text: "Rotate" # item 16: TEXT (0x08) enabled # bounds: x1=231 y1=28 x2=247 y2=44 # text: "H" # item 17: TEXT (0x08) enabled # bounds: x1=231 y1=49 x2=247 y2=65 # text: "P" # item 18: TEXT (0x08) enabled # bounds: x1=231 y1=70 x2=247 y2=86 # text: "B" # item 19: TEXT (0x08) enabled # bounds: x1=25 y1=5 x2=118 y2=21 # text: "Move" # item 20: TEXT (0x08) enabled # bounds: x1=7 y1=28 x2=23 y2=44 # text: "X" # item 21: TEXT (0x08) enabled # bounds: x1=7 y1=49 x2=23 y2=65 # text: "Y" # item 22: TEXT (0x08) enabled # bounds: x1=7 y1=70 x2=23 y2=86 # text: "Z" DITL_133_R_ZENTRIEREN.txt # 9 entries # item 0: BUTTON (0x04) enabled # bounds: x1=292 y1=152 x2=380 y2=173 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=184 y1=152 x2=272 y2=173 # text: "Cancel" # item 2: RESOURCE_CONTROL (0x07) enabled # bounds: x1=68 y1=11 x2=172 y2=30 # CNTL resource ID: 138 # item 3: RESOURCE_CONTROL (0x07) enabled # bounds: x1=68 y1=32 x2=172 y2=51 # CNTL resource ID: 139 # item 4: RESOURCE_CONTROL (0x07) enabled # bounds: x1=68 y1=53 x2=172 y2=72 # CNTL resource ID: 140 # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=13 x2=62 y2=29 # text: "X-Axis" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=34 x2=62 y2=50 # text: "Y-Axis" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=55 x2=62 y2=71 # text: "Z-Axis" # item 8: CUSTOM (0x00) enabled # bounds: x1=176 y1=8 x2=376 y2=140 # data: "" DITL_134_R_WUERFEL.txt # 7 entries # item 0: BUTTON (0x04) enabled # bounds: x1=204 y1=79 x2=292 y2=100 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=104 y1=79 x2=192 y2=100 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=94 y1=10 x2=230 y2=26 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=94 y1=35 x2=180 y2=51 # text: "" # item 4: CHECKBOX (0x05) enabled # bounds: x1=8 y1=59 x2=208 y2=74 # text: "Separate Surfaces" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=13 x2=48 y2=29 # text: "Name" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=38 x2=90 y2=54 # text: "Edge Length" DITL_135_R_WICKELN.txt # 23 entries # item 0: BUTTON (0x04) enabled # bounds: x1=235 y1=167 x2=323 y2=188 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=133 y1=167 x2=221 y2=188 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=76 y1=23 x2=148 y2=39 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=76 y1=44 x2=148 y2=60 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=232 y1=23 x2=304 y2=39 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=232 y1=44 x2=304 y2=60 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=81 y1=78 x2=177 y2=94 # text: "" # item 7: RESOURCE_CONTROL (0x07) enabled # bounds: x1=78 y1=99 x2=174 y2=118 # CNTL resource ID: 141 # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=218 y1=91 x2=304 y2=107 # text: "" # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=218 y1=112 x2=304 y2=128 # text: "" # item 10: EDIT_TEXT (0x10) enabled # bounds: x1=218 y1=133 x2=304 y2=149 # text: "" # item 11: TEXT (0x08) enabled # bounds: x1=16 y1=26 x2=65 y2=42 # text: "Start" # item 12: TEXT (0x08) enabled # bounds: x1=16 y1=47 x2=50 y2=63 # text: "End" # item 13: TEXT (0x08) enabled # bounds: x1=8 y1=98 x2=72 y2=114 # text: "Wrap" # item 14: TEXT (0x08) enabled # bounds: x1=8 y1=77 x2=56 y2=93 # text: "Radius" # item 15: TEXT (0x08) enabled # bounds: x1=176 y1=26 x2=226 y2=42 # text: "Start" # item 16: TEXT (0x08) enabled # bounds: x1=176 y1=47 x2=218 y2=63 # text: "End" # item 17: RESOURCE_CONTROL (0x07) enabled # bounds: x1=8 y1=8 x2=164 y2=27 # CNTL resource ID: 142 # item 18: RESOURCE_CONTROL (0x87) disabled # bounds: x1=168 y1=8 x2=320 y2=27 # CNTL resource ID: 143 # item 19: TEXT (0x08) enabled # bounds: x1=212 y1=72 x2=303 y2=88 # text: "Movement" # item 20: TEXT (0x08) enabled # bounds: x1=199 y1=94 x2=215 y2=110 # text: "X" # item 21: TEXT (0x08) enabled # bounds: x1=199 y1=115 x2=215 y2=131 # text: "Y" # item 22: TEXT (0x08) enabled # bounds: x1=199 y1=136 x2=215 y2=152 # text: "Z" DITL_136_R_VORPFADE.txt # 20 entries # item 0: BUTTON (0x04) enabled # bounds: x1=6 y1=7 x2=78 y2=25 # text: "Path 1" # item 1: EDIT_TEXT (0x10) enabled # bounds: x1=82 y1=7 x2=434 y2=23 # text: "" # item 2: BUTTON (0x04) enabled # bounds: x1=6 y1=28 x2=78 y2=46 # text: "Path 2" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=82 y1=28 x2=434 y2=44 # text: "" # item 4: BUTTON (0x04) enabled # bounds: x1=6 y1=49 x2=78 y2=67 # text: "Path 3" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=82 y1=49 x2=434 y2=65 # text: "" # item 6: BUTTON (0x04) enabled # bounds: x1=6 y1=70 x2=78 y2=88 # text: "Path 4" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=82 y1=70 x2=434 y2=86 # text: "" # item 8: BUTTON (0x04) enabled # bounds: x1=6 y1=91 x2=78 y2=109 # text: "Path 5" # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=82 y1=91 x2=434 y2=107 # text: "" # item 10: BUTTON (0x04) enabled # bounds: x1=6 y1=112 x2=78 y2=130 # text: "Path 6" # item 11: EDIT_TEXT (0x10) enabled # bounds: x1=82 y1=112 x2=434 y2=128 # text: "" # item 12: BUTTON (0x04) enabled # bounds: x1=6 y1=133 x2=78 y2=151 # text: "Path 7" # item 13: EDIT_TEXT (0x10) enabled # bounds: x1=82 y1=133 x2=434 y2=149 # text: "" # item 14: BUTTON (0x04) enabled # bounds: x1=6 y1=154 x2=78 y2=172 # text: "Path 8" # item 15: EDIT_TEXT (0x10) enabled # bounds: x1=82 y1=154 x2=434 y2=170 # text: "" # item 16: BUTTON (0x04) enabled # bounds: x1=6 y1=175 x2=78 y2=193 # text: "Path 9" # item 17: EDIT_TEXT (0x10) enabled # bounds: x1=82 y1=175 x2=434 y2=191 # text: "" # item 18: BUTTON (0x04) enabled # bounds: x1=6 y1=196 x2=78 y2=214 # text: "Path 10" # item 19: EDIT_TEXT (0x10) enabled # bounds: x1=82 y1=196 x2=434 y2=212 # text: "" DITL_137_R_VIERECK.txt # 8 entries # item 0: BUTTON (0x04) enabled # bounds: x1=205 y1=81 x2=293 y2=102 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=103 y1=81 x2=191 y2=102 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=69 y1=11 x2=205 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=69 y1=36 x2=155 y2=52 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=69 y1=57 x2=155 y2=73 # text: "" # item 5: TEXT (0x08) enabled # bounds: x1=13 y1=14 x2=53 y2=30 # text: "Name" # item 6: TEXT (0x08) enabled # bounds: x1=13 y1=39 x2=58 y2=55 # text: "Width" # item 7: TEXT (0x08) enabled # bounds: x1=13 y1=60 x2=60 y2=76 # text: "Height" DITL_138_R_VERSCHIEBEOBJEKT.txt # 11 entries # item 0: EDIT_TEXT (0x10) enabled # bounds: x1=62 y1=10 x2=198 y2=26 # text: "" # item 1: EDIT_TEXT (0x10) enabled # bounds: x1=62 y1=35 x2=148 y2=51 # text: "" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=24 y1=78 x2=110 y2=94 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=24 y1=99 x2=110 y2=115 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=24 y1=120 x2=110 y2=136 # text: "" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=38 x2=56 y2=54 # text: "Steps" # item 6: TEXT (0x08) enabled # bounds: x1=21 y1=59 x2=112 y2=75 # text: "Path" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=81 x2=18 y2=97 # text: "X" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=102 x2=20 y2=118 # text: "Y" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=123 x2=18 y2=139 # text: "Z" # item 10: TEXT (0x08) enabled # bounds: x1=8 y1=13 x2=48 y2=29 # text: "Name" DITL_139_R_VERFORMEN.txt # 22 entries # item 0: BUTTON (0x04) enabled # bounds: x1=356 y1=259 x2=444 y2=280 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=252 y1=259 x2=340 y2=280 # text: "Cancel" # item 2: RESOURCE_CONTROL (0x07) enabled # bounds: x1=84 y1=8 x2=204 y2=27 # CNTL resource ID: 144 # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=87 y1=33 x2=173 y2=49 # text: "" # item 4: RESOURCE_CONTROL (0x07) enabled # bounds: x1=88 y1=67 x2=208 y2=86 # CNTL resource ID: 145 # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=91 y1=90 x2=177 y2=106 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=91 y1=111 x2=177 y2=127 # text: "" # item 7: RESOURCE_CONTROL (0x07) enabled # bounds: x1=308 y1=67 x2=428 y2=86 # CNTL resource ID: 146 # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=311 y1=90 x2=397 y2=106 # text: "" # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=311 y1=111 x2=397 y2=127 # text: "" # item 10: TEXT (0x08) enabled # bounds: x1=12 y1=93 x2=84 y2=108 # text: "Frequency" # item 11: TEXT (0x08) enabled # bounds: x1=12 y1=114 x2=54 y2=130 # text: "Phase" # item 12: TEXT (0x08) enabled # bounds: x1=12 y1=11 x2=68 y2=28 # text: "Plane" # item 13: TEXT (0x08) enabled # bounds: x1=12 y1=36 x2=79 y2=52 # text: "Amplitude" # item 14: TEXT (0x08) enabled # bounds: x1=232 y1=93 x2=304 y2=108 # text: "Frequency" # item 15: TEXT (0x08) enabled # bounds: x1=232 y1=114 x2=274 y2=130 # text: "Phase" # item 16: RESOURCE_CONTROL (0x07) enabled # bounds: x1=8 y1=54 x2=224 y2=73 # CNTL resource ID: 147 # item 17: RESOURCE_CONTROL (0x07) enabled # bounds: x1=228 y1=54 x2=444 y2=73 # CNTL resource ID: 148 # item 18: TEXT (0x08) enabled # bounds: x1=12 y1=72 x2=73 y2=88 # text: "Function" # item 19: TEXT (0x08) enabled # bounds: x1=232 y1=72 x2=293 y2=89 # text: "Function" # item 20: CUSTOM (0x00) enabled # bounds: x1=229 y1=139 x2=444 y2=240 # data: "" # item 21: CUSTOM (0x00) enabled # bounds: x1=8 y1=139 x2=224 y2=240 # data: "" DITL_140_R_UNTERTEILEN.txt # 4 entries # item 0: BUTTON (0x04) enabled # bounds: x1=184 y1=47 x2=272 y2=68 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=92 y1=47 x2=180 y2=68 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=116 y1=14 x2=202 y2=30 # text: "" # item 3: TEXT (0x08) enabled # bounds: x1=9 y1=16 x2=111 y2=32 # text: "Subdivisions" DITL_141_R_UMGEBUNGFARBE.txt # 16 entries # item 0: EDIT_TEXT (0x10) enabled # bounds: x1=57 y1=7 x2=193 y2=23 # text: "" # item 1: RESOURCE_CONTROL (0x07) enabled # bounds: x1=25 y1=28 x2=225 y2=46 # CNTL resource ID: 149 # item 2: RESOURCE_CONTROL (0x07) enabled # bounds: x1=25 y1=49 x2=225 y2=67 # CNTL resource ID: 150 # item 3: RESOURCE_CONTROL (0x07) enabled # bounds: x1=25 y1=70 x2=225 y2=88 # CNTL resource ID: 151 # item 4: RESOURCE_CONTROL (0x07) enabled # bounds: x1=25 y1=91 x2=225 y2=109 # CNTL resource ID: 152 # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=232 y1=28 x2=289 y2=44 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=232 y1=49 x2=289 y2=65 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=232 y1=70 x2=289 y2=86 # text: "" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=232 y1=91 x2=289 y2=107 # text: "" # item 9: BUTTON (0x04) enabled # bounds: x1=295 y1=91 x2=399 y2=110 # text: "Colour..." # item 10: TEXT (0x08) enabled # bounds: x1=9 y1=93 x2=25 y2=109 # text: "S" # item 11: CUSTOM (0x00) enabled # bounds: x1=295 y1=25 x2=399 y2=89 # data: "" # item 12: TEXT (0x08) enabled # bounds: x1=9 y1=31 x2=25 y2=47 # text: "R" # item 13: TEXT (0x08) enabled # bounds: x1=9 y1=51 x2=25 y2=67 # text: "G" # item 14: TEXT (0x08) enabled # bounds: x1=9 y1=73 x2=25 y2=89 # text: "B" # item 15: TEXT (0x08) enabled # bounds: x1=11 y1=10 x2=51 y2=26 # text: "Name" DITL_142_R_UEBERNEHMEN.txt # 9 entries # item 0: BUTTON (0x04) enabled # bounds: x1=220 y1=119 x2=308 y2=140 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=120 y1=119 x2=208 y2=140 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=84 y1=12 x2=292 y2=28 # text: "" # item 3: CHECKBOX (0x05) enabled # bounds: x1=8 y1=58 x2=160 y2=73 # text: "Position" # item 4: CHECKBOX (0x05) enabled # bounds: x1=8 y1=76 x2=160 y2=91 # text: "Scale" # item 5: CHECKBOX (0x05) enabled # bounds: x1=8 y1=94 x2=160 y2=109 # text: "Rotation" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=36 x2=80 y2=52 # text: "Use Object" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=15 x2=76 y2=31 # text: "Search for" # item 8: TEXT (0x08) enabled # bounds: x1=84 y1=36 x2=292 y2=52 # text: "Xgyaehae thaetjaet jtejteaaetj" DITL_143_R_UEBER.txt # 8 entries # item 0: BUTTON (0x04) enabled # bounds: x1=268 y1=392 x2=346 y2=412 # text: "OK" # item 1: PICTURE (0xC0) disabled # bounds: x1=0 y1=0 x2=359 y2=331 # PICT resource ID: 179 # item 2: TEXT (0x08) enabled # bounds: x1=4 y1=385 x2=256 y2=420 # text: "Static" # item 3: TEXT (0x08) enabled # bounds: x1=104 y1=351 x2=359 y2=383 # text: "Fritz Fritz von FritzComputer GmbH International Cyrographics" # item 4: TEXT (0x08) enabled # bounds: x1=104 y1=337 x2=228 y2=349 # text: "Static" # item 5: TEXT (0x08) enabled # bounds: x1=4 y1=351 x2=96 y2=363 # text: "Registered to:" # item 6: TEXT (0x08) enabled # bounds: x1=4 y1=337 x2=96 y2=349 # text: "Serial Number:" # item 7: TEXT (0x08) enabled # bounds: x1=232 y1=335 x2=359 y2=353 # text: "Version 4.100" DITL_144_R_TRIANGULIEREN.txt # 4 entries # item 0: BUTTON (0x04) enabled # bounds: x1=179 y1=39 x2=267 y2=60 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=76 y1=39 x2=164 y2=60 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=79 y1=9 x2=183 y2=25 # text: "" # item 3: TEXT (0x08) enabled # bounds: x1=8 y1=12 x2=73 y2=28 # text: "Segments" DITL_145_R_TEXT.txt # 4 entries # item 0: BUTTON (0x04) enabled # bounds: x1=313 y1=79 x2=401 y2=100 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=209 y1=79 x2=297 y2=100 # text: "Cancel" # item 2: BUTTON (0x04) enabled # bounds: x1=9 y1=11 x2=107 y2=30 # text: "Select Font..." # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=12 y1=39 x2=398 y2=55 # text: "" DITL_146_R_TETRAEDER.txt # 10 entries # item 0: BUTTON (0x04) enabled # bounds: x1=181 y1=111 x2=269 y2=132 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=75 y1=111 x2=163 y2=132 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=56 y1=13 x2=192 y2=29 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=56 y1=38 x2=142 y2=54 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=56 y1=59 x2=142 y2=75 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=56 y1=80 x2=142 y2=96 # text: "" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=16 x2=48 y2=32 # text: "Name" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=83 x2=38 y2=99 # text: "a" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=62 x2=34 y2=78 # text: "r" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=41 x2=34 y2=57 # text: "R" DITL_147_R_STERN.txt # 10 entries # item 0: BUTTON (0x04) enabled # bounds: x1=183 y1=104 x2=271 y2=125 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=82 y1=104 x2=170 y2=125 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=97 y1=10 x2=233 y2=26 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=97 y1=35 x2=183 y2=51 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=97 y1=56 x2=183 y2=72 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=97 y1=77 x2=183 y2=93 # text: "" # item 6: TEXT (0x08) enabled # bounds: x1=4 y1=13 x2=44 y2=29 # text: "Name" # item 7: TEXT (0x08) enabled # bounds: x1=4 y1=38 x2=92 y2=56 # text: "Inner Radius" # item 8: TEXT (0x08) enabled # bounds: x1=4 y1=59 x2=88 y2=75 # text: "Outer Radius" # item 9: TEXT (0x08) enabled # bounds: x1=4 y1=80 x2=74 y2=96 # text: "Points" DITL_148_R_SPIRALE.txt # 12 entries # item 0: BUTTON (0x04) enabled # bounds: x1=132 y1=123 x2=220 y2=144 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=28 y1=123 x2=116 y2=144 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=120 y1=10 x2=206 y2=26 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=120 y1=31 x2=206 y2=47 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=120 y1=52 x2=206 y2=68 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=120 y1=73 x2=206 y2=89 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=120 y1=94 x2=206 y2=110 # text: "" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=34 x2=54 y2=50 # text: "Radius" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=55 x2=102 y2=71 # text: "Extrusion" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=76 x2=81 y2=92 # text: "Scaling" # item 10: TEXT (0x08) enabled # bounds: x1=8 y1=13 x2=110 y2=29 # text: "Points" # item 11: TEXT (0x08) enabled # bounds: x1=8 y1=97 x2=76 y2=112 # text: "Rotation" DITL_149_R_SPIEGELN.txt # 6 entries # item 0: BUTTON (0x04) enabled # bounds: x1=152 y1=68 x2=240 y2=89 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=47 y1=68 x2=135 y2=89 # text: "Cancel" # item 2: RESOURCE_CONTROL (0x07) enabled # bounds: x1=114 y1=8 x2=218 y2=27 # CNTL resource ID: 153 # item 3: RESOURCE_CONTROL (0x07) enabled # bounds: x1=114 y1=29 x2=218 y2=48 # CNTL resource ID: 154 # item 4: TEXT (0x08) enabled # bounds: x1=8 y1=32 x2=104 y2=48 # text: "Axis System" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=11 x2=50 y2=27 # text: "Plane" DITL_150_R_SCHRAUBOBJEKT.txt # 10 entries # item 0: EDIT_TEXT (0x10) enabled # bounds: x1=96 y1=12 x2=232 y2=28 # text: "" # item 1: EDIT_TEXT (0x10) enabled # bounds: x1=96 y1=37 x2=182 y2=53 # text: "" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=96 y1=58 x2=182 y2=74 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=96 y1=79 x2=182 y2=95 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=96 y1=100 x2=182 y2=116 # text: "" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=40 x2=84 y2=56 # text: "Subdivisions" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=82 x2=79 y2=99 # text: "Movement" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=61 x2=76 y2=76 # text: "Rotation" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=15 x2=48 y2=31 # text: "Name" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=103 x2=70 y2=119 # text: "Scaling" DITL_151_R_SCHICHTOBJEKT.txt # 2 entries # item 0: EDIT_TEXT (0x10) enabled # bounds: x1=58 y1=11 x2=194 y2=27 # text: "" # item 1: TEXT (0x08) enabled # bounds: x1=10 y1=14 x2=50 y2=30 # text: "Name" DITL_152_R_SCHEIBE.txt # 8 entries # item 0: BUTTON (0x04) enabled # bounds: x1=172 y1=80 x2=260 y2=101 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=69 y1=80 x2=157 y2=101 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=83 y1=9 x2=219 y2=25 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=83 y1=34 x2=169 y2=50 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=83 y1=55 x2=169 y2=71 # text: "" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=12 x2=48 y2=28 # text: "Name" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=37 x2=54 y2=53 # text: "Radius" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=58 x2=74 y2=74 # text: "Segments" DITL_153_R_RUND.txt # 6 entries # item 0: BUTTON (0x04) enabled # bounds: x1=160 y1=63 x2=248 y2=84 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=56 y1=63 x2=144 y2=84 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=109 y1=10 x2=195 y2=26 # text: "" # item 3: RESOURCE_CONTROL (0x07) enabled # bounds: x1=106 y1=31 x2=210 y2=50 # CNTL resource ID: 155 # item 4: TEXT (0x08) enabled # bounds: x1=8 y1=34 x2=102 y2=50 # text: "Interpolation" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=13 x2=56 y2=29 # text: "Points" DITL_154_R_RING.txt # 12 entries # item 0: BUTTON (0x04) enabled # bounds: x1=172 y1=134 x2=260 y2=155 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=71 y1=134 x2=159 y2=155 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=109 y1=11 x2=245 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=109 y1=36 x2=195 y2=52 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=109 y1=57 x2=195 y2=73 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=109 y1=78 x2=195 y2=94 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=109 y1=99 x2=195 y2=115 # text: "" # item 7: TEXT (0x08) enabled # bounds: x1=4 y1=16 x2=44 y2=32 # text: "Name" # item 8: TEXT (0x88) disabled # bounds: x1=4 y1=41 x2=81 y2=57 # text: "Ring Radius" # item 9: TEXT (0x08) enabled # bounds: x1=4 y1=62 x2=104 y2=78 # text: "Ring Segments" # item 10: TEXT (0x08) enabled # bounds: x1=4 y1=83 x2=81 y2=99 # text: "Pipe Radius" # item 11: TEXT (0x08) enabled # bounds: x1=4 y1=104 x2=104 y2=122 # text: "Pipe Segments" DITL_155_R_PYRAMIDE.txt # 8 entries # item 0: BUTTON (0x04) enabled # bounds: x1=156 y1=91 x2=244 y2=112 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=56 y1=91 x2=144 y2=112 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=60 y1=10 x2=196 y2=26 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=60 y1=35 x2=146 y2=51 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=60 y1=56 x2=146 y2=72 # text: "" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=13 x2=48 y2=29 # text: "Name" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=38 x2=52 y2=54 # text: "Width" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=59 x2=56 y2=76 # text: "Height" DITL_156_R_PFADOBJEKT.txt # 15 entries # item 0: EDIT_TEXT (0x10) enabled # bounds: x1=98 y1=9 x2=234 y2=25 # text: "" # item 1: EDIT_TEXT (0x10) enabled # bounds: x1=98 y1=30 x2=234 y2=46 # text: "" # item 2: TEXT (0x08) enabled # bounds: x1=8 y1=54 x2=87 y2=70 # text: "Spline path:" # item 3: CHECKBOX (0x05) enabled # bounds: x1=8 y1=75 x2=186 y2=90 # text: "Parallel movement" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=98 y1=99 x2=184 y2=115 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=98 y1=120 x2=184 y2=136 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=98 y1=141 x2=232 y2=157 # text: "" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=12 x2=48 y2=28 # text: "Name" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=33 x2=76 y2=49 # text: "Search for" # item 9: TEXT (0x08) enabled # bounds: x1=93 y1=54 x2=305 y2=70 # text: "Xgyaehae thaetjaet jtejteaaetj" # item 10: TEXT (0x08) enabled # bounds: x1=8 y1=102 x2=78 y2=118 # text: "Scaling" # item 11: TEXT (0x08) enabled # bounds: x1=8 y1=123 x2=65 y2=139 # text: "Rotation" # item 12: TEXT (0x08) enabled # bounds: x1=8 y1=144 x2=80 y2=160 # text: "Search for" # item 13: TEXT (0x08) enabled # bounds: x1=8 y1=165 x2=85 y2=181 # text: "Scaling path:" # item 14: TEXT (0x08) enabled # bounds: x1=93 y1=165 x2=307 y2=181 # text: "Xgyaehae thaetjaet jtejteaaetj" DITL_157_R_OPTIMIEREN.txt # 6 entries # item 0: BUTTON (0x04) enabled # bounds: x1=140 y1=83 x2=228 y2=104 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=36 y1=83 x2=124 y2=104 # text: "Cancel" # item 2: CHECKBOX (0x05) enabled # bounds: x1=8 y1=9 x2=106 y2=24 # text: "Surfaces" # item 3: CHECKBOX (0x05) enabled # bounds: x1=8 y1=27 x2=89 y2=44 # text: "Edges" # item 4: CHECKBOX (0x05) enabled # bounds: x1=8 y1=45 x2=106 y2=60 # text: "Points" # item 5: CHECKBOX (0x05) enabled # bounds: x1=8 y1=63 x2=172 y2=78 # text: "Unused Points" DITL_158_R_NECK.txt # 8 entries # item 0: BUTTON (0x04) enabled # bounds: x1=156 y1=84 x2=244 y2=105 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=55 y1=84 x2=143 y2=105 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=65 y1=11 x2=201 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=65 y1=36 x2=151 y2=52 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=65 y1=57 x2=151 y2=73 # text: "" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=48 y2=30 # text: "Name" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=39 x2=54 y2=55 # text: "Radius" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=60 x2=53 y2=76 # text: "Sides" DITL_159_R_MORPHOBJEKT.txt # 6 entries # item 0: EDIT_TEXT (0x10) enabled # bounds: x1=105 y1=11 x2=233 y2=27 # text: "" # item 1: EDIT_TEXT (0x10) enabled # bounds: x1=105 y1=36 x2=191 y2=52 # text: "" # item 2: RESOURCE_CONTROL (0x07) enabled # bounds: x1=102 y1=57 x2=206 y2=76 # CNTL resource ID: 156 # item 3: TEXT (0x08) enabled # bounds: x1=8 y1=39 x2=86 y2=55 # text: "Subdivisions" # item 4: TEXT (0x08) enabled # bounds: x1=8 y1=60 x2=100 y2=76 # text: "Interpolation" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=11 x2=48 y2=27 # text: "Name" DITL_160_R_MAGNET.txt # 7 entries # item 0: BUTTON (0x04) enabled # bounds: x1=222 y1=201 x2=310 y2=222 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=114 y1=201 x2=202 y2=222 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=65 y1=3 x2=151 y2=19 # text: "" # item 3: RESOURCE_CONTROL (0x07) enabled # bounds: x1=67 y1=24 x2=203 y2=43 # CNTL resource ID: 157 # item 4: TEXT (0x08) enabled # bounds: x1=4 y1=6 x2=54 y2=22 # text: "Radius" # item 5: TEXT (0x08) enabled # bounds: x1=4 y1=27 x2=65 y2=43 # text: "Function" # item 6: CUSTOM (0x00) enabled # bounds: x1=7 y1=50 x2=305 y2=187 # data: "" DITL_161_R_LINIE.txt # 6 entries # item 0: BUTTON (0x04) enabled # bounds: x1=164 y1=63 x2=252 y2=84 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=59 y1=63 x2=147 y2=84 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=60 y1=11 x2=196 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=60 y1=36 x2=146 y2=52 # text: "" # item 4: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=48 y2=30 # text: "Name" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=39 x2=54 y2=55 # text: "Length" DITL_162_R_LICHTQUELLE.txt # 48 entries # item 0: EDIT_TEXT (0x10) enabled # bounds: x1=60 y1=10 x2=196 y2=26 # text: "" # item 1: BUTTON (0x04) enabled # bounds: x1=16 y1=111 x2=96 y2=130 # text: "Colour..." # item 2: RESOURCE_CONTROL (0x07) enabled # bounds: x1=120 y1=53 x2=358 y2=71 # CNTL resource ID: 158 # item 3: RESOURCE_CONTROL (0x07) enabled # bounds: x1=120 y1=74 x2=358 y2=92 # CNTL resource ID: 159 # item 4: RESOURCE_CONTROL (0x07) enabled # bounds: x1=120 y1=95 x2=358 y2=113 # CNTL resource ID: 160 # item 5: RESOURCE_CONTROL (0x07) enabled # bounds: x1=120 y1=116 x2=358 y2=134 # CNTL resource ID: 161 # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=367 y1=50 x2=427 y2=66 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=367 y1=71 x2=427 y2=87 # text: "" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=367 y1=92 x2=427 y2=108 # text: "" # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=367 y1=113 x2=427 y2=129 # text: "" # item 10: CHECKBOX (0x05) enabled # bounds: x1=7 y1=153 x2=95 y2=168 # text: "Decrease" # item 11: EDIT_TEXT (0x10) enabled # bounds: x1=170 y1=150 x2=256 y2=166 # text: "" # item 12: CHECKBOX (0x05) enabled # bounds: x1=7 y1=174 x2=79 y2=189 # text: "Spot" # item 13: EDIT_TEXT (0x10) enabled # bounds: x1=170 y1=171 x2=256 y2=187 # text: "" # item 14: CHECKBOX (0x05) enabled # bounds: x1=7 y1=195 x2=97 y2=210 # text: "Parallel" # item 15: EDIT_TEXT (0x10) enabled # bounds: x1=170 y1=192 x2=256 y2=208 # text: "" # item 16: CHECKBOX (0x05) enabled # bounds: x1=7 y1=216 x2=191 y2=233 # text: "No Light Radiation" # item 17: CHECKBOX (0x05) enabled # bounds: x1=7 y1=237 x2=161 y2=255 # text: "Soft Light Cone" # item 18: RESOURCE_CONTROL (0x07) enabled # bounds: x1=337 y1=147 x2=437 y2=166 # CNTL resource ID: 162 # item 19: RESOURCE_CONTROL (0x07) enabled # bounds: x1=337 y1=168 x2=437 y2=187 # CNTL resource ID: 163 # item 20: EDIT_TEXT (0x10) enabled # bounds: x1=340 y1=192 x2=424 y2=208 # text: "" # item 21: RESOURCE_CONTROL (0x07) enabled # bounds: x1=95 y1=275 x2=247 y2=294 # CNTL resource ID: 164 # item 22: EDIT_TEXT (0x10) enabled # bounds: x1=98 y1=300 x2=184 y2=316 # text: "" # item 23: EDIT_TEXT (0x10) enabled # bounds: x1=98 y1=321 x2=184 y2=337 # text: "" # item 24: EDIT_TEXT (0x10) enabled # bounds: x1=296 y1=287 x2=382 y2=303 # text: "" # item 25: EDIT_TEXT (0x10) enabled # bounds: x1=296 y1=308 x2=382 y2=324 # text: "" # item 26: EDIT_TEXT (0x10) enabled # bounds: x1=296 y1=329 x2=382 y2=345 # text: "" # item 27: TEXT (0x08) enabled # bounds: x1=104 y1=116 x2=120 y2=132 # text: "S" # item 28: TEXT (0x08) enabled # bounds: x1=89 y1=154 x2=166 y2=170 # text: "-> Distance" # item 29: RESOURCE_CONTROL (0x07) enabled # bounds: x1=8 y1=32 x2=446 y2=51 # CNTL resource ID: 165 # item 30: TEXT (0x08) enabled # bounds: x1=12 y1=13 x2=52 y2=29 # text: "Name" # item 31: CUSTOM (0x00) enabled # bounds: x1=16 y1=47 x2=95 y2=109 # data: "" # item 32: TEXT (0x08) enabled # bounds: x1=104 y1=53 x2=120 y2=69 # text: "R" # item 33: TEXT (0x08) enabled # bounds: x1=104 y1=74 x2=120 y2=90 # text: "G" # item 34: TEXT (0x08) enabled # bounds: x1=104 y1=95 x2=120 y2=111 # text: "B" # item 35: TEXT (0x08) enabled # bounds: x1=89 y1=174 x2=157 y2=190 # text: "-> Angle" # item 36: TEXT (0x08) enabled # bounds: x1=14 y1=276 x2=83 y2=292 # text: "Decay" # item 37: TEXT (0x08) enabled # bounds: x1=277 y1=290 x2=293 y2=306 # text: "X" # item 38: TEXT (0x08) enabled # bounds: x1=14 y1=303 x2=91 y2=319 # text: "Brightness" # item 39: RESOURCE_CONTROL (0x07) enabled # bounds: x1=8 y1=260 x2=410 y2=279 # CNTL resource ID: 166 # item 40: TEXT (0x08) enabled # bounds: x1=14 y1=324 x2=78 y2=340 # text: "Rate" # item 41: TEXT (0x08) enabled # bounds: x1=277 y1=311 x2=293 y2=327 # text: "Y" # item 42: TEXT (0x08) enabled # bounds: x1=277 y1=330 x2=293 y2=346 # text: "Z" # item 43: TEXT (0x08) enabled # bounds: x1=89 y1=195 x2=157 y2=211 # text: "-> Radius" # item 44: TEXT (0x08) enabled # bounds: x1=276 y1=152 x2=336 y2=168 # text: "Shadow" # item 45: TEXT (0x08) enabled # bounds: x1=276 y1=173 x2=316 y2=189 # text: "Size" # item 46: TEXT (0x08) enabled # bounds: x1=276 y1=194 x2=304 y2=210 # text: "Bias" # item 47: RESOURCE_CONTROL (0x07) enabled # bounds: x1=268 y1=272 x2=398 y2=291 # CNTL resource ID: 167 DITL_163_R_KUGEL.txt # 6 entries # item 0: BUTTON (0x04) enabled # bounds: x1=160 y1=71 x2=248 y2=92 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=57 y1=71 x2=145 y2=92 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=60 y1=11 x2=196 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=60 y1=36 x2=146 y2=52 # text: "" # item 4: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=48 y2=30 # text: "Name" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=39 x2=54 y2=55 # text: "Radius" DITL_164_R_KREISBOGEN.txt # 4 entries # item 0: BUTTON (0x04) enabled # bounds: x1=128 y1=43 x2=216 y2=64 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=24 y1=43 x2=112 y2=64 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=70 y1=11 x2=156 y2=27 # text: "" # item 3: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=56 y2=30 # text: "Points" DITL_165_R_KREIS.txt # 6 entries # item 0: BUTTON (0x04) enabled # bounds: x1=136 y1=64 x2=224 y2=85 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=30 y1=64 x2=118 y2=85 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=59 y1=11 x2=195 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=59 y1=36 x2=145 y2=52 # text: "" # item 4: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=48 y2=30 # text: "Name" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=39 x2=54 y2=55 # text: "Radius" DITL_166_R_KNITTERN.txt # 14 entries # item 0: BUTTON (0x04) enabled # bounds: x1=144 y1=155 x2=232 y2=176 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=40 y1=155 x2=128 y2=176 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=116 y1=10 x2=202 y2=26 # text: "" # item 3: RESOURCE_CONTROL (0x07) enabled # bounds: x1=113 y1=31 x2=199 y2=50 # CNTL resource ID: 168 # item 4: CHECKBOX (0x05) enabled # bounds: x1=8 y1=55 x2=168 y2=70 # text: "Inside & Outside" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=27 y1=88 x2=113 y2=104 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=27 y1=109 x2=113 y2=125 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=27 y1=130 x2=113 y2=146 # text: "" # item 8: TEXT (0x08) enabled # bounds: x1=23 y1=69 x2=159 y2=85 # text: "" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=91 x2=24 y2=107 # text: "X" # item 10: TEXT (0x08) enabled # bounds: x1=8 y1=112 x2=24 y2=128 # text: "Y" # item 11: TEXT (0x08) enabled # bounds: x1=8 y1=133 x2=24 y2=149 # text: "Z" # item 12: TEXT (0x08) enabled # bounds: x1=8 y1=13 x2=108 y2=29 # text: "Subdivisions" # item 13: TEXT (0x08) enabled # bounds: x1=8 y1=34 x2=52 y2=50 # text: "Mode" DITL_167_R_KEGEL.txt # 11 entries # item 0: BUTTON (0x04) enabled # bounds: x1=158 y1=139 x2=246 y2=160 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=53 y1=139 x2=141 y2=160 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=83 y1=10 x2=219 y2=26 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=83 y1=35 x2=169 y2=51 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=83 y1=56 x2=169 y2=72 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=83 y1=77 x2=169 y2=93 # text: "" # item 6: CHECKBOX (0x05) enabled # bounds: x1=8 y1=106 x2=112 y2=121 # text: "Base" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=13 x2=48 y2=29 # text: "Name" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=38 x2=54 y2=54 # text: "Radius" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=59 x2=53 y2=75 # text: "Height" # item 10: TEXT (0x08) enabled # bounds: x1=8 y1=80 x2=74 y2=96 # text: "Segments" DITL_168_R_INFORMATION.txt # 17 entries # item 0: BUTTON (0x04) enabled # bounds: x1=127 y1=136 x2=215 y2=157 # text: "OK" # item 1: TEXT (0x08) enabled # bounds: x1=8 y1=11 x2=52 y2=27 # text: "Name:" # item 2: TEXT (0x08) enabled # bounds: x1=8 y1=26 x2=47 y2=42 # text: "Type:" # item 3: TEXT (0x08) enabled # bounds: x1=8 y1=41 x2=70 y2=57 # text: "Memory:" # item 4: TEXT (0x08) enabled # bounds: x1=8 y1=56 x2=60 y2=72 # text: "Points:" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=71 x2=60 y2=87 # text: "Edges:" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=86 x2=96 y2=102 # text: "Triangles:" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=101 x2=96 y2=116 # text: "Quadrangles:" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=116 x2=102 y2=132 # text: "Sub-Objects:" # item 9: TEXT (0x08) enabled # bounds: x1=104 y1=11 x2=216 y2=27 # text: "Static" # item 10: TEXT (0x08) enabled # bounds: x1=104 y1=26 x2=216 y2=42 # text: "Static" # item 11: TEXT (0x08) enabled # bounds: x1=104 y1=41 x2=216 y2=57 # text: "Static" # item 12: TEXT (0x08) enabled # bounds: x1=104 y1=56 x2=216 y2=72 # text: "Static" # item 13: TEXT (0x08) enabled # bounds: x1=104 y1=71 x2=216 y2=87 # text: "Static" # item 14: TEXT (0x08) enabled # bounds: x1=104 y1=86 x2=216 y2=102 # text: "Static" # item 15: TEXT (0x08) enabled # bounds: x1=104 y1=101 x2=216 y2=117 # text: "Static" # item 16: TEXT (0x08) enabled # bounds: x1=104 y1=116 x2=216 y2=132 # text: "Static" DITL_169_R_HOEHENRELIEF.txt # 15 entries # item 0: BUTTON (0x04) enabled # bounds: x1=252 y1=223 x2=340 y2=244 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=144 y1=223 x2=232 y2=244 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=79 y1=11 x2=215 y2=27 # text: "" # item 3: BUTTON (0x04) enabled # bounds: x1=8 y1=36 x2=68 y2=54 # text: "Image..." # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=79 y1=36 x2=337 y2=52 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=79 y1=57 x2=165 y2=73 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=79 y1=78 x2=165 y2=94 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=79 y1=99 x2=165 y2=115 # text: "" # item 8: BUTTON (0x04) enabled # bounds: x1=184 y1=171 x2=340 y2=189 # text: "Edit..." # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=48 y2=30 # text: "Name" # item 10: TEXT (0x08) enabled # bounds: x1=8 y1=81 x2=52 y2=97 # text: "Height" # item 11: TEXT (0x08) enabled # bounds: x1=8 y1=60 x2=57 y2=76 # text: "Width" # item 12: CUSTOM (0x00) enabled # bounds: x1=184 y1=57 x2=340 y2=169 # data: "" # item 13: TEXT (0x08) enabled # bounds: x1=8 y1=102 x2=66 y2=118 # text: "Factor" # item 14: TEXT (0x08) enabled # bounds: x1=184 y1=193 x2=342 y2=209 # text: "320 x 1204 x 24" DITL_170_R_FRAKTAL.txt # 12 entries # item 0: BUTTON (0x04) enabled # bounds: x1=164 y1=131 x2=252 y2=152 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=56 y1=131 x2=144 y2=152 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=113 y1=11 x2=249 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=113 y1=36 x2=199 y2=52 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=113 y1=57 x2=199 y2=73 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=113 y1=78 x2=199 y2=94 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=113 y1=99 x2=199 y2=115 # text: "" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=48 y2=30 # text: "Name" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=81 x2=91 y2=97 # text: "Length" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=102 x2=52 y2=118 # text: "Height" # item 10: TEXT (0x08) enabled # bounds: x1=8 y1=60 x2=108 y2=76 # text: "Subdivisions" # item 11: TEXT (0x08) enabled # bounds: x1=8 y1=39 x2=105 y2=55 # text: "Starting Value" DITL_171_R_FIGUR.txt # 6 entries # item 0: BUTTON (0x04) enabled # bounds: x1=148 y1=60 x2=236 y2=81 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=41 y1=60 x2=129 y2=81 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=58 y1=11 x2=194 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=58 y1=36 x2=144 y2=52 # text: "" # item 4: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=48 y2=30 # text: "Name" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=35 x2=54 y2=51 # text: "Size" DITL_172_R_EBENE.txt # 12 entries # item 0: BUTTON (0x04) enabled # bounds: x1=164 y1=123 x2=252 y2=144 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=57 y1=123 x2=145 y2=144 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=101 y1=11 x2=237 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=101 y1=36 x2=187 y2=52 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=101 y1=57 x2=187 y2=73 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=101 y1=78 x2=187 y2=94 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=101 y1=99 x2=187 y2=115 # text: "" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=48 y2=30 # text: "Name" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=39 x2=51 y2=55 # text: "Width" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=60 x2=53 y2=76 # text: "Depth" # item 10: TEXT (0x08) enabled # bounds: x1=8 y1=81 x2=93 y2=97 # text: "W-Segments" # item 11: TEXT (0x08) enabled # bounds: x1=8 y1=102 x2=92 y2=118 # text: "D-Segments" DITL_173_R_DUPLIZIEREN.txt # 11 entries # item 0: BUTTON (0x04) enabled # bounds: x1=152 y1=131 x2=240 y2=152 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=42 y1=131 x2=130 y2=152 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=64 y1=11 x2=150 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=64 y1=52 x2=150 y2=68 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=64 y1=73 x2=150 y2=89 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=64 y1=94 x2=150 y2=110 # text: "" # item 6: TEXT (0x08) enabled # bounds: x1=61 y1=33 x2=153 y2=49 # text: "Movement" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=55 x2=24 y2=71 # text: "X" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=76 x2=24 y2=92 # text: "Y" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=97 x2=24 y2=113 # text: "Z" # item 10: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=54 y2=30 # text: "Copies" DITL_174_R_DREIECK.txt # 8 entries # item 0: BUTTON (0x04) enabled # bounds: x1=148 y1=99 x2=236 y2=120 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=45 y1=99 x2=133 y2=120 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=58 y1=11 x2=194 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=58 y1=36 x2=144 y2=52 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=58 y1=57 x2=144 y2=73 # text: "" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=48 y2=30 # text: "Name" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=39 x2=49 y2=55 # text: "Width" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=60 x2=53 y2=76 # text: "Height" DITL_175_R_BOOLE.txt # 12 entries # item 0: BUTTON (0x04) enabled # bounds: x1=221 y1=151 x2=309 y2=172 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=113 y1=151 x2=201 y2=172 # text: "Cancel" # item 2: RESOURCE_CONTROL (0x07) enabled # bounds: x1=100 y1=7 x2=300 y2=26 # CNTL resource ID: 169 # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=100 y1=40 x2=308 y2=56 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=100 y1=95 x2=308 y2=111 # text: "" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=64 x2=78 y2=80 # text: "Object A:" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=43 x2=85 y2=59 # text: "Search for" # item 7: TEXT (0x08) enabled # bounds: x1=100 y1=64 x2=308 y2=80 # text: "Xgyaehae thaetjaet jtejteaaetj" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=119 x2=90 y2=135 # text: "Object B:" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=98 x2=84 y2=114 # text: "Search for" # item 10: TEXT (0x08) enabled # bounds: x1=100 y1=119 x2=308 y2=135 # text: "Xgyaehae thaetjaet jtejteaaetj" # item 11: TEXT (0x08) enabled # bounds: x1=8 y1=10 x2=52 y2=26 # text: "Mode" DITL_176_R_BLUME.txt # 10 entries # item 0: BUTTON (0x04) enabled # bounds: x1=156 y1=108 x2=244 y2=129 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=51 y1=108 x2=139 y2=129 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=101 y1=11 x2=237 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=101 y1=36 x2=187 y2=52 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=101 y1=57 x2=187 y2=73 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=101 y1=78 x2=187 y2=94 # text: "" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=48 y2=30 # text: "Name" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=39 x2=94 y2=55 # text: "Inner Radius" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=60 x2=92 y2=76 # text: "Outer Radius" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=81 x2=78 y2=97 # text: "Petals" DITL_177_R_ANORDNEN.txt # 9 entries # item 0: BUTTON (0x04) enabled # bounds: x1=236 y1=92 x2=324 y2=113 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=128 y1=92 x2=216 y2=113 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=110 y1=7 x2=318 y2=23 # text: "" # item 3: CHECKBOX (0x05) enabled # bounds: x1=10 y1=49 x2=202 y2=64 # text: "Parallel Extrusion" # item 4: RESOURCE_CONTROL (0x07) enabled # bounds: x1=10 y1=68 x2=106 y2=87 # CNTL resource ID: 170 # item 5: TEXT (0x08) enabled # bounds: x1=119 y1=71 x2=223 y2=87 # text: "Tangential" # item 6: TEXT (0x08) enabled # bounds: x1=10 y1=31 x2=50 y2=47 # text: "Path" # item 7: TEXT (0x08) enabled # bounds: x1=10 y1=10 x2=106 y2=26 # text: "Search for" # item 8: TEXT (0x08) enabled # bounds: x1=107 y1=31 x2=311 y2=47 # text: "Xgyaehae thaetjaet jtejteaaetj" DITL_178_R_ACHSE.txt # 4 entries # item 0: BUTTON (0x04) enabled # bounds: x1=188 y1=36 x2=276 y2=57 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=74 y1=36 x2=162 y2=57 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=52 y1=10 x2=188 y2=26 # text: "" # item 3: TEXT (0x08) enabled # bounds: x1=8 y1=13 x2=48 y2=29 # text: "Name" DITL_179_R_EDITOR.txt # 0 entries DITL_180_R_RENDER.txt # 0 entries DITL_181_R_OBJ_MANAGER.txt # 0 entries DITL_182_R_MAT_MANAGER.txt # 0 entries DITL_183_R_ANI_MANAGER.txt # 0 entries DITL_184_R_KAMERA.txt # 15 entries # item 0: BUTTON (0x04) enabled # bounds: x1=232 y1=178 x2=320 y2=199 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=124 y1=178 x2=212 y2=199 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=93 y1=11 x2=317 y2=27 # text: "" # item 3: RESOURCE_CONTROL (0x07) enabled # bounds: x1=90 y1=36 x2=204 y2=55 # CNTL resource ID: 171 # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=211 y1=36 x2=317 y2=52 # text: "" # item 5: RESOURCE_CONTROL (0x07) enabled # bounds: x1=16 y1=72 x2=208 y2=91 # CNTL resource ID: 172 # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=140 y1=96 x2=260 y2=112 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=140 y1=117 x2=260 y2=133 # text: "" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=140 y1=138 x2=260 y2=154 # text: "" # item 9: TEXT (0x08) enabled # bounds: x1=3 y1=39 x2=87 y2=55 # text: "Focal Length" # item 10: TEXT (0x08) enabled # bounds: x1=3 y1=14 x2=43 y2=30 # text: "Name" # item 11: TEXT (0x08) enabled # bounds: x1=14 y1=98 x2=130 y2=114 # text: "Front Focus" # item 12: TEXT (0x08) enabled # bounds: x1=14 y1=119 x2=91 y2=135 # text: "Sharpness" # item 13: TEXT (0x08) enabled # bounds: x1=14 y1=140 x2=122 y2=156 # text: "Rear Focus" # item 14: RESOURCE_CONTROL (0x07) enabled # bounds: x1=3 y1=58 x2=315 y2=77 # CNTL resource ID: 173 DITL_185_R_BODEN.txt # 4 entries # item 0: BUTTON (0x04) enabled # bounds: x1=159 y1=46 x2=247 y2=67 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=52 y1=46 x2=140 y2=67 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=58 y1=10 x2=194 y2=26 # text: "" # item 3: TEXT (0x08) enabled # bounds: x1=8 y1=13 x2=48 y2=29 # text: "Name" DITL_186_R_HIMMEL.txt # 4 entries # item 0: BUTTON (0x04) enabled # bounds: x1=143 y1=46 x2=231 y2=67 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=41 y1=46 x2=129 y2=67 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=56 y1=10 x2=192 y2=26 # text: "" # item 3: TEXT (0x08) enabled # bounds: x1=8 y1=13 x2=48 y2=29 # text: "Name" DITL_187_R_UMGEBUNGNEBEL.txt # 17 entries # item 0: CHECKBOX (0x05) enabled # bounds: x1=4 y1=9 x2=64 y2=24 # text: "Active" # item 1: EDIT_TEXT (0x10) enabled # bounds: x1=134 y1=8 x2=220 y2=24 # text: "" # item 2: RESOURCE_CONTROL (0x07) enabled # bounds: x1=20 y1=34 x2=220 y2=52 # CNTL resource ID: 174 # item 3: RESOURCE_CONTROL (0x07) enabled # bounds: x1=20 y1=55 x2=220 y2=73 # CNTL resource ID: 175 # item 4: RESOURCE_CONTROL (0x07) enabled # bounds: x1=20 y1=76 x2=220 y2=94 # CNTL resource ID: 176 # item 5: RESOURCE_CONTROL (0x07) enabled # bounds: x1=20 y1=98 x2=220 y2=116 # CNTL resource ID: 177 # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=226 y1=34 x2=284 y2=50 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=226 y1=55 x2=284 y2=71 # text: "" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=226 y1=76 x2=284 y2=92 # text: "" # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=226 y1=97 x2=284 y2=113 # text: "" # item 10: CUSTOM (0x00) enabled # bounds: x1=290 y1=31 x2=393 y2=96 # data: "" # item 11: BUTTON (0x04) enabled # bounds: x1=290 y1=98 x2=394 y2=117 # text: "Colour..." # item 12: TEXT (0x08) enabled # bounds: x1=70 y1=10 x2=129 y2=26 # text: "Distance" # item 13: TEXT (0x08) enabled # bounds: x1=4 y1=100 x2=20 y2=116 # text: "S" # item 14: TEXT (0x08) enabled # bounds: x1=4 y1=36 x2=20 y2=52 # text: "R" # item 15: TEXT (0x08) enabled # bounds: x1=4 y1=57 x2=20 y2=73 # text: "G" # item 16: TEXT (0x08) enabled # bounds: x1=4 y1=78 x2=20 y2=94 # text: "B" DITL_188_R_UMGEBUNGSONNE.txt # 12 entries # item 0: CHECKBOX (0x05) enabled # bounds: x1=8 y1=11 x2=72 y2=26 # text: "Active" # item 1: CHECKBOX (0x05) enabled # bounds: x1=8 y1=32 x2=92 y2=47 # text: "Shadows" # item 2: TEXT (0x08) enabled # bounds: x1=8 y1=56 x2=73 y2=72 # text: "Latitude" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=79 y1=53 x2=165 y2=69 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=240 y1=11 x2=326 y2=27 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=240 y1=32 x2=326 y2=48 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=240 y1=53 x2=326 y2=69 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=240 y1=74 x2=326 y2=90 # text: "" # item 8: TEXT (0x08) enabled # bounds: x1=176 y1=14 x2=232 y2=30 # text: "Hours" # item 9: TEXT (0x08) enabled # bounds: x1=176 y1=35 x2=232 y2=51 # text: "Minutes" # item 10: TEXT (0x08) enabled # bounds: x1=176 y1=56 x2=237 y2=72 # text: "Day" # item 11: TEXT (0x08) enabled # bounds: x1=176 y1=77 x2=226 y2=93 # text: "Month" DITL_189_R_MATERIALFARBE.txt # 39 entries # item 0: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=15 x2=232 y2=33 # CNTL resource ID: 178 # item 1: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=15 x2=296 y2=31 # text: "" # item 2: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=36 x2=232 y2=54 # CNTL resource ID: 179 # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=36 x2=296 y2=52 # text: "" # item 4: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=57 x2=232 y2=75 # CNTL resource ID: 180 # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=57 x2=296 y2=73 # text: "" # item 6: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=78 x2=232 y2=96 # CNTL resource ID: 181 # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=78 x2=296 y2=94 # text: "" # item 8: BUTTON (0x04) enabled # bounds: x1=302 y1=77 x2=406 y2=95 # text: "Colour..." # item 9: BUTTON (0x04) enabled # bounds: x1=16 y1=123 x2=64 y2=141 # text: "File..." # item 10: EDIT_TEXT (0x10) enabled # bounds: x1=70 y1=123 x2=296 y2=139 # text: "" # item 11: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=144 x2=232 y2=162 # CNTL resource ID: 182 # item 12: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=144 x2=296 y2=160 # text: "" # item 13: BUTTON (0x04) enabled # bounds: x1=302 y1=192 x2=406 y2=210 # text: "Edit..." # item 14: RESOURCE_CONTROL (0x07) enabled # bounds: x1=302 y1=213 x2=406 y2=232 # CNTL resource ID: 183 # item 15: CHECKBOX (0x05) enabled # bounds: x1=424 y1=107 x2=488 y2=122 # text: "Colour" # item 16: CHECKBOX (0x05) enabled # bounds: x1=424 y1=121 x2=540 y2=136 # text: "Luminance" # item 17: CHECKBOX (0x05) enabled # bounds: x1=424 y1=134 x2=532 y2=149 # text: "Transparency" # item 18: CHECKBOX (0x05) enabled # bounds: x1=424 y1=148 x2=536 y2=163 # text: "Reflections" # item 19: CHECKBOX (0x05) enabled # bounds: x1=424 y1=161 x2=524 y2=176 # text: "Environment" # item 20: CHECKBOX (0x05) enabled # bounds: x1=424 y1=175 x2=542 y2=190 # text: "Fog" # item 21: CHECKBOX (0x05) enabled # bounds: x1=424 y1=188 x2=512 y2=203 # text: "Bump" # item 22: CHECKBOX (0x05) enabled # bounds: x1=424 y1=202 x2=528 y2=217 # text: "Genlocking" # item 23: CHECKBOX (0x05) enabled # bounds: x1=424 y1=215 x2=512 y2=230 # text: "Highlight" # item 24: CHECKBOX (0x05) enabled # bounds: x1=424 y1=229 x2=554 y2=244 # text: "Highlight Colour" # item 25: CHECKBOX (0x05) enabled # bounds: x1=424 y1=242 x2=526 y2=257 # text: "Glow" # item 26: CHECKBOX (0x05) enabled # bounds: x1=424 y1=256 x2=536 y2=271 # text: "Displacement" # item 27: TEXT (0x08) enabled # bounds: x1=16 y1=80 x2=32 y2=96 # text: "S" # item 28: CUSTOM (0x00) enabled # bounds: x1=302 y1=12 x2=406 y2=76 # data: "" # item 29: TEXT (0x08) enabled # bounds: x1=16 y1=17 x2=32 y2=33 # text: "R" # item 30: TEXT (0x08) enabled # bounds: x1=16 y1=38 x2=32 y2=54 # text: "G" # item 31: TEXT (0x08) enabled # bounds: x1=16 y1=59 x2=32 y2=75 # text: "B" # item 32: CUSTOM (0x00) enabled # bounds: x1=302 y1=120 x2=406 y2=191 # data: "" # item 33: TEXT (0x08) enabled # bounds: x1=16 y1=146 x2=32 y2=162 # text: "S" # item 34: RESOURCE_CONTROL (0x07) enabled # bounds: x1=8 y1=3 x2=416 y2=22 # CNTL resource ID: 184 # item 35: RESOURCE_CONTROL (0x07) enabled # bounds: x1=8 y1=104 x2=416 y2=123 # CNTL resource ID: 185 # item 36: CUSTOM (0x00) enabled # bounds: x1=424 y1=9 x2=552 y2=99 # data: "" # item 37: TEXT (0x08) enabled # bounds: x1=209 y1=216 x2=299 y2=232 # text: "Interpolation" # item 38: TEXT (0x08) enabled # bounds: x1=300 y1=237 x2=406 y2=253 # text: "1280x1204x24" DITL_190_R_MATERIALLEUCHT.txt # 39 entries # item 0: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=15 x2=232 y2=33 # CNTL resource ID: 186 # item 1: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=15 x2=296 y2=31 # text: "" # item 2: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=36 x2=232 y2=54 # CNTL resource ID: 187 # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=36 x2=296 y2=52 # text: "" # item 4: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=57 x2=232 y2=75 # CNTL resource ID: 188 # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=57 x2=296 y2=73 # text: "" # item 6: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=78 x2=232 y2=96 # CNTL resource ID: 189 # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=78 x2=296 y2=94 # text: "" # item 8: BUTTON (0x04) enabled # bounds: x1=302 y1=77 x2=406 y2=95 # text: "Colour..." # item 9: BUTTON (0x04) enabled # bounds: x1=16 y1=123 x2=64 y2=141 # text: "File..." # item 10: EDIT_TEXT (0x10) enabled # bounds: x1=70 y1=123 x2=296 y2=139 # text: "" # item 11: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=144 x2=232 y2=162 # CNTL resource ID: 190 # item 12: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=144 x2=296 y2=160 # text: "" # item 13: BUTTON (0x04) enabled # bounds: x1=302 y1=192 x2=406 y2=210 # text: "Edit..." # item 14: RESOURCE_CONTROL (0x07) enabled # bounds: x1=302 y1=213 x2=406 y2=232 # CNTL resource ID: 191 # item 15: TEXT (0x08) enabled # bounds: x1=16 y1=80 x2=32 y2=96 # text: "S" # item 16: CUSTOM (0x00) enabled # bounds: x1=302 y1=12 x2=406 y2=76 # data: "" # item 17: TEXT (0x08) enabled # bounds: x1=16 y1=17 x2=32 y2=33 # text: "R" # item 18: TEXT (0x08) enabled # bounds: x1=16 y1=38 x2=32 y2=54 # text: "G" # item 19: TEXT (0x08) enabled # bounds: x1=16 y1=59 x2=32 y2=75 # text: "B" # item 20: CUSTOM (0x00) enabled # bounds: x1=302 y1=120 x2=406 y2=191 # data: "" # item 21: TEXT (0x08) enabled # bounds: x1=16 y1=146 x2=32 y2=162 # text: "S" # item 22: RESOURCE_CONTROL (0x07) enabled # bounds: x1=8 y1=3 x2=416 y2=22 # CNTL resource ID: 184 # item 23: RESOURCE_CONTROL (0x07) enabled # bounds: x1=8 y1=104 x2=416 y2=123 # CNTL resource ID: 185 # item 24: TEXT (0x08) enabled # bounds: x1=209 y1=216 x2=299 y2=232 # text: "Interpolation" # item 25: CHECKBOX (0x05) enabled # bounds: x1=424 y1=107 x2=488 y2=122 # text: "Colour" # item 26: CHECKBOX (0x05) enabled # bounds: x1=424 y1=121 x2=540 y2=136 # text: "Luminance" # item 27: CHECKBOX (0x05) enabled # bounds: x1=424 y1=134 x2=532 y2=149 # text: "Transparency" # item 28: CHECKBOX (0x05) enabled # bounds: x1=424 y1=148 x2=536 y2=163 # text: "Reflection" # item 29: CHECKBOX (0x05) enabled # bounds: x1=424 y1=161 x2=524 y2=176 # text: "Environment" # item 30: CHECKBOX (0x05) enabled # bounds: x1=424 y1=175 x2=542 y2=190 # text: "Fog" # item 31: CHECKBOX (0x05) enabled # bounds: x1=424 y1=188 x2=512 y2=203 # text: "Bump" # item 32: CHECKBOX (0x05) enabled # bounds: x1=424 y1=202 x2=528 y2=217 # text: "Genlocking" # item 33: CHECKBOX (0x05) enabled # bounds: x1=424 y1=215 x2=512 y2=230 # text: "Highlight" # item 34: CHECKBOX (0x05) enabled # bounds: x1=424 y1=229 x2=548 y2=244 # text: "Highlight Colour" # item 35: CHECKBOX (0x05) enabled # bounds: x1=424 y1=242 x2=526 y2=257 # text: "Glow" # item 36: CHECKBOX (0x05) enabled # bounds: x1=424 y1=256 x2=536 y2=271 # text: "Displacement" # item 37: CUSTOM (0x00) enabled # bounds: x1=424 y1=9 x2=552 y2=99 # data: "" # item 38: TEXT (0x08) enabled # bounds: x1=300 y1=237 x2=406 y2=253 # text: "1280x1204x24" DITL_191_R_MATERIALTRANS.txt # 42 entries # item 0: EDIT_TEXT (0x10) enabled # bounds: x1=356 y1=18 x2=406 y2=34 # text: "" # item 1: CHECKBOX (0x05) enabled # bounds: x1=340 y1=52 x2=412 y2=67 # text: "Fresnel" # item 2: TEXT (0x08) enabled # bounds: x1=340 y1=20 x2=352 y2=36 # text: "n" # item 3: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=15 x2=232 y2=33 # CNTL resource ID: 194 # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=15 x2=296 y2=31 # text: "" # item 5: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=36 x2=232 y2=54 # CNTL resource ID: 195 # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=36 x2=296 y2=52 # text: "" # item 7: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=57 x2=232 y2=75 # CNTL resource ID: 196 # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=57 x2=296 y2=73 # text: "" # item 9: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=78 x2=232 y2=96 # CNTL resource ID: 197 # item 10: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=78 x2=296 y2=94 # text: "" # item 11: BUTTON (0x04) enabled # bounds: x1=16 y1=123 x2=64 y2=141 # text: "File..." # item 12: EDIT_TEXT (0x10) enabled # bounds: x1=70 y1=123 x2=296 y2=139 # text: "" # item 13: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=144 x2=232 y2=162 # CNTL resource ID: 198 # item 14: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=144 x2=296 y2=160 # text: "" # item 15: RESOURCE_CONTROL (0x07) enabled # bounds: x1=302 y1=213 x2=406 y2=232 # CNTL resource ID: 199 # item 16: TEXT (0x08) enabled # bounds: x1=16 y1=80 x2=32 y2=96 # text: "S" # item 17: CUSTOM (0x00) enabled # bounds: x1=302 y1=12 x2=338 y2=76 # data: "" # item 18: TEXT (0x08) enabled # bounds: x1=16 y1=17 x2=32 y2=33 # text: "R" # item 19: TEXT (0x08) enabled # bounds: x1=16 y1=38 x2=32 y2=54 # text: "G" # item 20: TEXT (0x08) enabled # bounds: x1=16 y1=59 x2=32 y2=75 # text: "B" # item 21: CUSTOM (0x00) enabled # bounds: x1=302 y1=120 x2=406 y2=191 # data: "" # item 22: TEXT (0x08) enabled # bounds: x1=16 y1=146 x2=32 y2=162 # text: "S" # item 23: RESOURCE_CONTROL (0x07) enabled # bounds: x1=8 y1=3 x2=416 y2=22 # CNTL resource ID: 184 # item 24: RESOURCE_CONTROL (0x07) enabled # bounds: x1=8 y1=104 x2=416 y2=123 # CNTL resource ID: 185 # item 25: TEXT (0x08) enabled # bounds: x1=209 y1=216 x2=299 y2=232 # text: "Interpolation" # item 26: BUTTON (0x04) enabled # bounds: x1=302 y1=77 x2=406 y2=95 # text: "Colour..." # item 27: BUTTON (0x04) enabled # bounds: x1=302 y1=192 x2=406 y2=210 # text: "Edit..." # item 28: CHECKBOX (0x05) enabled # bounds: x1=424 y1=107 x2=488 y2=122 # text: "Colour" # item 29: CHECKBOX (0x05) enabled # bounds: x1=424 y1=121 x2=540 y2=136 # text: "Luminance" # item 30: CHECKBOX (0x05) enabled # bounds: x1=424 y1=134 x2=532 y2=149 # text: "Transparency" # item 31: CHECKBOX (0x05) enabled # bounds: x1=424 y1=148 x2=536 y2=163 # text: "Reflections" # item 32: CHECKBOX (0x05) enabled # bounds: x1=424 y1=161 x2=524 y2=176 # text: "Environment" # item 33: CHECKBOX (0x05) enabled # bounds: x1=424 y1=174 x2=542 y2=189 # text: "Fog" # item 34: CHECKBOX (0x05) enabled # bounds: x1=424 y1=188 x2=512 y2=203 # text: "Bump" # item 35: CHECKBOX (0x05) enabled # bounds: x1=424 y1=202 x2=528 y2=217 # text: "Genlocking" # item 36: CHECKBOX (0x05) enabled # bounds: x1=424 y1=215 x2=512 y2=230 # text: "Highlight" # item 37: CHECKBOX (0x05) enabled # bounds: x1=424 y1=228 x2=550 y2=245 # text: "Highlight Colour" # item 38: CHECKBOX (0x05) enabled # bounds: x1=424 y1=243 x2=526 y2=257 # text: "Glow" # item 39: CHECKBOX (0x05) enabled # bounds: x1=424 y1=256 x2=536 y2=271 # text: "Displacement" # item 40: CUSTOM (0x00) enabled # bounds: x1=424 y1=9 x2=552 y2=99 # data: "" # item 41: TEXT (0x08) enabled # bounds: x1=300 y1=233 x2=406 y2=249 # text: "1280x1204x24" DITL_192_R_MATERIALSPIEG.txt # 39 entries # item 0: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=15 x2=232 y2=33 # CNTL resource ID: 202 # item 1: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=15 x2=296 y2=31 # text: "" # item 2: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=36 x2=232 y2=54 # CNTL resource ID: 203 # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=36 x2=296 y2=52 # text: "" # item 4: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=57 x2=232 y2=75 # CNTL resource ID: 204 # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=57 x2=296 y2=73 # text: "" # item 6: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=78 x2=232 y2=96 # CNTL resource ID: 205 # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=78 x2=296 y2=94 # text: "" # item 8: BUTTON (0x04) enabled # bounds: x1=302 y1=77 x2=406 y2=95 # text: "Colour..." # item 9: BUTTON (0x04) enabled # bounds: x1=16 y1=123 x2=64 y2=141 # text: "File..." # item 10: EDIT_TEXT (0x10) enabled # bounds: x1=70 y1=123 x2=296 y2=139 # text: "" # item 11: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=144 x2=232 y2=162 # CNTL resource ID: 206 # item 12: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=144 x2=296 y2=160 # text: "" # item 13: BUTTON (0x04) enabled # bounds: x1=302 y1=192 x2=406 y2=210 # text: "Edit..." # item 14: RESOURCE_CONTROL (0x07) enabled # bounds: x1=302 y1=213 x2=406 y2=232 # CNTL resource ID: 207 # item 15: CHECKBOX (0x05) enabled # bounds: x1=424 y1=107 x2=488 y2=122 # text: "Colour" # item 16: CHECKBOX (0x05) enabled # bounds: x1=424 y1=121 x2=540 y2=136 # text: "Luminance" # item 17: CHECKBOX (0x05) enabled # bounds: x1=424 y1=134 x2=532 y2=149 # text: "Transparency" # item 18: CHECKBOX (0x05) enabled # bounds: x1=424 y1=148 x2=536 y2=163 # text: "Reflections" # item 19: CHECKBOX (0x05) enabled # bounds: x1=424 y1=161 x2=524 y2=176 # text: "Environment" # item 20: CHECKBOX (0x05) enabled # bounds: x1=424 y1=175 x2=542 y2=190 # text: "Fog" # item 21: CHECKBOX (0x05) enabled # bounds: x1=424 y1=188 x2=512 y2=203 # text: "Bump" # item 22: CHECKBOX (0x05) enabled # bounds: x1=424 y1=202 x2=528 y2=217 # text: "Genlocking" # item 23: CHECKBOX (0x05) enabled # bounds: x1=424 y1=215 x2=512 y2=230 # text: "Highlight" # item 24: CHECKBOX (0x05) enabled # bounds: x1=424 y1=229 x2=547 y2=244 # text: "Highlight Colour" # item 25: CHECKBOX (0x05) enabled # bounds: x1=424 y1=242 x2=526 y2=257 # text: "Glow" # item 26: CHECKBOX (0x05) enabled # bounds: x1=424 y1=256 x2=536 y2=271 # text: "Displacement" # item 27: TEXT (0x08) enabled # bounds: x1=16 y1=81 x2=32 y2=97 # text: "S" # item 28: CUSTOM (0x00) enabled # bounds: x1=302 y1=12 x2=406 y2=76 # data: "" # item 29: TEXT (0x08) enabled # bounds: x1=16 y1=18 x2=32 y2=34 # text: "R" # item 30: TEXT (0x08) enabled # bounds: x1=16 y1=39 x2=32 y2=55 # text: "G" # item 31: TEXT (0x08) enabled # bounds: x1=16 y1=60 x2=32 y2=76 # text: "B" # item 32: CUSTOM (0x00) enabled # bounds: x1=302 y1=120 x2=406 y2=191 # data: "" # item 33: TEXT (0x08) enabled # bounds: x1=16 y1=147 x2=32 y2=163 # text: "S" # item 34: RESOURCE_CONTROL (0x07) enabled # bounds: x1=8 y1=3 x2=416 y2=22 # CNTL resource ID: 184 # item 35: RESOURCE_CONTROL (0x07) enabled # bounds: x1=8 y1=104 x2=416 y2=123 # CNTL resource ID: 185 # item 36: CUSTOM (0x00) enabled # bounds: x1=424 y1=9 x2=552 y2=99 # data: "" # item 37: TEXT (0x08) enabled # bounds: x1=209 y1=216 x2=299 y2=232 # text: "Interpolation" # item 38: TEXT (0x08) enabled # bounds: x1=300 y1=237 x2=406 y2=253 # text: "1280x1204x24" DITL_193_R_MATERIALUMGEB.txt # 44 entries # item 0: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=15 x2=232 y2=33 # CNTL resource ID: 210 # item 1: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=15 x2=296 y2=31 # text: "" # item 2: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=36 x2=232 y2=54 # CNTL resource ID: 211 # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=36 x2=296 y2=52 # text: "" # item 4: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=57 x2=232 y2=75 # CNTL resource ID: 212 # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=57 x2=296 y2=73 # text: "" # item 6: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=78 x2=232 y2=96 # CNTL resource ID: 213 # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=78 x2=296 y2=94 # text: "" # item 8: BUTTON (0x04) enabled # bounds: x1=16 y1=123 x2=64 y2=141 # text: "File..." # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=70 y1=123 x2=296 y2=139 # text: "" # item 10: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=144 x2=232 y2=162 # CNTL resource ID: 214 # item 11: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=144 x2=296 y2=160 # text: "" # item 12: RESOURCE_CONTROL (0x07) enabled # bounds: x1=302 y1=213 x2=406 y2=232 # CNTL resource ID: 215 # item 13: TEXT (0x08) enabled # bounds: x1=16 y1=79 x2=32 y2=95 # text: "S" # item 14: CUSTOM (0x00) enabled # bounds: x1=302 y1=12 x2=406 y2=76 # data: "" # item 15: TEXT (0x08) enabled # bounds: x1=16 y1=16 x2=32 y2=32 # text: "R" # item 16: TEXT (0x08) enabled # bounds: x1=16 y1=37 x2=32 y2=53 # text: "G" # item 17: TEXT (0x08) enabled # bounds: x1=16 y1=58 x2=32 y2=74 # text: "B" # item 18: CUSTOM (0x00) enabled # bounds: x1=302 y1=120 x2=406 y2=191 # data: "" # item 19: TEXT (0x08) enabled # bounds: x1=16 y1=145 x2=32 y2=161 # text: "S" # item 20: RESOURCE_CONTROL (0x07) enabled # bounds: x1=8 y1=3 x2=416 y2=22 # CNTL resource ID: 184 # item 21: RESOURCE_CONTROL (0x07) enabled # bounds: x1=8 y1=104 x2=416 y2=123 # CNTL resource ID: 185 # item 22: TEXT (0x08) enabled # bounds: x1=209 y1=216 x2=299 y2=232 # text: "Interpolation" # item 23: BUTTON (0x04) enabled # bounds: x1=302 y1=77 x2=406 y2=95 # text: "Colour..." # item 24: BUTTON (0x04) enabled # bounds: x1=302 y1=192 x2=406 y2=210 # text: "Edit..." # item 25: EDIT_TEXT (0x10) enabled # bounds: x1=36 y1=189 x2=100 y2=205 # text: "" # item 26: EDIT_TEXT (0x10) enabled # bounds: x1=36 y1=210 x2=100 y2=226 # text: "" # item 27: TEXT (0x08) enabled # bounds: x1=16 y1=191 x2=32 y2=207 # text: "X" # item 28: TEXT (0x08) enabled # bounds: x1=16 y1=213 x2=32 y2=229 # text: "Y" # item 29: TEXT (0x08) enabled # bounds: x1=32 y1=169 x2=86 y2=185 # text: "Tiles" # item 30: CHECKBOX (0x05) enabled # bounds: x1=424 y1=107 x2=488 y2=122 # text: "Colour" # item 31: CHECKBOX (0x05) enabled # bounds: x1=424 y1=121 x2=540 y2=136 # text: "Luminance" # item 32: CHECKBOX (0x05) enabled # bounds: x1=424 y1=134 x2=532 y2=149 # text: "Transparency" # item 33: CHECKBOX (0x05) enabled # bounds: x1=424 y1=148 x2=536 y2=163 # text: "Reflections" # item 34: CHECKBOX (0x05) enabled # bounds: x1=424 y1=161 x2=524 y2=176 # text: "Environment" # item 35: CHECKBOX (0x05) enabled # bounds: x1=424 y1=175 x2=542 y2=190 # text: "Fog" # item 36: CHECKBOX (0x05) enabled # bounds: x1=424 y1=188 x2=512 y2=203 # text: "Bump" # item 37: CHECKBOX (0x05) enabled # bounds: x1=424 y1=202 x2=528 y2=217 # text: "Genlocking" # item 38: CHECKBOX (0x05) enabled # bounds: x1=424 y1=215 x2=512 y2=230 # text: "Highlight" # item 39: CHECKBOX (0x05) enabled # bounds: x1=424 y1=229 x2=546 y2=245 # text: "Highlight Colour" # item 40: CHECKBOX (0x05) enabled # bounds: x1=424 y1=242 x2=526 y2=257 # text: "Glow" # item 41: CHECKBOX (0x05) enabled # bounds: x1=424 y1=256 x2=536 y2=271 # text: "Displacement" # item 42: CUSTOM (0x00) enabled # bounds: x1=424 y1=9 x2=552 y2=99 # data: "" # item 43: TEXT (0x08) enabled # bounds: x1=300 y1=237 x2=406 y2=253 # text: "1280x1204x24" DITL_194_R_MATERIALNEBEL.txt # 30 entries # item 0: EDIT_TEXT (0x10) enabled # bounds: x1=93 y1=114 x2=173 y2=130 # text: "" # item 1: TEXT (0x08) enabled # bounds: x1=17 y1=116 x2=80 y2=132 # text: "Distance" # item 2: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=15 x2=232 y2=33 # CNTL resource ID: 218 # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=15 x2=296 y2=31 # text: "" # item 4: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=36 x2=232 y2=54 # CNTL resource ID: 219 # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=36 x2=296 y2=52 # text: "" # item 6: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=57 x2=232 y2=75 # CNTL resource ID: 220 # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=57 x2=296 y2=73 # text: "" # item 8: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=78 x2=232 y2=96 # CNTL resource ID: 221 # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=78 x2=296 y2=94 # text: "" # item 10: TEXT (0x08) enabled # bounds: x1=16 y1=80 x2=32 y2=96 # text: "S" # item 11: CUSTOM (0x00) enabled # bounds: x1=302 y1=12 x2=406 y2=76 # data: "" # item 12: TEXT (0x08) enabled # bounds: x1=16 y1=17 x2=32 y2=33 # text: "R" # item 13: TEXT (0x08) enabled # bounds: x1=16 y1=38 x2=32 y2=54 # text: "G" # item 14: TEXT (0x08) enabled # bounds: x1=16 y1=59 x2=32 y2=75 # text: "B" # item 15: RESOURCE_CONTROL (0x07) enabled # bounds: x1=8 y1=3 x2=416 y2=22 # CNTL resource ID: 184 # item 16: BUTTON (0x04) enabled # bounds: x1=302 y1=77 x2=406 y2=95 # text: "Colour..." # item 17: CHECKBOX (0x05) enabled # bounds: x1=424 y1=107 x2=488 y2=122 # text: "Colour" # item 18: CHECKBOX (0x05) enabled # bounds: x1=424 y1=121 x2=540 y2=136 # text: "Luminance" # item 19: CHECKBOX (0x05) enabled # bounds: x1=424 y1=134 x2=532 y2=149 # text: "Transparency" # item 20: CHECKBOX (0x05) enabled # bounds: x1=424 y1=148 x2=536 y2=163 # text: "Reflections" # item 21: CHECKBOX (0x05) enabled # bounds: x1=424 y1=161 x2=524 y2=176 # text: "Environment" # item 22: CHECKBOX (0x05) enabled # bounds: x1=424 y1=175 x2=542 y2=190 # text: "Fog" # item 23: CHECKBOX (0x05) enabled # bounds: x1=424 y1=188 x2=512 y2=203 # text: "Bump" # item 24: CHECKBOX (0x05) enabled # bounds: x1=424 y1=202 x2=528 y2=217 # text: "Genlocking" # item 25: CHECKBOX (0x05) enabled # bounds: x1=424 y1=215 x2=512 y2=230 # text: "Highlight" # item 26: CHECKBOX (0x05) enabled # bounds: x1=424 y1=229 x2=552 y2=244 # text: "Highlight Colour" # item 27: CHECKBOX (0x05) enabled # bounds: x1=424 y1=242 x2=526 y2=257 # text: "Glow" # item 28: CHECKBOX (0x05) enabled # bounds: x1=424 y1=256 x2=536 y2=271 # text: "Displacement" # item 29: CUSTOM (0x00) enabled # bounds: x1=424 y1=9 x2=552 y2=99 # data: "" DITL_195_R_MATERIALRELIEF.txt # 24 entries # item 0: TEXT (0x08) enabled # bounds: x1=12 y1=31 x2=75 y2=46 # text: "Strength" # item 1: RESOURCE_CONTROL (0x07) enabled # bounds: x1=76 y1=31 x2=276 y2=49 # CNTL resource ID: 223 # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=282 y1=31 x2=346 y2=47 # text: "" # item 3: BUTTON (0x04) enabled # bounds: x1=16 y1=123 x2=64 y2=141 # text: "File..." # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=70 y1=123 x2=296 y2=139 # text: "" # item 5: RESOURCE_CONTROL (0x07) enabled # bounds: x1=302 y1=213 x2=406 y2=232 # CNTL resource ID: 224 # item 6: CUSTOM (0x00) enabled # bounds: x1=302 y1=120 x2=406 y2=191 # data: "" # item 7: RESOURCE_CONTROL (0x07) enabled # bounds: x1=8 y1=104 x2=416 y2=123 # CNTL resource ID: 185 # item 8: TEXT (0x08) enabled # bounds: x1=209 y1=216 x2=299 y2=232 # text: "Interpolation" # item 9: BUTTON (0x04) enabled # bounds: x1=302 y1=192 x2=406 y2=210 # text: "Edit..." # item 10: CHECKBOX (0x05) enabled # bounds: x1=424 y1=107 x2=488 y2=122 # text: "Colour" # item 11: CHECKBOX (0x05) enabled # bounds: x1=424 y1=121 x2=540 y2=136 # text: "Luminance" # item 12: CHECKBOX (0x05) enabled # bounds: x1=424 y1=134 x2=532 y2=149 # text: "Transparency" # item 13: CHECKBOX (0x05) enabled # bounds: x1=424 y1=148 x2=536 y2=163 # text: "Reflections" # item 14: CHECKBOX (0x05) enabled # bounds: x1=424 y1=161 x2=524 y2=176 # text: "Environment" # item 15: CHECKBOX (0x05) enabled # bounds: x1=424 y1=175 x2=542 y2=190 # text: "Fog" # item 16: CHECKBOX (0x05) enabled # bounds: x1=424 y1=188 x2=512 y2=203 # text: "Bump" # item 17: CHECKBOX (0x05) enabled # bounds: x1=424 y1=202 x2=528 y2=217 # text: "Genlocking" # item 18: CHECKBOX (0x05) enabled # bounds: x1=424 y1=215 x2=512 y2=230 # text: "Highlight" # item 19: CHECKBOX (0x05) enabled # bounds: x1=424 y1=229 x2=550 y2=244 # text: "Highlight Colour" # item 20: CHECKBOX (0x05) enabled # bounds: x1=424 y1=242 x2=526 y2=257 # text: "Glow" # item 21: CHECKBOX (0x05) enabled # bounds: x1=424 y1=256 x2=536 y2=271 # text: "Displacement" # item 22: CUSTOM (0x00) enabled # bounds: x1=424 y1=9 x2=552 y2=99 # data: "" # item 23: TEXT (0x08) enabled # bounds: x1=300 y1=237 x2=406 y2=253 # text: "1280x1204x24" DITL_196_R_MATERIALGENLOCK.txt # 43 entries # item 0: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=15 x2=232 y2=33 # CNTL resource ID: 226 # item 1: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=15 x2=296 y2=31 # text: "" # item 2: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=36 x2=232 y2=54 # CNTL resource ID: 227 # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=36 x2=296 y2=52 # text: "" # item 4: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=57 x2=232 y2=75 # CNTL resource ID: 228 # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=57 x2=296 y2=73 # text: "" # item 6: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=78 x2=232 y2=96 # CNTL resource ID: 229 # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=78 x2=296 y2=94 # text: "" # item 8: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=99 x2=232 y2=117 # CNTL resource ID: 233 # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=99 x2=296 y2=115 # text: "" # item 10: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=120 x2=232 y2=138 # CNTL resource ID: 234 # item 11: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=120 x2=296 y2=136 # text: "" # item 12: BUTTON (0x04) enabled # bounds: x1=302 y1=77 x2=406 y2=95 # text: "Colour..." # item 13: BUTTON (0x04) enabled # bounds: x1=13 y1=163 x2=69 y2=181 # text: "Image..." # item 14: EDIT_TEXT (0x10) enabled # bounds: x1=75 y1=163 x2=296 y2=179 # text: "" # item 15: BUTTON (0x04) enabled # bounds: x1=302 y1=221 x2=406 y2=239 # text: "Edit..." # item 16: RESOURCE_CONTROL (0x07) enabled # bounds: x1=302 y1=242 x2=406 y2=261 # CNTL resource ID: 230 # item 17: CHECKBOX (0x05) enabled # bounds: x1=424 y1=107 x2=488 y2=122 # text: "Colour" # item 18: CHECKBOX (0x05) enabled # bounds: x1=424 y1=121 x2=540 y2=136 # text: "Luminance" # item 19: CHECKBOX (0x05) enabled # bounds: x1=424 y1=134 x2=532 y2=149 # text: "Transparency" # item 20: CHECKBOX (0x05) enabled # bounds: x1=424 y1=148 x2=540 y2=163 # text: "Reflection" # item 21: CHECKBOX (0x05) enabled # bounds: x1=424 y1=161 x2=524 y2=176 # text: "Environment" # item 22: CHECKBOX (0x05) enabled # bounds: x1=424 y1=175 x2=542 y2=190 # text: "Fog" # item 23: CHECKBOX (0x05) enabled # bounds: x1=424 y1=188 x2=513 y2=203 # text: "Bump" # item 24: CHECKBOX (0x05) enabled # bounds: x1=424 y1=202 x2=528 y2=217 # text: "Genlocking" # item 25: CHECKBOX (0x05) enabled # bounds: x1=424 y1=215 x2=512 y2=230 # text: "Highlight" # item 26: CHECKBOX (0x05) enabled # bounds: x1=424 y1=229 x2=548 y2=244 # text: "Highlight Colour" # item 27: CHECKBOX (0x05) enabled # bounds: x1=424 y1=242 x2=526 y2=257 # text: "Glow" # item 28: CHECKBOX (0x05) enabled # bounds: x1=424 y1=256 x2=536 y2=271 # text: "Displacement" # item 29: TEXT (0x08) enabled # bounds: x1=14 y1=80 x2=30 y2=96 # text: "dr" # item 30: CUSTOM (0x00) enabled # bounds: x1=302 y1=12 x2=406 y2=76 # data: "" # item 31: TEXT (0x08) enabled # bounds: x1=16 y1=17 x2=32 y2=33 # text: "R" # item 32: TEXT (0x08) enabled # bounds: x1=16 y1=38 x2=32 y2=54 # text: "G" # item 33: TEXT (0x08) enabled # bounds: x1=16 y1=59 x2=32 y2=75 # text: "B" # item 34: CUSTOM (0x00) enabled # bounds: x1=302 y1=160 x2=406 y2=220 # data: "" # item 35: RESOURCE_CONTROL (0x07) enabled # bounds: x1=8 y1=3 x2=416 y2=22 # CNTL resource ID: 231 # item 36: RESOURCE_CONTROL (0x07) enabled # bounds: x1=8 y1=146 x2=416 y2=165 # CNTL resource ID: 232 # item 37: CUSTOM (0x00) enabled # bounds: x1=424 y1=9 x2=552 y2=99 # data: "" # item 38: TEXT (0x08) enabled # bounds: x1=209 y1=245 x2=300 y2=261 # text: "Interpolation" # item 39: TEXT (0x08) enabled # bounds: x1=48 y1=220 x2=50 y2=236 # text: "Keine|Kreis|Quadrat|Anti1|Anti2|Anti3" # item 40: TEXT (0x08) enabled # bounds: x1=206 y1=196 x2=301 y2=212 # text: "1280x1204x24" # item 41: TEXT (0x08) enabled # bounds: x1=14 y1=101 x2=32 y2=117 # text: "dg" # item 42: TEXT (0x08) enabled # bounds: x1=14 y1=122 x2=32 y2=138 # text: "db" DITL_197_R_MATERIALGFARBE.txt # 39 entries # item 0: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=15 x2=232 y2=33 # CNTL resource ID: 235 # item 1: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=15 x2=296 y2=31 # text: "" # item 2: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=36 x2=232 y2=54 # CNTL resource ID: 236 # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=36 x2=296 y2=52 # text: "" # item 4: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=57 x2=232 y2=75 # CNTL resource ID: 237 # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=57 x2=296 y2=73 # text: "" # item 6: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=78 x2=232 y2=96 # CNTL resource ID: 238 # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=78 x2=296 y2=94 # text: "" # item 8: BUTTON (0x04) enabled # bounds: x1=302 y1=77 x2=406 y2=95 # text: "Colour..." # item 9: BUTTON (0x04) enabled # bounds: x1=16 y1=123 x2=64 y2=141 # text: "File..." # item 10: EDIT_TEXT (0x10) enabled # bounds: x1=70 y1=123 x2=296 y2=139 # text: "" # item 11: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=144 x2=232 y2=162 # CNTL resource ID: 239 # item 12: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=144 x2=296 y2=160 # text: "" # item 13: BUTTON (0x04) enabled # bounds: x1=302 y1=192 x2=406 y2=210 # text: "Edit..." # item 14: RESOURCE_CONTROL (0x07) enabled # bounds: x1=302 y1=213 x2=406 y2=232 # CNTL resource ID: 240 # item 15: CHECKBOX (0x05) enabled # bounds: x1=424 y1=107 x2=488 y2=122 # text: "Colour" # item 16: CHECKBOX (0x05) enabled # bounds: x1=424 y1=121 x2=540 y2=136 # text: "Luminance" # item 17: CHECKBOX (0x05) enabled # bounds: x1=424 y1=134 x2=532 y2=149 # text: "Transparency" # item 18: CHECKBOX (0x05) enabled # bounds: x1=424 y1=148 x2=536 y2=163 # text: "Reflection" # item 19: CHECKBOX (0x05) enabled # bounds: x1=424 y1=161 x2=524 y2=176 # text: "Environment" # item 20: CHECKBOX (0x05) enabled # bounds: x1=424 y1=175 x2=542 y2=190 # text: "Fog" # item 21: CHECKBOX (0x05) enabled # bounds: x1=424 y1=188 x2=512 y2=203 # text: "Bump" # item 22: CHECKBOX (0x05) enabled # bounds: x1=424 y1=202 x2=528 y2=217 # text: "Genlocking" # item 23: CHECKBOX (0x05) enabled # bounds: x1=424 y1=215 x2=512 y2=230 # text: "Highlight" # item 24: CHECKBOX (0x05) enabled # bounds: x1=424 y1=229 x2=553 y2=244 # text: "Highlight Colour" # item 25: CHECKBOX (0x05) enabled # bounds: x1=424 y1=242 x2=526 y2=257 # text: "Glow" # item 26: CHECKBOX (0x05) enabled # bounds: x1=424 y1=256 x2=536 y2=271 # text: "Displacement" # item 27: TEXT (0x08) enabled # bounds: x1=16 y1=80 x2=32 y2=96 # text: "S" # item 28: CUSTOM (0x00) enabled # bounds: x1=302 y1=12 x2=406 y2=76 # data: "" # item 29: TEXT (0x08) enabled # bounds: x1=16 y1=17 x2=32 y2=33 # text: "R" # item 30: TEXT (0x08) enabled # bounds: x1=16 y1=38 x2=32 y2=54 # text: "G" # item 31: TEXT (0x08) enabled # bounds: x1=16 y1=59 x2=32 y2=75 # text: "B" # item 32: CUSTOM (0x00) enabled # bounds: x1=302 y1=120 x2=406 y2=191 # data: "" # item 33: TEXT (0x08) enabled # bounds: x1=16 y1=146 x2=32 y2=162 # text: "S" # item 34: RESOURCE_CONTROL (0x07) enabled # bounds: x1=8 y1=3 x2=416 y2=22 # CNTL resource ID: 184 # item 35: RESOURCE_CONTROL (0x07) enabled # bounds: x1=8 y1=104 x2=416 y2=123 # CNTL resource ID: 185 # item 36: CUSTOM (0x00) enabled # bounds: x1=424 y1=9 x2=552 y2=99 # data: "" # item 37: TEXT (0x08) enabled # bounds: x1=209 y1=216 x2=299 y2=232 # text: "Interpolation" # item 38: TEXT (0x08) enabled # bounds: x1=300 y1=237 x2=406 y2=253 # text: "1280x1204x24" DITL_198_R_MATERIALGLICHT.txt # 22 entries # item 0: RESOURCE_CONTROL (0x07) enabled # bounds: x1=60 y1=241 x2=260 y2=259 # CNTL resource ID: 243 # item 1: RESOURCE_CONTROL (0x07) enabled # bounds: x1=60 y1=220 x2=260 y2=238 # CNTL resource ID: 244 # item 2: CUSTOM (0x00) enabled # bounds: x1=13 y1=9 x2=257 y2=183 # data: "" # item 3: TEXT (0x08) enabled # bounds: x1=13 y1=243 x2=59 y2=259 # text: "Height" # item 4: TEXT (0x08) enabled # bounds: x1=13 y1=222 x2=57 y2=238 # text: "Width" # item 5: RESOURCE_CONTROL (0x07) enabled # bounds: x1=61 y1=193 x2=157 y2=212 # CNTL resource ID: 245 # item 6: TEXT (0x08) enabled # bounds: x1=13 y1=196 x2=61 y2=212 # text: "Mode" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=266 y1=219 x2=346 y2=235 # text: "" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=266 y1=240 x2=346 y2=256 # text: "" # item 9: CHECKBOX (0x05) enabled # bounds: x1=424 y1=107 x2=488 y2=122 # text: "Colour" # item 10: CHECKBOX (0x05) enabled # bounds: x1=424 y1=121 x2=540 y2=136 # text: "Luminance" # item 11: CHECKBOX (0x05) enabled # bounds: x1=424 y1=134 x2=532 y2=149 # text: "Transparency" # item 12: CHECKBOX (0x05) enabled # bounds: x1=424 y1=148 x2=536 y2=163 # text: "Reflection" # item 13: CHECKBOX (0x05) enabled # bounds: x1=424 y1=161 x2=524 y2=176 # text: "Environment" # item 14: CHECKBOX (0x05) enabled # bounds: x1=424 y1=175 x2=542 y2=190 # text: "Fog" # item 15: CHECKBOX (0x05) enabled # bounds: x1=424 y1=188 x2=512 y2=203 # text: "Bump" # item 16: CHECKBOX (0x05) enabled # bounds: x1=424 y1=202 x2=528 y2=217 # text: "Genlocking" # item 17: CHECKBOX (0x05) enabled # bounds: x1=424 y1=215 x2=512 y2=230 # text: "Highlight" # item 18: CHECKBOX (0x05) enabled # bounds: x1=424 y1=229 x2=548 y2=244 # text: "Highlight Colour" # item 19: CHECKBOX (0x05) enabled # bounds: x1=424 y1=242 x2=526 y2=257 # text: "Glow" # item 20: CHECKBOX (0x05) enabled # bounds: x1=424 y1=256 x2=536 y2=271 # text: "Displacement" # item 21: CUSTOM (0x00) enabled # bounds: x1=424 y1=9 x2=552 y2=99 # data: "" DITL_199_R_VOREDITORHINTER.txt # 13 entries # item 0: RESOURCE_CONTROL (0x07) enabled # bounds: x1=72 y1=5 x2=296 y2=24 # CNTL resource ID: 246 # item 1: RESOURCE_CONTROL (0x07) enabled # bounds: x1=26 y1=27 x2=226 y2=45 # CNTL resource ID: 247 # item 2: RESOURCE_CONTROL (0x07) enabled # bounds: x1=26 y1=48 x2=226 y2=66 # CNTL resource ID: 248 # item 3: RESOURCE_CONTROL (0x07) enabled # bounds: x1=26 y1=69 x2=226 y2=87 # CNTL resource ID: 249 # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=234 y1=27 x2=298 y2=43 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=234 y1=48 x2=298 y2=64 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=234 y1=69 x2=298 y2=85 # text: "" # item 7: BUTTON (0x04) enabled # bounds: x1=304 y1=69 x2=408 y2=88 # text: "Colour..." # item 8: CUSTOM (0x00) enabled # bounds: x1=304 y1=5 x2=408 y2=68 # data: "" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=29 x2=24 y2=45 # text: "R" # item 10: TEXT (0x08) enabled # bounds: x1=8 y1=51 x2=24 y2=67 # text: "G" # item 11: TEXT (0x08) enabled # bounds: x1=8 y1=73 x2=24 y2=89 # text: "B" # item 12: TEXT (0x08) enabled # bounds: x1=8 y1=8 x2=64 y2=24 # text: "Element" DITL_200_R_POSITION.txt # 8 entries # item 0: BUTTON (0x04) enabled # bounds: x1=124 y1=88 x2=212 y2=109 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=18 y1=88 x2=106 y2=109 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=24 y1=11 x2=112 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=24 y1=32 x2=112 y2=48 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=24 y1=53 x2=112 y2=69 # text: "" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=18 y2=30 # text: "X" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=35 x2=20 y2=51 # text: "Y" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=56 x2=18 y2=72 # text: "Z" DITL_201_R_GROESSE.txt # 8 entries # item 0: BUTTON (0x04) enabled # bounds: x1=130 y1=84 x2=218 y2=105 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=24 y1=84 x2=112 y2=105 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=27 y1=11 x2=115 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=27 y1=32 x2=115 y2=48 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=27 y1=53 x2=115 y2=69 # text: "" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=24 y2=30 # text: "X" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=35 x2=24 y2=51 # text: "Y" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=56 x2=24 y2=72 # text: "Z" DITL_202_R_WINKEL.txt # 8 entries # item 0: BUTTON (0x04) enabled # bounds: x1=132 y1=85 x2=220 y2=106 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=28 y1=85 x2=116 y2=106 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=24 y1=11 x2=112 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=24 y1=32 x2=112 y2=48 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=24 y1=53 x2=112 y2=69 # text: "" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=18 y2=30 # text: "H" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=35 x2=20 y2=51 # text: "P" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=56 x2=18 y2=72 # text: "B" DITL_203_R_KEYEDIT.txt # 4 entries # item 0: BUTTON (0x04) enabled # bounds: x1=148 y1=43 x2=236 y2=64 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=46 y1=43 x2=134 y2=64 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=49 y1=11 x2=135 y2=27 # text: "" # item 3: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=42 y2=30 # text: "Time" DITL_204_R_VERBINDEN.txt # 4 entries # item 0: BUTTON (0x04) enabled # bounds: x1=136 y1=48 x2=224 y2=69 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=33 y1=48 x2=121 y2=69 # text: "Cancel" # item 2: CHECKBOX (0x05) enabled # bounds: x1=8 y1=8 x2=144 y2=23 # text: "Left Sequence" # item 3: CHECKBOX (0x05) enabled # bounds: x1=8 y1=27 x2=144 y2=42 # text: "Right Sequence" DITL_205_R_TRENNEN.txt # 4 entries # item 0: BUTTON (0x04) enabled # bounds: x1=151 y1=50 x2=239 y2=71 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=45 y1=50 x2=133 y2=71 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=93 y1=11 x2=179 y2=27 # text: "" # item 3: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=79 y2=30 # text: "Time Point" DITL_206_R_TEXTUR.txt # 48 entries # item 0: BUTTON (0x04) enabled # bounds: x1=319 y1=252 x2=407 y2=273 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=215 y1=252 x2=303 y2=273 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=104 y1=10 x2=300 y2=26 # text: "" # item 3: RESOURCE_CONTROL (0x07) enabled # bounds: x1=104 y1=51 x2=220 y2=70 # CNTL resource ID: 250 # item 4: CHECKBOX (0x05) enabled # bounds: x1=8 y1=76 x2=214 y2=91 # text: "Mix With Other Textures" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=24 y1=116 x2=96 y2=132 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=24 y1=137 x2=96 y2=153 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=136 y1=116 x2=208 y2=132 # text: "" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=136 y1=137 x2=208 y2=153 # text: "" # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=248 y1=116 x2=320 y2=132 # text: "" # item 10: EDIT_TEXT (0x10) enabled # bounds: x1=248 y1=137 x2=320 y2=153 # text: "" # item 11: CHECKBOX (0x05) enabled # bounds: x1=326 y1=116 x2=398 y2=131 # text: "Tile" # item 12: CHECKBOX (0x05) enabled # bounds: x1=326 y1=137 x2=408 y2=152 # text: "Seamless" # item 13: EDIT_TEXT (0x10) enabled # bounds: x1=24 y1=177 x2=110 y2=193 # text: "" # item 14: EDIT_TEXT (0x10) enabled # bounds: x1=24 y1=198 x2=110 y2=214 # text: "" # item 15: EDIT_TEXT (0x10) enabled # bounds: x1=24 y1=219 x2=110 y2=235 # text: "" # item 16: EDIT_TEXT (0x10) enabled # bounds: x1=136 y1=177 x2=222 y2=193 # text: "" # item 17: EDIT_TEXT (0x10) enabled # bounds: x1=136 y1=198 x2=222 y2=214 # text: "" # item 18: EDIT_TEXT (0x10) enabled # bounds: x1=136 y1=219 x2=222 y2=235 # text: "" # item 19: EDIT_TEXT (0x10) enabled # bounds: x1=248 y1=177 x2=334 y2=193 # text: "" # item 20: EDIT_TEXT (0x10) enabled # bounds: x1=248 y1=198 x2=334 y2=214 # text: "" # item 21: EDIT_TEXT (0x10) enabled # bounds: x1=248 y1=219 x2=334 y2=235 # text: "" # item 22: CUSTOM (0x00) enabled # bounds: x1=313 y1=7 x2=377 y2=71 # data: "" # item 23: TEXT (0x08) enabled # bounds: x1=8 y1=180 x2=18 y2=196 # text: "X" # item 24: TEXT (0x08) enabled # bounds: x1=8 y1=201 x2=20 y2=217 # text: "Y" # item 25: TEXT (0x08) enabled # bounds: x1=8 y1=222 x2=18 y2=238 # text: "Z" # item 26: TEXT (0x08) enabled # bounds: x1=120 y1=180 x2=130 y2=196 # text: "X" # item 27: TEXT (0x08) enabled # bounds: x1=120 y1=201 x2=132 y2=217 # text: "Y" # item 28: TEXT (0x08) enabled # bounds: x1=120 y1=222 x2=130 y2=238 # text: "Z" # item 29: TEXT (0x08) enabled # bounds: x1=232 y1=180 x2=242 y2=196 # text: "H" # item 30: TEXT (0x08) enabled # bounds: x1=232 y1=201 x2=244 y2=217 # text: "P" # item 31: TEXT (0x08) enabled # bounds: x1=232 y1=222 x2=242 y2=238 # text: "B" # item 32: TEXT (0x08) enabled # bounds: x1=120 y1=119 x2=130 y2=135 # text: "X" # item 33: TEXT (0x08) enabled # bounds: x1=120 y1=140 x2=132 y2=156 # text: "Y" # item 34: TEXT (0x08) enabled # bounds: x1=8 y1=119 x2=18 y2=135 # text: "X" # item 35: TEXT (0x08) enabled # bounds: x1=8 y1=140 x2=20 y2=156 # text: "Y" # item 36: TEXT (0x08) enabled # bounds: x1=24 y1=97 x2=82 y2=113 # text: "Offset" # item 37: TEXT (0x08) enabled # bounds: x1=136 y1=97 x2=194 y2=113 # text: "Length" # item 38: TEXT (0x08) enabled # bounds: x1=26 y1=158 x2=84 y2=174 # text: "Position" # item 39: TEXT (0x08) enabled # bounds: x1=250 y1=158 x2=311 y2=174 # text: "Direction" # item 40: TEXT (0x08) enabled # bounds: x1=138 y1=158 x2=196 y2=174 # text: "Size" # item 41: TEXT (0x08) enabled # bounds: x1=8 y1=13 x2=96 y2=29 # text: "Search for" # item 42: TEXT (0x08) enabled # bounds: x1=8 y1=54 x2=89 y2=70 # text: "Projection" # item 43: TEXT (0x08) enabled # bounds: x1=8 y1=34 x2=66 y2=50 # text: "Name:" # item 44: TEXT (0x08) enabled # bounds: x1=104 y1=34 x2=304 y2=50 # text: "Static" # item 45: TEXT (0x08) enabled # bounds: x1=232 y1=119 x2=242 y2=135 # text: "X" # item 46: TEXT (0x08) enabled # bounds: x1=232 y1=140 x2=244 y2=156 # text: "Y" # item 47: TEXT (0x08) enabled # bounds: x1=248 y1=97 x2=306 y2=113 # text: "Tiles" DITL_207_R_FOLLOW.txt # 6 entries # item 0: BUTTON (0x04) enabled # bounds: x1=251 y1=60 x2=339 y2=81 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=143 y1=60 x2=231 y2=81 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=106 y1=10 x2=338 y2=26 # text: "" # item 3: TEXT (0x08) enabled # bounds: x1=7 y1=34 x2=55 y2=50 # text: "Name:" # item 4: TEXT (0x08) enabled # bounds: x1=7 y1=13 x2=84 y2=29 # text: "Search for" # item 5: TEXT (0x08) enabled # bounds: x1=106 y1=34 x2=338 y2=50 # text: "Xgyaehae thaetjaet jtejteaaetj" DITL_208_R_AUSR.txt # 4 entries # item 0: BUTTON (0x04) enabled # bounds: x1=159 y1=51 x2=247 y2=72 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=53 y1=51 x2=141 y2=72 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=63 y1=10 x2=191 y2=26 # text: "" # item 3: TEXT (0x08) enabled # bounds: x1=8 y1=13 x2=56 y2=29 # text: "Angle" DITL_209_R_EXPLOSION.txt # 12 entries # item 0: BUTTON (0x04) enabled # bounds: x1=216 y1=101 x2=304 y2=122 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=110 y1=101 x2=198 y2=122 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=99 y1=9 x2=195 y2=25 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=99 y1=30 x2=195 y2=46 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=99 y1=51 x2=195 y2=67 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=99 y1=72 x2=195 y2=88 # text: "" # item 6: TEXT (0x08) enabled # bounds: x1=12 y1=12 x2=91 y2=28 # text: "Speed" # item 7: TEXT (0x08) enabled # bounds: x1=12 y1=33 x2=92 y2=49 # text: "Angle Speed" # item 8: TEXT (0x08) enabled # bounds: x1=12 y1=54 x2=88 y2=70 # text: "Final Size" # item 9: TEXT (0x08) enabled # bounds: x1=203 y1=33 x2=288 y2=49 # text: "per Second" # item 10: TEXT (0x08) enabled # bounds: x1=203 y1=12 x2=287 y2=28 # text: "per Second" # item 11: TEXT (0x08) enabled # bounds: x1=12 y1=75 x2=67 y2=91 # text: "Random" DITL_210_R_WIND.txt # 16 entries # item 0: BUTTON (0x04) enabled # bounds: x1=183 y1=124 x2=271 y2=145 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=74 y1=124 x2=162 y2=145 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=91 y1=11 x2=187 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=91 y1=32 x2=187 y2=48 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=91 y1=53 x2=187 y2=69 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=91 y1=74 x2=187 y2=90 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=91 y1=95 x2=187 y2=111 # text: "" # item 7: CHECKBOX (0x05) enabled # bounds: x1=199 y1=11 x2=271 y2=28 # text: "Flag" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=75 y2=30 # text: "Amplitude" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=56 x2=82 y2=72 # text: "Turbulence" # item 10: TEXT (0x08) enabled # bounds: x1=8 y1=35 x2=80 y2=51 # text: "Frequency" # item 11: TEXT (0x08) enabled # bounds: x1=191 y1=35 x2=223 y2=51 # text: "Hz" # item 12: TEXT (0x08) enabled # bounds: x1=8 y1=77 x2=72 y2=93 # text: "fx" # item 13: TEXT (0x08) enabled # bounds: x1=191 y1=77 x2=223 y2=93 # text: "Hz" # item 14: TEXT (0x08) enabled # bounds: x1=8 y1=98 x2=72 y2=114 # text: "fy" # item 15: TEXT (0x08) enabled # bounds: x1=191 y1=98 x2=223 y2=114 # text: "Hz" DITL_211_R_PULS.txt # 32 entries # item 0: BUTTON (0x04) enabled # bounds: x1=252 y1=123 x2=340 y2=144 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=144 y1=123 x2=232 y2=144 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=24 y1=28 x2=88 y2=44 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=24 y1=49 x2=110 y2=65 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=24 y1=70 x2=110 y2=86 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=24 y1=91 x2=110 y2=107 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=136 y1=28 x2=200 y2=44 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=136 y1=49 x2=222 y2=65 # text: "" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=136 y1=70 x2=222 y2=86 # text: "" # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=136 y1=91 x2=222 y2=107 # text: "" # item 10: EDIT_TEXT (0x10) enabled # bounds: x1=248 y1=28 x2=304 y2=44 # text: "" # item 11: EDIT_TEXT (0x10) enabled # bounds: x1=248 y1=49 x2=334 y2=65 # text: "" # item 12: EDIT_TEXT (0x10) enabled # bounds: x1=248 y1=70 x2=334 y2=86 # text: "" # item 13: EDIT_TEXT (0x10) enabled # bounds: x1=248 y1=91 x2=334 y2=107 # text: "" # item 14: TEXT (0x08) enabled # bounds: x1=8 y1=52 x2=18 y2=68 # text: "X" # item 15: TEXT (0x08) enabled # bounds: x1=8 y1=73 x2=20 y2=89 # text: "Y" # item 16: TEXT (0x08) enabled # bounds: x1=8 y1=94 x2=18 y2=110 # text: "Z" # item 17: TEXT (0x08) enabled # bounds: x1=120 y1=52 x2=130 y2=68 # text: "X" # item 18: TEXT (0x08) enabled # bounds: x1=120 y1=73 x2=132 y2=89 # text: "Y" # item 19: TEXT (0x08) enabled # bounds: x1=120 y1=94 x2=130 y2=110 # text: "Z" # item 20: TEXT (0x08) enabled # bounds: x1=232 y1=52 x2=242 y2=68 # text: "H" # item 21: TEXT (0x08) enabled # bounds: x1=232 y1=73 x2=244 y2=89 # text: "P" # item 22: TEXT (0x08) enabled # bounds: x1=232 y1=94 x2=242 y2=110 # text: "B" # item 23: TEXT (0x08) enabled # bounds: x1=24 y1=9 x2=82 y2=25 # text: "Position" # item 24: TEXT (0x08) enabled # bounds: x1=248 y1=9 x2=316 y2=25 # text: "Direction" # item 25: TEXT (0x08) enabled # bounds: x1=136 y1=9 x2=194 y2=25 # text: "Scale" # item 26: TEXT (0x08) enabled # bounds: x1=120 y1=30 x2=133 y2=46 # text: "f" # item 27: TEXT (0x08) enabled # bounds: x1=8 y1=30 x2=21 y2=46 # text: "f" # item 28: TEXT (0x08) enabled # bounds: x1=232 y1=30 x2=244 y2=46 # text: "f" # item 29: TEXT (0x08) enabled # bounds: x1=92 y1=30 x2=112 y2=46 # text: "Hz" # item 30: TEXT (0x08) enabled # bounds: x1=204 y1=30 x2=224 y2=46 # text: "Hz" # item 31: TEXT (0x08) enabled # bounds: x1=308 y1=30 x2=328 y2=46 # text: "Hz" DITL_212_R_ZITTER.txt # 25 entries # item 0: BUTTON (0x04) enabled # bounds: x1=250 y1=123 x2=338 y2=144 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=147 y1=123 x2=235 y2=144 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=67 y1=11 x2=153 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=24 y1=51 x2=110 y2=67 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=24 y1=72 x2=110 y2=88 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=24 y1=93 x2=110 y2=109 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=132 y1=51 x2=218 y2=67 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=132 y1=72 x2=218 y2=88 # text: "" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=132 y1=93 x2=218 y2=109 # text: "" # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=244 y1=51 x2=330 y2=67 # text: "" # item 10: EDIT_TEXT (0x10) enabled # bounds: x1=244 y1=72 x2=330 y2=88 # text: "" # item 11: EDIT_TEXT (0x10) enabled # bounds: x1=244 y1=93 x2=330 y2=109 # text: "" # item 12: TEXT (0x08) enabled # bounds: x1=8 y1=54 x2=18 y2=70 # text: "X" # item 13: TEXT (0x08) enabled # bounds: x1=8 y1=75 x2=20 y2=91 # text: "Y" # item 14: TEXT (0x08) enabled # bounds: x1=8 y1=96 x2=18 y2=112 # text: "Z" # item 15: TEXT (0x08) enabled # bounds: x1=116 y1=54 x2=126 y2=70 # text: "X" # item 16: TEXT (0x08) enabled # bounds: x1=116 y1=75 x2=128 y2=91 # text: "Y" # item 17: TEXT (0x08) enabled # bounds: x1=116 y1=96 x2=126 y2=112 # text: "Z" # item 18: TEXT (0x08) enabled # bounds: x1=228 y1=54 x2=238 y2=70 # text: "H" # item 19: TEXT (0x08) enabled # bounds: x1=228 y1=75 x2=240 y2=91 # text: "P" # item 20: TEXT (0x08) enabled # bounds: x1=228 y1=96 x2=238 y2=112 # text: "B" # item 21: TEXT (0x08) enabled # bounds: x1=26 y1=32 x2=84 y2=48 # text: "Move" # item 22: TEXT (0x08) enabled # bounds: x1=246 y1=30 x2=304 y2=46 # text: "Rotate" # item 23: TEXT (0x08) enabled # bounds: x1=134 y1=32 x2=192 y2=48 # text: "Scale" # item 24: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=62 y2=30 # text: "Random" DITL_213_R_INAKTIV.txt # 4 entries # item 0: BUTTON (0x04) enabled # bounds: x1=154 y1=47 x2=242 y2=68 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=46 y1=47 x2=134 y2=68 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=100 y1=11 x2=180 y2=27 # text: "" # item 3: TEXT (0x08) enabled # bounds: x1=24 y1=13 x2=90 y2=29 # text: "Visibility" DITL_214_R_ZEITMANAGER.txt # 19 entries # item 0: RESOURCE_CONTROL (0x07) enabled # bounds: x1=7 y1=3 x2=340 y2=20 # CNTL resource ID: 251 # item 1: BUTTON (0x04) enabled # bounds: x1=3 y1=24 x2=27 y2=41 # text: "<<" # item 2: BUTTON (0x04) enabled # bounds: x1=26 y1=24 x2=50 y2=41 # text: "<" # item 3: BUTTON (0x04) enabled # bounds: x1=49 y1=24 x2=73 y2=41 # text: ">" # item 4: BUTTON (0x04) enabled # bounds: x1=72 y1=24 x2=96 y2=41 # text: ">>" # item 5: BUTTON (0x04) enabled # bounds: x1=99 y1=24 x2=123 y2=41 # text: "<--" # item 6: BUTTON (0x04) enabled # bounds: x1=122 y1=24 x2=146 y2=41 # text: "-->" # item 7: BUTTON (0x04) enabled # bounds: x1=149 y1=24 x2=225 y2=41 # text: "Record" # item 8: BUTTON (0x04) enabled # bounds: x1=228 y1=24 x2=252 y2=41 # text: "<|" # item 9: BUTTON (0x04) enabled # bounds: x1=251 y1=24 x2=275 y2=41 # text: "| |" # item 10: BUTTON (0x04) enabled # bounds: x1=274 y1=24 x2=298 y2=41 # text: "|>" # item 11: CHECKBOX (0x05) enabled # bounds: x1=7 y1=43 x2=80 y2=57 # text: "Position" # item 12: CHECKBOX (0x05) enabled # bounds: x1=126 y1=43 x2=183 y2=57 # text: "Size" # item 13: CHECKBOX (0x05) enabled # bounds: x1=256 y1=43 x2=337 y2=57 # text: "Direction" # item 14: CHECKBOX (0x05) enabled # bounds: x1=368 y1=43 x2=467 y2=57 # text: "Sub-Objects" # item 15: RESOURCE_CONTROL (0x07) enabled # bounds: x1=309 y1=24 x2=407 y2=43 # CNTL resource ID: 252 # item 16: EDIT_TEXT (0x10) enabled # bounds: x1=415 y1=28 x2=447 y2=40 # text: "" # item 17: TEXT (0x08) enabled # bounds: x1=403 y1=5 x2=473 y2=24 # text: "23:42:35" # item 18: TEXT (0x08) enabled # bounds: x1=451 y1=29 x2=477 y2=45 # text: "FPS" DITL_215_R_CTRL_MANAGER.txt # 0 entries DITL_216_R_MORPH.txt # 6 entries # item 0: BUTTON (0x04) enabled # bounds: x1=220 y1=56 x2=308 y2=77 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=112 y1=56 x2=200 y2=77 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=81 y1=11 x2=307 y2=27 # text: "" # item 3: TEXT (0x08) enabled # bounds: x1=8 y1=35 x2=52 y2=51 # text: "Name:" # item 4: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=71 y2=30 # text: "Search for" # item 5: TEXT (0x08) enabled # bounds: x1=81 y1=35 x2=309 y2=51 # text: "Xgyaehae thaetjaet jtejteaaetj" DITL_217_R_VERSCHIEBEN.txt # 8 entries # item 0: BUTTON (0x04) enabled # bounds: x1=139 y1=87 x2=227 y2=108 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=31 y1=87 x2=119 y2=108 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=24 y1=11 x2=110 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=24 y1=32 x2=110 y2=48 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=24 y1=53 x2=110 y2=69 # text: "" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=18 y2=30 # text: "X" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=35 x2=20 y2=51 # text: "Y" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=56 x2=18 y2=72 # text: "Z" DITL_218_R_SKALIEREN.txt # 8 entries # item 0: BUTTON (0x04) enabled # bounds: x1=115 y1=80 x2=203 y2=101 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=12 y1=80 x2=100 y2=101 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=24 y1=10 x2=110 y2=26 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=24 y1=31 x2=110 y2=47 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=24 y1=52 x2=110 y2=68 # text: "" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=13 x2=18 y2=29 # text: "X" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=34 x2=20 y2=50 # text: "Y" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=55 x2=18 y2=71 # text: "Z" DITL_219_R_PKT_MANAGER.txt # 0 entries DITL_220_R_PEDIT.txt # 8 entries # item 0: BUTTON (0x04) enabled # bounds: x1=155 y1=87 x2=243 y2=108 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=51 y1=87 x2=139 y2=108 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=27 y1=11 x2=113 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=27 y1=32 x2=113 y2=48 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=27 y1=53 x2=113 y2=69 # text: "" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=24 y2=30 # text: "X" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=35 x2=24 y2=51 # text: "Y" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=56 x2=24 y2=72 # text: "Z" DITL_221_R_VEDIT.txt # 10 entries # item 0: BUTTON (0x04) enabled # bounds: x1=159 y1=107 x2=247 y2=128 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=55 y1=107 x2=143 y2=128 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=28 y1=11 x2=114 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=28 y1=32 x2=114 y2=48 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=28 y1=53 x2=114 y2=69 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=28 y1=74 x2=114 y2=90 # text: "" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=24 y2=30 # text: "A" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=35 x2=24 y2=51 # text: "B" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=56 x2=24 y2=72 # text: "C" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=77 x2=24 y2=93 # text: "D" DITL_222_R_DEDIT.txt # 8 entries # item 0: BUTTON (0x04) enabled # bounds: x1=139 y1=79 x2=227 y2=100 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=32 y1=79 x2=120 y2=100 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=27 y1=11 x2=113 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=27 y1=32 x2=113 y2=48 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=27 y1=53 x2=113 y2=69 # text: "" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=24 y2=30 # text: "A" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=35 x2=24 y2=51 # text: "B" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=56 x2=24 y2=72 # text: "C" DITL_223_R_KEDIT.txt # 6 entries # item 0: BUTTON (0x04) enabled # bounds: x1=130 y1=66 x2=218 y2=87 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=25 y1=66 x2=113 y2=87 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=28 y1=11 x2=114 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=28 y1=32 x2=114 y2=48 # text: "" # item 4: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=24 y2=30 # text: "A" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=35 x2=24 y2=51 # text: "B" DITL_224_R_OEINFUEGEN.txt # 6 entries # item 0: BUTTON (0x04) enabled # bounds: x1=250 y1=55 x2=338 y2=76 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=144 y1=55 x2=232 y2=76 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=98 y1=11 x2=330 y2=27 # text: "" # item 3: TEXT (0x08) enabled # bounds: x1=8 y1=35 x2=53 y2=51 # text: "Name:" # item 4: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=94 y2=30 # text: "Search for" # item 5: TEXT (0x08) enabled # bounds: x1=102 y1=35 x2=334 y2=51 # text: "Xgyaehae thaetjaet jtejteaaetj" DITL_225_R_FLOATER.txt # 23 entries # item 0: BUTTON (0x04) enabled # bounds: x1=194 y1=72 x2=264 y2=88 # text: "Apply" # item 1: EDIT_TEXT (0x10) enabled # bounds: x1=16 y1=17 x2=86 y2=29 # text: "" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=16 y1=34 x2=86 y2=46 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=16 y1=51 x2=86 y2=63 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=105 y1=17 x2=175 y2=29 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=105 y1=34 x2=175 y2=46 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=105 y1=51 x2=175 y2=63 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=194 y1=17 x2=264 y2=29 # text: "" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=194 y1=34 x2=264 y2=46 # text: "" # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=194 y1=51 x2=264 y2=63 # text: "" # item 10: CHECKBOX (0x05) enabled # bounds: x1=11 y1=72 x2=169 y2=88 # text: "World Coordinates" # item 11: TEXT (0x08) enabled # bounds: x1=2 y1=20 x2=12 y2=32 # text: "X" # item 12: TEXT (0x08) enabled # bounds: x1=2 y1=37 x2=12 y2=49 # text: "Y" # item 13: TEXT (0x08) enabled # bounds: x1=2 y1=54 x2=12 y2=66 # text: "Z" # item 14: TEXT (0x08) enabled # bounds: x1=180 y1=20 x2=190 y2=32 # text: "H" # item 15: TEXT (0x08) enabled # bounds: x1=180 y1=37 x2=190 y2=49 # text: "P" # item 16: TEXT (0x08) enabled # bounds: x1=180 y1=54 x2=190 y2=66 # text: "B" # item 17: TEXT (0x08) enabled # bounds: x1=91 y1=20 x2=101 y2=32 # text: "X" # item 18: TEXT (0x08) enabled # bounds: x1=91 y1=37 x2=101 y2=49 # text: "Y" # item 19: TEXT (0x08) enabled # bounds: x1=91 y1=54 x2=101 y2=66 # text: "Z" # item 20: TEXT (0x08) enabled # bounds: x1=16 y1=1 x2=86 y2=13 # text: "Brennweite" # item 21: TEXT (0x08) enabled # bounds: x1=105 y1=1 x2=175 y2=13 # text: "Brennweite" # item 22: TEXT (0x08) enabled # bounds: x1=194 y1=1 x2=264 y2=13 # text: "Text3" DITL_226_R_FORTSCHRITT.txt # 0 entries DITL_227_R_FORTSCHRITTBIG.txt # 0 entries DITL_228_R_VORFILTER.txt # 31 entries # item 0: CHECKBOX (0x05) enabled # bounds: x1=20 y1=14 x2=222 y2=29 # text: "Save Material Bitmaps" # item 1: CHECKBOX (0x05) enabled # bounds: x1=20 y1=29 x2=240 y2=44 # text: "Render Materials On Loading" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=67 y1=65 x2=147 y2=81 # text: "" # item 3: CHECKBOX (0x05) enabled # bounds: x1=12 y1=86 x2=142 y2=101 # text: "Frozen Layers" # item 4: CHECKBOX (0x05) enabled # bounds: x1=12 y1=101 x2=122 y2=116 # text: "2D-Elements" # item 5: CHECKBOX (0x05) enabled # bounds: x1=12 y1=116 x2=182 y2=131 # text: "Align Normals" # item 6: CHECKBOX (0x05) enabled # bounds: x1=12 y1=131 x2=220 y2=146 # text: "Allow Grouped Polygons" # item 7: RESOURCE_CONTROL (0x07) enabled # bounds: x1=62 y1=149 x2=242 y2=168 # CNTL resource ID: 253 # item 8: RESOURCE_CONTROL (0x07) enabled # bounds: x1=62 y1=173 x2=242 y2=192 # CNTL resource ID: 254 # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=320 y1=17 x2=400 y2=33 # text: "" # item 10: CHECKBOX (0x05) enabled # bounds: x1=268 y1=38 x2=356 y2=53 # text: "Textures" # item 11: CHECKBOX (0x05) enabled # bounds: x1=268 y1=53 x2=378 y2=68 # text: "Light Sources" # item 12: CHECKBOX (0x05) enabled # bounds: x1=268 y1=68 x2=424 y2=83 # text: "Align Normals" # item 13: EDIT_TEXT (0x10) enabled # bounds: x1=322 y1=101 x2=402 y2=117 # text: "" # item 14: EDIT_TEXT (0x10) enabled # bounds: x1=322 y1=138 x2=402 y2=154 # text: "" # item 15: EDIT_TEXT (0x10) enabled # bounds: x1=322 y1=175 x2=402 y2=191 # text: "" # item 16: EDIT_TEXT (0x10) enabled # bounds: x1=322 y1=196 x2=402 y2=212 # text: "" # item 17: TEXT (0x08) enabled # bounds: x1=12 y1=68 x2=57 y2=84 # text: "Factor" # item 18: TEXT (0x08) enabled # bounds: x1=12 y1=150 x2=53 y2=166 # text: "Layer" # item 19: TEXT (0x08) enabled # bounds: x1=268 y1=200 x2=314 y2=216 # text: "Sphere" # item 20: TEXT (0x08) enabled # bounds: x1=12 y1=176 x2=62 y2=192 # text: "Export als" # item 21: RESOURCE_CONTROL (0x07) enabled # bounds: x1=6 y1=2 x2=252 y2=21 # CNTL resource ID: 255 # item 22: RESOURCE_CONTROL (0x07) enabled # bounds: x1=6 y1=53 x2=252 y2=72 # CNTL resource ID: 256 # item 23: RESOURCE_CONTROL (0x07) enabled # bounds: x1=262 y1=2 x2=432 y2=21 # CNTL resource ID: 257 # item 24: TEXT (0x08) enabled # bounds: x1=268 y1=20 x2=313 y2=36 # text: "Factor" # item 25: RESOURCE_CONTROL (0x07) enabled # bounds: x1=262 y1=86 x2=432 y2=105 # CNTL resource ID: 258 # item 26: TEXT (0x08) enabled # bounds: x1=268 y1=104 x2=312 y2=120 # text: "Factor" # item 27: RESOURCE_CONTROL (0x07) enabled # bounds: x1=262 y1=123 x2=434 y2=142 # CNTL resource ID: 259 # item 28: TEXT (0x08) enabled # bounds: x1=270 y1=141 x2=315 y2=157 # text: "Factor" # item 29: TEXT (0x08) enabled # bounds: x1=268 y1=178 x2=308 y2=194 # text: "Circle" # item 30: RESOURCE_CONTROL (0x07) enabled # bounds: x1=262 y1=160 x2=434 y2=179 # CNTL resource ID: 260 DITL_229_R_ICONMANAGER.txt # 0 entries DITL_230_R_PALETTE.txt # 0 entries DITL_231_R_TOOLBARS.txt # 18 entries # item 0: BUTTON (0x04) enabled # bounds: x1=228 y1=187 x2=316 y2=208 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=124 y1=187 x2=212 y2=208 # text: "Cancel" # item 2: CHECKBOX (0x05) enabled # bounds: x1=8 y1=14 x2=40 y2=26 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=40 y1=11 x2=312 y2=27 # text: "" # item 4: CHECKBOX (0x05) enabled # bounds: x1=8 y1=35 x2=40 y2=47 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=40 y1=32 x2=312 y2=48 # text: "" # item 6: CHECKBOX (0x05) enabled # bounds: x1=8 y1=56 x2=40 y2=68 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=40 y1=53 x2=312 y2=69 # text: "" # item 8: CHECKBOX (0x05) enabled # bounds: x1=8 y1=77 x2=40 y2=89 # text: "" # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=40 y1=74 x2=312 y2=90 # text: "" # item 10: CHECKBOX (0x05) enabled # bounds: x1=8 y1=98 x2=40 y2=110 # text: "" # item 11: EDIT_TEXT (0x10) enabled # bounds: x1=40 y1=95 x2=312 y2=111 # text: "" # item 12: CHECKBOX (0x05) enabled # bounds: x1=8 y1=119 x2=40 y2=131 # text: "" # item 13: EDIT_TEXT (0x10) enabled # bounds: x1=40 y1=116 x2=312 y2=132 # text: "" # item 14: CHECKBOX (0x05) enabled # bounds: x1=8 y1=140 x2=40 y2=152 # text: "" # item 15: EDIT_TEXT (0x10) enabled # bounds: x1=40 y1=137 x2=312 y2=153 # text: "" # item 16: CHECKBOX (0x05) enabled # bounds: x1=8 y1=161 x2=40 y2=173 # text: "" # item 17: EDIT_TEXT (0x10) enabled # bounds: x1=40 y1=158 x2=312 y2=174 # text: "" DITL_232_R_POLYGON.txt # 14 entries # item 0: BUTTON (0x04) enabled # bounds: x1=181 y1=171 x2=269 y2=192 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=73 y1=171 x2=161 y2=192 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=59 y1=11 x2=195 y2=27 # text: "" # item 3: RESOURCE_CONTROL (0x07) enabled # bounds: x1=56 y1=32 x2=192 y2=51 # CNTL resource ID: 261 # item 4: CHECKBOX (0x05) enabled # bounds: x1=8 y1=55 x2=168 y2=70 # text: "Close Spline" # item 5: RESOURCE_CONTROL (0x07) enabled # bounds: x1=142 y1=88 x2=232 y2=107 # CNTL resource ID: 262 # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=145 y1=111 x2=225 y2=127 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=145 y1=132 x2=225 y2=148 # text: "" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=35 x2=49 y2=51 # text: "Type" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=48 y2=30 # text: "Name" # item 10: TEXT (0x08) enabled # bounds: x1=16 y1=91 x2=133 y2=107 # text: "Intermediate Points" # item 11: TEXT (0x08) enabled # bounds: x1=16 y1=114 x2=74 y2=130 # text: "Number" # item 12: TEXT (0x08) enabled # bounds: x1=16 y1=135 x2=59 y2=151 # text: "Angle" # item 13: RESOURCE_CONTROL (0x07) enabled # bounds: x1=8 y1=75 x2=268 y2=94 # CNTL resource ID: 263 DITL_233_R_DECKFLAECHEN.txt # 20 entries # item 0: CHECKBOX (0x05) enabled # bounds: x1=15 y1=23 x2=107 y2=38 # text: "Close" # item 1: CHECKBOX (0x05) enabled # bounds: x1=15 y1=41 x2=107 y2=56 # text: "Round" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=65 y1=59 x2=151 y2=75 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=65 y1=80 x2=151 y2=96 # text: "" # item 4: CHECKBOX (0x05) enabled # bounds: x1=15 y1=116 x2=145 y2=131 # text: "Inwards" # item 5: CHECKBOX (0x05) enabled # bounds: x1=15 y1=134 x2=155 y2=149 # text: "Outwards" # item 6: CHECKBOX (0x05) enabled # bounds: x1=183 y1=23 x2=275 y2=38 # text: "Close" # item 7: CHECKBOX (0x05) enabled # bounds: x1=183 y1=41 x2=275 y2=56 # text: "Round" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=233 y1=59 x2=319 y2=75 # text: "" # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=233 y1=80 x2=319 y2=96 # text: "" # item 10: CHECKBOX (0x05) enabled # bounds: x1=183 y1=116 x2=313 y2=131 # text: "Inwards" # item 11: CHECKBOX (0x05) enabled # bounds: x1=183 y1=134 x2=325 y2=149 # text: "Outwards" # item 12: TEXT (0x08) enabled # bounds: x1=13 y1=62 x2=61 y2=78 # text: "Steps" # item 13: TEXT (0x08) enabled # bounds: x1=13 y1=83 x2=59 y2=99 # text: "Radius" # item 14: RESOURCE_CONTROL (0x07) enabled # bounds: x1=7 y1=8 x2=167 y2=27 # CNTL resource ID: 264 # item 15: TEXT (0x08) enabled # bounds: x1=181 y1=62 x2=228 y2=78 # text: "Steps" # item 16: TEXT (0x08) enabled # bounds: x1=181 y1=83 x2=227 y2=99 # text: "Radius" # item 17: RESOURCE_CONTROL (0x07) enabled # bounds: x1=175 y1=8 x2=335 y2=27 # CNTL resource ID: 265 # item 18: TEXT (0x08) enabled # bounds: x1=13 y1=101 x2=109 y2=117 # text: "Rounding" # item 19: TEXT (0x08) enabled # bounds: x1=181 y1=101 x2=262 y2=117 # text: "Rounding" DITL_234_R_NAME.txt # 4 entries # item 0: BUTTON (0x04) enabled # bounds: x1=216 y1=43 x2=304 y2=64 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=112 y1=43 x2=200 y2=64 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=60 y1=11 x2=300 y2=27 # text: "" # item 3: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=56 y2=30 # text: "Name" DITL_235_R_SAFETY.txt # 14 entries # item 0: BUTTON (0x04) enabled # bounds: x1=271 y1=151 x2=359 y2=172 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=167 y1=151 x2=255 y2=172 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=115 y1=11 x2=355 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=115 y1=32 x2=355 y2=48 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=115 y1=53 x2=355 y2=69 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=115 y1=74 x2=355 y2=90 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=115 y1=95 x2=355 y2=111 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=115 y1=116 x2=355 y2=132 # text: "" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=109 y2=30 # text: "Serial Number" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=35 x2=58 y2=51 # text: "Name" # item 10: TEXT (0x08) enabled # bounds: x1=8 y1=56 x2=79 y2=72 # text: "Company" # item 11: TEXT (0x08) enabled # bounds: x1=8 y1=77 x2=61 y2=93 # text: "Street" # item 12: TEXT (0x08) enabled # bounds: x1=8 y1=98 x2=57 y2=114 # text: "City" # item 13: TEXT (0x08) enabled # bounds: x1=8 y1=119 x2=66 y2=135 # text: "Country" DITL_236_R_SCHLAUCHOBJEKT.txt # 8 entries # item 0: EDIT_TEXT (0x10) enabled # bounds: x1=92 y1=12 x2=228 y2=28 # text: "" # item 1: EDIT_TEXT (0x10) enabled # bounds: x1=92 y1=37 x2=178 y2=53 # text: "" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=92 y1=58 x2=178 y2=74 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=92 y1=79 x2=178 y2=95 # text: "" # item 4: TEXT (0x08) enabled # bounds: x1=8 y1=15 x2=48 y2=31 # text: "Name" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=61 x2=77 y2=77 # text: "Pipe Radius" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=40 x2=84 y2=56 # text: "Subdivisions" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=82 x2=75 y2=98 # text: "End Scaling" DITL_237_R_HELIX.txt # 14 entries # item 0: BUTTON (0x04) enabled # bounds: x1=195 y1=146 x2=283 y2=167 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=92 y1=146 x2=180 y2=167 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=111 y1=11 x2=247 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=111 y1=36 x2=197 y2=52 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=111 y1=57 x2=197 y2=73 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=111 y1=78 x2=197 y2=94 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=111 y1=99 x2=197 y2=115 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=111 y1=120 x2=197 y2=136 # text: "" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=54 y2=30 # text: "Name" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=60 x2=84 y2=76 # text: "Radius" # item 10: TEXT (0x08) enabled # bounds: x1=8 y1=81 x2=104 y2=97 # text: "Extrusion" # item 11: TEXT (0x08) enabled # bounds: x1=8 y1=102 x2=92 y2=118 # text: "Scaling" # item 12: TEXT (0x08) enabled # bounds: x1=8 y1=123 x2=78 y2=139 # text: "Rotation" # item 13: TEXT (0x08) enabled # bounds: x1=8 y1=39 x2=84 y2=55 # text: "Points" DITL_238_R_BUBBLEHELP.txt # 0 entries DITL_239_R_ELLIPSE.txt # 8 entries # item 0: BUTTON (0x04) enabled # bounds: x1=199 y1=80 x2=287 y2=101 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=98 y1=80 x2=186 y2=101 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=60 y1=11 x2=196 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=60 y1=36 x2=146 y2=52 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=60 y1=57 x2=146 y2=73 # text: "" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=54 y2=30 # text: "Name" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=39 x2=24 y2=55 # text: "a" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=60 x2=24 y2=76 # text: "b" DITL_240_R_QUADRAT.txt # 6 entries # item 0: BUTTON (0x04) enabled # bounds: x1=195 y1=60 x2=283 y2=81 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=91 y1=60 x2=179 y2=81 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=60 y1=12 x2=196 y2=28 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=60 y1=37 x2=146 y2=53 # text: "" # item 4: TEXT (0x08) enabled # bounds: x1=8 y1=15 x2=50 y2=31 # text: "Name" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=40 x2=57 y2=56 # text: "Width" DITL_241_R_RECHTECK.txt # 8 entries # item 0: BUTTON (0x04) enabled # bounds: x1=195 y1=80 x2=283 y2=101 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=89 y1=80 x2=177 y2=101 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=63 y1=11 x2=199 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=63 y1=35 x2=149 y2=51 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=63 y1=56 x2=149 y2=72 # text: "" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=48 y2=30 # text: "Name" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=38 x2=54 y2=54 # text: "Width" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=59 x2=52 y2=75 # text: "Height" DITL_242_R_GDREIECK.txt # 6 entries # item 0: BUTTON (0x04) enabled # bounds: x1=195 y1=60 x2=283 y2=81 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=88 y1=60 x2=176 y2=81 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=61 y1=11 x2=197 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=61 y1=35 x2=147 y2=51 # text: "" # item 4: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=48 y2=30 # text: "Name" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=38 x2=54 y2=54 # text: "Width" DITL_243_R_LPROFIL.txt # 12 entries # item 0: BUTTON (0x04) enabled # bounds: x1=208 y1=126 x2=296 y2=147 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=101 y1=126 x2=189 y2=147 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=58 y1=11 x2=194 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=58 y1=36 x2=144 y2=52 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=58 y1=57 x2=144 y2=73 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=58 y1=78 x2=144 y2=94 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=58 y1=99 x2=144 y2=115 # text: "" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=52 y2=30 # text: "Name" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=39 x2=48 y2=55 # text: "a" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=60 x2=44 y2=76 # text: "b" # item 10: TEXT (0x08) enabled # bounds: x1=8 y1=81 x2=48 y2=97 # text: "s" # item 11: TEXT (0x08) enabled # bounds: x1=8 y1=102 x2=48 y2=118 # text: "t" DITL_244_R_TPROFIL.txt # 12 entries # item 0: BUTTON (0x04) enabled # bounds: x1=191 y1=126 x2=279 y2=147 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=84 y1=126 x2=172 y2=147 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=59 y1=11 x2=195 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=59 y1=35 x2=145 y2=51 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=59 y1=56 x2=145 y2=72 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=59 y1=77 x2=145 y2=93 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=59 y1=98 x2=145 y2=114 # text: "" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=50 y2=30 # text: "Name" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=38 x2=48 y2=54 # text: "w" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=59 x2=48 y2=75 # text: "h" # item 10: TEXT (0x08) enabled # bounds: x1=8 y1=80 x2=48 y2=96 # text: "s" # item 11: TEXT (0x08) enabled # bounds: x1=8 y1=101 x2=48 y2=117 # text: "t" DITL_245_R_TRAPEZ.txt # 10 entries # item 0: BUTTON (0x04) enabled # bounds: x1=183 y1=103 x2=271 y2=124 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=77 y1=103 x2=165 y2=124 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=59 y1=12 x2=195 y2=28 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=59 y1=36 x2=145 y2=52 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=59 y1=57 x2=145 y2=73 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=59 y1=78 x2=145 y2=94 # text: "" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=15 x2=52 y2=31 # text: "Name" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=39 x2=24 y2=55 # text: "a" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=60 x2=24 y2=76 # text: "b" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=81 x2=51 y2=97 # text: "Height" DITL_246_R_RAUTE.txt # 8 entries # item 0: BUTTON (0x04) enabled # bounds: x1=191 y1=87 x2=279 y2=108 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=87 y1=87 x2=175 y2=108 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=63 y1=13 x2=199 y2=29 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=63 y1=37 x2=149 y2=53 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=63 y1=58 x2=149 y2=74 # text: "" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=15 x2=48 y2=31 # text: "Name" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=39 x2=54 y2=55 # text: "Width" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=60 x2=53 y2=76 # text: "Height" DITL_247_R_KREISAUSSCHNITT.txt # 8 entries # item 0: BUTTON (0x04) enabled # bounds: x1=187 y1=86 x2=275 y2=107 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=80 y1=86 x2=168 y2=107 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=67 y1=12 x2=203 y2=28 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=67 y1=36 x2=153 y2=52 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=67 y1=57 x2=153 y2=73 # text: "" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=15 x2=48 y2=31 # text: "Name" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=39 x2=62 y2=55 # text: "Radius" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=60 x2=61 y2=76 # text: "Angle" DITL_248_R_ZAHNRAD.txt # 14 entries # item 0: BUTTON (0x04) enabled # bounds: x1=195 y1=146 x2=283 y2=167 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=90 y1=146 x2=178 y2=167 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=106 y1=12 x2=242 y2=28 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=106 y1=36 x2=192 y2=52 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=106 y1=57 x2=192 y2=73 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=106 y1=78 x2=192 y2=94 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=106 y1=99 x2=192 y2=115 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=106 y1=120 x2=192 y2=136 # text: "" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=15 x2=57 y2=31 # text: "Name" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=39 x2=56 y2=55 # text: "Teeth" # item 10: TEXT (0x08) enabled # bounds: x1=8 y1=60 x2=94 y2=76 # text: "Outer Radius" # item 11: TEXT (0x08) enabled # bounds: x1=8 y1=81 x2=100 y2=97 # text: "Middle Radius" # item 12: TEXT (0x08) enabled # bounds: x1=8 y1=102 x2=99 y2=118 # text: "Inner Radius" # item 13: TEXT (0x08) enabled # bounds: x1=8 y1=123 x2=75 y2=139 # text: "Bevel" DITL_249_R_PARALLELOGRAMM.txt # 10 entries # item 0: BUTTON (0x04) enabled # bounds: x1=162 y1=102 x2=250 y2=123 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=56 y1=102 x2=144 y2=123 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=59 y1=11 x2=195 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=59 y1=35 x2=145 y2=51 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=59 y1=56 x2=145 y2=72 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=59 y1=77 x2=145 y2=93 # text: "" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=48 y2=30 # text: "Name" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=38 x2=32 y2=54 # text: "a" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=59 x2=28 y2=75 # text: "b" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=80 x2=50 y2=96 # text: "Angle" DITL_250_R_KREISRING.txt # 10 entries # item 0: BUTTON (0x04) enabled # bounds: x1=201 y1=107 x2=289 y2=128 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=94 y1=107 x2=182 y2=128 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=101 y1=13 x2=237 y2=29 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=101 y1=37 x2=187 y2=53 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=101 y1=58 x2=187 y2=74 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=101 y1=79 x2=187 y2=95 # text: "" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=15 x2=48 y2=31 # text: "Name" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=39 x2=92 y2=56 # text: "Outer Radius" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=81 x2=68 y2=97 # text: "Angle" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=60 x2=96 y2=76 # text: "Inner Radius" DITL_251_R_KREISSCHICHT.txt # 10 entries # item 0: BUTTON (0x04) enabled # bounds: x1=168 y1=103 x2=256 y2=124 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=65 y1=103 x2=153 y2=124 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=67 y1=12 x2=203 y2=28 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=67 y1=36 x2=153 y2=52 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=67 y1=57 x2=153 y2=73 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=67 y1=78 x2=153 y2=94 # text: "" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=15 x2=48 y2=31 # text: "Name" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=39 x2=56 y2=55 # text: "Radius" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=60 x2=56 y2=76 # text: "Angle" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=81 x2=56 y2=97 # text: "Height" DITL_252_R_KREISABSCHNITT.txt # 8 entries # item 0: BUTTON (0x04) enabled # bounds: x1=167 y1=87 x2=255 y2=108 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=63 y1=87 x2=151 y2=108 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=64 y1=11 x2=200 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=64 y1=35 x2=150 y2=51 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=64 y1=56 x2=150 y2=72 # text: "" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=48 y2=30 # text: "Name" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=38 x2=56 y2=54 # text: "Radius" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=59 x2=56 y2=75 # text: "Angle" DITL_253_R_DRACHEN.txt # 8 entries # item 0: BUTTON (0x04) enabled # bounds: x1=155 y1=78 x2=243 y2=99 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=52 y1=78 x2=140 y2=99 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=56 y1=11 x2=192 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=56 y1=35 x2=142 y2=51 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=56 y1=56 x2=142 y2=72 # text: "" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=48 y2=30 # text: "Name" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=38 x2=48 y2=54 # text: "a" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=59 x2=48 y2=75 # text: "b" DITL_254_R_DREHEN.txt # 8 entries # item 0: BUTTON (0x04) enabled # bounds: x1=146 y1=83 x2=234 y2=104 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=39 y1=83 x2=127 y2=104 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=28 y1=11 x2=114 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=28 y1=32 x2=114 y2=48 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=28 y1=53 x2=114 y2=69 # text: "" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=24 y2=30 # text: "H" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=35 x2=22 y2=51 # text: "P" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=56 x2=23 y2=72 # text: "B" DITL_255_R_SCHMELZ.txt # 8 entries # item 0: BUTTON (0x04) enabled # bounds: x1=167 y1=82 x2=255 y2=103 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=58 y1=82 x2=146 y2=103 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=81 y1=11 x2=177 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=81 y1=32 x2=177 y2=48 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=81 y1=53 x2=177 y2=69 # text: "" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=60 y2=30 # text: "Radius" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=56 x2=63 y2=72 # text: "Random" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=35 x2=70 y2=51 # text: "Thickness" DITL_256_R_TFPS.txt # 4 entries # item 0: BUTTON (0x04) enabled # bounds: x1=191 y1=46 x2=279 y2=67 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=87 y1=46 x2=175 y2=67 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=11 y1=11 x2=97 y2=27 # text: "" # item 3: TEXT (0x08) enabled # bounds: x1=109 y1=14 x2=239 y2=30 # text: "Frames per Second" DITL_257_R_AUSRP.txt # 8 entries # item 0: BUTTON (0x04) enabled # bounds: x1=131 y1=82 x2=219 y2=103 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=25 y1=82 x2=113 y2=103 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=28 y1=12 x2=116 y2=28 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=28 y1=33 x2=116 y2=49 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=28 y1=54 x2=116 y2=70 # text: "" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=15 x2=24 y2=31 # text: "X" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=36 x2=24 y2=52 # text: "Y" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=57 x2=24 y2=73 # text: "Z" DITL_258_R_BESCHLEUNIGUNG.txt # 11 entries # item 0: BUTTON (0x04) enabled # bounds: x1=215 y1=118 x2=303 y2=139 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=110 y1=118 x2=198 y2=139 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=53 y1=32 x2=149 y2=48 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=53 y1=53 x2=149 y2=69 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=53 y1=86 x2=149 y2=102 # text: "" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=35 x2=47 y2=51 # text: "From" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=56 x2=32 y2=72 # text: "To" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=89 x2=40 y2=105 # text: "Keys" # item 8: TEXT (0x08) enabled # bounds: x1=41 y1=11 x2=163 y2=27 # text: "Speed" # item 9: TEXT (0x08) enabled # bounds: x1=195 y1=11 x2=311 y2=27 # text: "Acceleration" # item 10: TEXT (0x08) enabled # bounds: x1=195 y1=33 x2=245 y2=49 # text: "Static" DITL_259_R_KINEMATIK.txt # 15 entries # item 0: BUTTON (0x04) enabled # bounds: x1=176 y1=131 x2=264 y2=152 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=69 y1=131 x2=157 y2=152 # text: "Cancel" # item 2: CHECKBOX (0x05) enabled # bounds: x1=8 y1=29 x2=50 y2=44 # text: "H" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=52 y1=28 x2=138 y2=44 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=164 y1=28 x2=250 y2=44 # text: "" # item 5: CHECKBOX (0x05) enabled # bounds: x1=8 y1=50 x2=50 y2=65 # text: "P" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=52 y1=49 x2=138 y2=65 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=164 y1=49 x2=250 y2=65 # text: "" # item 8: CHECKBOX (0x05) enabled # bounds: x1=8 y1=71 x2=50 y2=86 # text: "B" # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=52 y1=70 x2=138 y2=86 # text: "" # item 10: EDIT_TEXT (0x10) enabled # bounds: x1=164 y1=70 x2=250 y2=86 # text: "" # item 11: EDIT_TEXT (0x10) enabled # bounds: x1=72 y1=101 x2=158 y2=117 # text: "" # item 12: TEXT (0x08) enabled # bounds: x1=54 y1=9 x2=123 y2=25 # text: "Minimum" # item 13: TEXT (0x08) enabled # bounds: x1=166 y1=9 x2=249 y2=25 # text: "Maximum" # item 14: TEXT (0x08) enabled # bounds: x1=8 y1=103 x2=69 y2=119 # text: "Damping" DITL_260_R_PHONG.txt # 5 entries # item 0: BUTTON (0x04) enabled # bounds: x1=155 y1=67 x2=243 y2=88 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=51 y1=67 x2=139 y2=88 # text: "Cancel" # item 2: CHECKBOX (0x05) enabled # bounds: x1=8 y1=12 x2=174 y2=27 # text: "Angle Limit" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=92 y1=35 x2=172 y2=51 # text: "" # item 4: TEXT (0x08) enabled # bounds: x1=8 y1=38 x2=88 y2=54 # text: "Smooth By" DITL_261_R_TAPER.txt # 6 entries # item 0: BUTTON (0x04) enabled # bounds: x1=175 y1=59 x2=263 y2=80 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=69 y1=59 x2=157 y2=80 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=93 y1=11 x2=179 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=93 y1=32 x2=179 y2=48 # text: "" # item 4: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=86 y2=30 # text: "Strength" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=35 x2=85 y2=50 # text: "Curvature" DITL_262_R_TWIST.txt # 4 entries # item 0: BUTTON (0x04) enabled # bounds: x1=168 y1=42 x2=256 y2=63 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=65 y1=42 x2=153 y2=63 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=59 y1=13 x2=157 y2=30 # text: "" # item 3: TEXT (0x08) enabled # bounds: x1=8 y1=15 x2=51 y2=31 # text: "Angle" DITL_263_R_BEND.txt # 4 entries # item 0: BUTTON (0x04) enabled # bounds: x1=176 y1=39 x2=264 y2=60 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=68 y1=39 x2=156 y2=60 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=66 y1=11 x2=152 y2=27 # text: "" # item 3: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=54 y2=30 # text: "Angle" DITL_264_R_JACKSON.txt # 9 entries # item 0: BUTTON (0x04) enabled # bounds: x1=224 y1=87 x2=312 y2=108 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=119 y1=87 x2=207 y2=108 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=106 y1=12 x2=202 y2=28 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=106 y1=33 x2=202 y2=49 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=106 y1=54 x2=202 y2=70 # text: "" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=15 x2=87 y2=31 # text: "Angle Speed" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=36 x2=61 y2=52 # text: "End Size" # item 7: TEXT (0x08) enabled # bounds: x1=210 y1=15 x2=302 y2=31 # text: "per Second" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=57 x2=96 y2=72 # text: "Randomness" DITL_265_R_SEQUENZ.txt # 13 entries # item 0: BUTTON (0x04) enabled # bounds: x1=179 y1=135 x2=267 y2=156 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=72 y1=135 x2=160 y2=156 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=60 y1=12 x2=164 y2=28 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=60 y1=33 x2=164 y2=49 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=60 y1=54 x2=164 y2=70 # text: "" # item 5: CHECKBOX (0x05) enabled # bounds: x1=188 y1=15 x2=258 y2=30 # text: "Soft" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=15 x2=47 y2=31 # text: "From" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=36 x2=32 y2=52 # text: "To" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=104 x2=56 y2=120 # text: "Length" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=57 x2=54 y2=73 # text: "Loops" # item 10: TEXT (0x08) enabled # bounds: x1=60 y1=104 x2=132 y2=120 # text: "Length" # item 11: TEXT (0x08) enabled # bounds: x1=60 y1=83 x2=132 y2=99 # text: "End" # item 12: TEXT (0x08) enabled # bounds: x1=8 y1=83 x2=44 y2=99 # text: "End" DITL_266_R_PATH.txt # 7 entries # item 0: BUTTON (0x04) enabled # bounds: x1=255 y1=83 x2=343 y2=104 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=148 y1=83 x2=236 y2=104 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=100 y1=11 x2=332 y2=27 # text: "" # item 3: CHECKBOX (0x05) enabled # bounds: x1=8 y1=61 x2=162 y2=76 # text: "Tangential to Spline" # item 4: TEXT (0x08) enabled # bounds: x1=8 y1=37 x2=60 y2=53 # text: "Name:" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=95 y2=31 # text: "Search for" # item 6: TEXT (0x08) enabled # bounds: x1=100 y1=37 x2=328 y2=53 # text: "Xgyaehae thaetjaet jtejteaaetj" DITL_267_R_VOREDITORANSICHT1.txt # 13 entries # item 0: CHECKBOX (0x05) enabled # bounds: x1=12 y1=21 x2=124 y2=36 # text: "Move" # item 1: EDIT_TEXT (0x10) enabled # bounds: x1=130 y1=18 x2=210 y2=34 # text: "" # item 2: CHECKBOX (0x05) enabled # bounds: x1=12 y1=42 x2=108 y2=57 # text: "Scale" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=130 y1=39 x2=210 y2=55 # text: "" # item 4: CHECKBOX (0x05) enabled # bounds: x1=12 y1=63 x2=124 y2=78 # text: "Rotate" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=130 y1=60 x2=210 y2=76 # text: "" # item 6: CHECKBOX (0x05) enabled # bounds: x1=12 y1=84 x2=118 y2=99 # text: "Texture" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=130 y1=81 x2=210 y2=97 # text: "" # item 8: CHECKBOX (0x05) enabled # bounds: x1=12 y1=105 x2=83 y2=121 # text: "Display" # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=130 y1=102 x2=210 y2=118 # text: "" # item 10: EDIT_TEXT (0x10) enabled # bounds: x1=330 y1=102 x2=418 y2=118 # text: "" # item 11: TEXT (0x08) enabled # bounds: x1=222 y1=105 x2=326 y2=121 # text: "Subdivisions" # item 12: RESOURCE_CONTROL (0x07) enabled # bounds: x1=4 y1=6 x2=428 y2=25 # CNTL resource ID: 266 DITL_268_R_VOREDITORALLGEMEIN1.txt # 19 entries # item 0: CHECKBOX (0x05) enabled # bounds: x1=8 y1=5 x2=232 y2=20 # text: "Use HPB System For Rotation" # item 1: CHECKBOX (0x05) enabled # bounds: x1=8 y1=21 x2=284 y2=36 # text: "Enable Help Text" # item 2: CHECKBOX (0x05) enabled # bounds: x1=8 y1=37 x2=266 y2=52 # text: "Generate New Objects At The Origin" # item 3: CHECKBOX (0x05) enabled # bounds: x1=8 y1=53 x2=246 y2=68 # text: "Generate Backup Copy" # item 4: CHECKBOX (0x05) enabled # bounds: x1=8 y1=69 x2=200 y2=84 # text: "Display No Units" # item 5: CHECKBOX (0x05) enabled # bounds: x1=8 y1=85 x2=214 y2=100 # text: "Tolerant Area Select" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=122 y1=109 x2=202 y2=125 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=122 y1=133 x2=172 y2=149 # text: "" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=194 y1=133 x2=244 y2=149 # text: "" # item 9: RESOURCE_CONTROL (0x07) enabled # bounds: x1=119 y1=154 x2=263 y2=173 # CNTL resource ID: 267 # item 10: RESOURCE_CONTROL (0x07) enabled # bounds: x1=119 y1=175 x2=263 y2=194 # CNTL resource ID: 268 # item 11: RESOURCE_CONTROL (0x07) enabled # bounds: x1=119 y1=196 x2=263 y2=215 # CNTL resource ID: 269 # item 12: TEXT (0x08) enabled # bounds: x1=8 y1=112 x2=114 y2=128 # text: "Redraw Limit" # item 13: TEXT (0x08) enabled # bounds: x1=8 y1=136 x2=114 y2=152 # text: "Pixel : Editor" # item 14: TEXT (0x08) enabled # bounds: x1=8 y1=157 x2=86 y2=173 # text: "Basic Units" # item 15: TEXT (0x08) enabled # bounds: x1=8 y1=178 x2=114 y2=194 # text: "Animation Units" # item 16: TEXT (0x08) enabled # bounds: x1=8 y1=199 x2=103 y2=215 # text: "Colour System" # item 17: TEXT (0x08) enabled # bounds: x1=182 y1=136 x2=188 y2=152 # text: ":" # item 18: TEXT (0x08) enabled # bounds: x1=210 y1=112 x2=298 y2=128 # text: "Milliseconds" DITL_269_R_DARSTELLUNG1.txt # 5 entries # item 0: BUTTON (0x04) enabled # bounds: x1=203 y1=63 x2=291 y2=84 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=96 y1=63 x2=184 y2=84 # text: "Cancel" # item 2: RESOURCE_CONTROL (0x07) enabled # bounds: x1=95 y1=11 x2=239 y2=30 # CNTL resource ID: 270 # item 3: CHECKBOX (0x05) enabled # bounds: x1=12 y1=40 x2=194 y2=55 # text: "Hide When Raytraced" # item 4: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=87 y2=30 # text: "Display" DITL_270_R_ARCHISPIRALE.txt # 10 entries # item 0: BUTTON (0x04) enabled # bounds: x1=199 y1=103 x2=287 y2=124 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=90 y1=103 x2=178 y2=124 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=56 y1=12 x2=260 y2=28 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=56 y1=36 x2=142 y2=52 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=56 y1=57 x2=142 y2=73 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=56 y1=78 x2=142 y2=94 # text: "" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=15 x2=52 y2=31 # text: "Name" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=39 x2=28 y2=55 # text: "a" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=60 x2=46 y2=76 # text: "w min" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=81 x2=50 y2=97 # text: "w max" DITL_271_R_EPIZYKLOIDE.txt # 14 entries # item 0: BUTTON (0x04) enabled # bounds: x1=171 y1=146 x2=259 y2=167 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=63 y1=146 x2=151 y2=167 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=64 y1=11 x2=200 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=64 y1=35 x2=150 y2=51 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=64 y1=56 x2=150 y2=72 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=64 y1=77 x2=150 y2=93 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=64 y1=98 x2=150 y2=114 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=64 y1=119 x2=150 y2=135 # text: "" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=52 y2=30 # text: "Name" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=38 x2=56 y2=54 # text: "R" # item 10: TEXT (0x08) enabled # bounds: x1=8 y1=101 x2=59 y2=117 # text: "w min" # item 11: TEXT (0x08) enabled # bounds: x1=8 y1=120 x2=60 y2=136 # text: "w max" # item 12: TEXT (0x08) enabled # bounds: x1=8 y1=59 x2=56 y2=75 # text: "r" # item 13: TEXT (0x08) enabled # bounds: x1=8 y1=80 x2=56 y2=96 # text: "a" DITL_272_R_HYPOZYKLOIDE.txt # 14 entries # item 0: BUTTON (0x04) enabled # bounds: x1=191 y1=147 x2=279 y2=168 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=80 y1=147 x2=168 y2=168 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=63 y1=11 x2=275 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=63 y1=35 x2=149 y2=51 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=63 y1=56 x2=149 y2=72 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=63 y1=77 x2=149 y2=93 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=63 y1=98 x2=149 y2=114 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=63 y1=119 x2=149 y2=135 # text: "" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=48 y2=30 # text: "Name" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=38 x2=56 y2=54 # text: "R" # item 10: TEXT (0x08) enabled # bounds: x1=6 y1=101 x2=54 y2=117 # text: "w min" # item 11: TEXT (0x08) enabled # bounds: x1=6 y1=122 x2=57 y2=138 # text: "w max" # item 12: TEXT (0x08) enabled # bounds: x1=8 y1=59 x2=56 y2=75 # text: "r" # item 13: TEXT (0x08) enabled # bounds: x1=8 y1=80 x2=56 y2=96 # text: "a" DITL_273_R_HYPERSPIRALE.txt # 10 entries # item 0: BUTTON (0x04) enabled # bounds: x1=195 y1=103 x2=283 y2=124 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=86 y1=103 x2=174 y2=124 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=60 y1=11 x2=280 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=60 y1=35 x2=146 y2=51 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=60 y1=56 x2=146 y2=72 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=60 y1=77 x2=146 y2=93 # text: "" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=48 y2=30 # text: "Name" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=38 x2=56 y2=54 # text: "a" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=59 x2=56 y2=75 # text: "w min" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=80 x2=50 y2=96 # text: "w max" DITL_274_R_LEMNISKATE.txt # 6 entries # item 0: BUTTON (0x04) enabled # bounds: x1=167 y1=63 x2=255 y2=84 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=58 y1=63 x2=146 y2=84 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=59 y1=11 x2=195 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=59 y1=35 x2=145 y2=51 # text: "" # item 4: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=48 y2=30 # text: "Name" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=38 x2=56 y2=54 # text: "a" DITL_275_R_LOGSPIRALE.txt # 12 entries # item 0: BUTTON (0x04) enabled # bounds: x1=199 y1=124 x2=287 y2=145 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=93 y1=124 x2=181 y2=145 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=63 y1=12 x2=283 y2=28 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=63 y1=36 x2=149 y2=52 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=63 y1=57 x2=149 y2=73 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=63 y1=78 x2=149 y2=94 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=63 y1=99 x2=149 y2=115 # text: "" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=15 x2=48 y2=31 # text: "Name" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=39 x2=56 y2=55 # text: "a" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=81 x2=56 y2=97 # text: "w min" # item 10: TEXT (0x08) enabled # bounds: x1=8 y1=102 x2=50 y2=118 # text: "w max" # item 11: TEXT (0x08) enabled # bounds: x1=8 y1=60 x2=56 y2=76 # text: "k" DITL_276_R_STROPHOIDE.txt # 10 entries # item 0: BUTTON (0x04) enabled # bounds: x1=167 y1=106 x2=255 y2=127 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=60 y1=106 x2=148 y2=127 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=61 y1=11 x2=197 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=61 y1=35 x2=147 y2=51 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=61 y1=56 x2=147 y2=72 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=61 y1=77 x2=147 y2=93 # text: "" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=48 y2=30 # text: "Name" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=38 x2=56 y2=54 # text: "a" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=59 x2=56 y2=75 # text: "t min" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=80 x2=56 y2=96 # text: "t max" DITL_277_R_ZISSOIDE.txt # 10 entries # item 0: BUTTON (0x04) enabled # bounds: x1=171 y1=104 x2=259 y2=125 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=61 y1=104 x2=149 y2=125 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=61 y1=11 x2=197 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=61 y1=35 x2=147 y2=51 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=61 y1=56 x2=147 y2=72 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=61 y1=77 x2=147 y2=93 # text: "" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=48 y2=30 # text: "Name" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=38 x2=56 y2=54 # text: "a" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=59 x2=56 y2=75 # text: "t min" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=80 x2=56 y2=96 # text: "t max" DITL_278_R_ZYKLOIDE.txt # 12 entries # item 0: BUTTON (0x04) enabled # bounds: x1=171 y1=128 x2=259 y2=149 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=64 y1=128 x2=152 y2=149 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=65 y1=12 x2=201 y2=28 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=65 y1=36 x2=151 y2=52 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=65 y1=57 x2=151 y2=73 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=65 y1=78 x2=151 y2=94 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=65 y1=99 x2=151 y2=115 # text: "" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=15 x2=48 y2=31 # text: "Name" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=39 x2=32 y2=55 # text: "R" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=60 x2=32 y2=76 # text: "a" # item 10: TEXT (0x08) enabled # bounds: x1=8 y1=81 x2=56 y2=97 # text: "w min" # item 11: TEXT (0x08) enabled # bounds: x1=8 y1=102 x2=56 y2=118 # text: "w max" DITL_279_R_FORMEL.txt # 16 entries # item 0: BUTTON (0x04) enabled # bounds: x1=435 y1=171 x2=523 y2=192 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=323 y1=171 x2=411 y2=192 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=56 y1=12 x2=192 y2=28 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=56 y1=36 x2=522 y2=52 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=56 y1=57 x2=522 y2=73 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=56 y1=78 x2=522 y2=94 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=56 y1=102 x2=142 y2=118 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=56 y1=123 x2=142 y2=139 # text: "" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=56 y1=144 x2=142 y2=160 # text: "" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=15 x2=48 y2=31 # text: "Name" # item 10: TEXT (0x08) enabled # bounds: x1=8 y1=105 x2=50 y2=121 # text: "t-Min" # item 11: TEXT (0x08) enabled # bounds: x1=8 y1=126 x2=50 y2=142 # text: "t-Max" # item 12: TEXT (0x08) enabled # bounds: x1=8 y1=39 x2=52 y2=55 # text: "X(t) = " # item 13: TEXT (0x08) enabled # bounds: x1=8 y1=147 x2=50 y2=163 # text: "dt" # item 14: TEXT (0x08) enabled # bounds: x1=8 y1=60 x2=52 y2=76 # text: "Y(t) = " # item 15: TEXT (0x08) enabled # bounds: x1=8 y1=81 x2=52 y2=97 # text: "Z(t) = " DITL_280_R_RAYQUICKTIMEVR1.txt # 15 entries # item 0: RESOURCE_CONTROL (0x07) enabled # bounds: x1=8 y1=7 x2=176 y2=26 # CNTL resource ID: 271 # item 1: EDIT_TEXT (0x10) enabled # bounds: x1=68 y1=57 x2=140 y2=73 # text: "" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=68 y1=78 x2=140 y2=94 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=68 y1=99 x2=140 y2=115 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=226 y1=57 x2=298 y2=73 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=226 y1=78 x2=298 y2=94 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=226 y1=99 x2=298 y2=115 # text: "" # item 7: TEXT (0x08) enabled # bounds: x1=14 y1=102 x2=34 y2=118 # text: "To" # item 8: TEXT (0x08) enabled # bounds: x1=14 y1=81 x2=48 y2=97 # text: "From" # item 9: TEXT (0x08) enabled # bounds: x1=14 y1=60 x2=64 y2=76 # text: "Steps" # item 10: TEXT (0x08) enabled # bounds: x1=173 y1=102 x2=193 y2=118 # text: "To" # item 11: TEXT (0x08) enabled # bounds: x1=173 y1=81 x2=210 y2=97 # text: "From" # item 12: TEXT (0x08) enabled # bounds: x1=173 y1=60 x2=221 y2=76 # text: "Steps" # item 13: RESOURCE_CONTROL (0x07) enabled # bounds: x1=8 y1=36 x2=158 y2=55 # CNTL resource ID: 272 # item 14: RESOURCE_CONTROL (0x07) enabled # bounds: x1=164 y1=36 x2=318 y2=55 # CNTL resource ID: 273 DITL_281_R_LOFT.txt # 12 entries # item 0: BUTTON (0x04) enabled # bounds: x1=199 y1=151 x2=287 y2=172 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=95 y1=151 x2=183 y2=172 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=56 y1=11 x2=232 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=92 y1=52 x2=172 y2=68 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=92 y1=73 x2=172 y2=89 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=92 y1=94 x2=172 y2=110 # text: "" # item 6: CHECKBOX (0x05) enabled # bounds: x1=10 y1=128 x2=192 y2=143 # text: "Display Isobaths" # item 7: TEXT (0x08) enabled # bounds: x1=16 y1=98 x2=87 y2=114 # text: "Raytracer" # item 8: TEXT (0x08) enabled # bounds: x1=16 y1=79 x2=74 y2=95 # text: "Shading" # item 9: RESOURCE_CONTROL (0x07) enabled # bounds: x1=8 y1=38 x2=182 y2=57 # CNTL resource ID: 274 # item 10: TEXT (0x08) enabled # bounds: x1=16 y1=58 x2=87 y2=74 # text: "Isobaths" # item 11: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=52 y2=30 # text: "Name" DITL_282_R_FFD.txt # 18 entries # item 0: BUTTON (0x04) enabled # bounds: x1=231 y1=139 x2=319 y2=160 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=123 y1=139 x2=211 y2=160 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=60 y1=11 x2=236 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=52 y1=58 x2=138 y2=74 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=52 y1=79 x2=138 y2=95 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=52 y1=100 x2=138 y2=116 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=208 y1=58 x2=294 y2=74 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=208 y1=79 x2=294 y2=95 # text: "" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=208 y1=100 x2=294 y2=116 # text: "" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=48 y2=30 # text: "Name" # item 10: TEXT (0x08) enabled # bounds: x1=28 y1=61 x2=44 y2=77 # text: "X" # item 11: TEXT (0x08) enabled # bounds: x1=28 y1=82 x2=44 y2=98 # text: "Y" # item 12: TEXT (0x08) enabled # bounds: x1=28 y1=103 x2=44 y2=119 # text: "Z" # item 13: TEXT (0x08) enabled # bounds: x1=184 y1=61 x2=200 y2=77 # text: "X" # item 14: TEXT (0x08) enabled # bounds: x1=184 y1=82 x2=200 y2=98 # text: "Y" # item 15: TEXT (0x08) enabled # bounds: x1=184 y1=103 x2=200 y2=119 # text: "Z" # item 16: RESOURCE_CONTROL (0x07) enabled # bounds: x1=12 y1=40 x2=148 y2=59 # CNTL resource ID: 275 # item 17: RESOURCE_CONTROL (0x07) enabled # bounds: x1=168 y1=40 x2=308 y2=59 # CNTL resource ID: 276 DITL_283_R_EMITTER.txt # 10 entries # item 0: RESOURCE_CONTROL (0x07) enabled # bounds: x1=98 y1=11 x2=226 y2=30 # CNTL resource ID: 277 # item 1: EDIT_TEXT (0x10) enabled # bounds: x1=101 y1=42 x2=181 y2=58 # text: "" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=101 y1=63 x2=181 y2=79 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=101 y1=99 x2=181 y2=115 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=101 y1=120 x2=181 y2=136 # text: "" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=45 x2=69 y2=61 # text: "X-Length" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=66 x2=76 y2=82 # text: "Y-Length" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=102 x2=87 y2=118 # text: "Horizontal" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=123 x2=76 y2=139 # text: "Vertical" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=95 y2=30 # text: "Emitter Type" DITL_284_R_QUADER.txt # 11 entries # item 0: BUTTON (0x04) enabled # bounds: x1=191 y1=127 x2=279 y2=148 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=85 y1=127 x2=173 y2=148 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=58 y1=12 x2=274 y2=28 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=27 y1=57 x2=113 y2=73 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=27 y1=78 x2=113 y2=94 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=27 y1=99 x2=113 y2=115 # text: "" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=15 x2=48 y2=31 # text: "Name" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=60 x2=24 y2=76 # text: "X" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=81 x2=24 y2=97 # text: "Y" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=102 x2=24 y2=118 # text: "Z" # item 10: TEXT (0x08) enabled # bounds: x1=24 y1=37 x2=118 y2=53 # text: "Edge Length" DITL_285_R_PART_WIND.txt # 13 entries # item 0: BUTTON (0x04) enabled # bounds: x1=171 y1=147 x2=259 y2=168 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=63 y1=147 x2=151 y2=168 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=57 y1=10 x2=233 y2=26 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=92 y1=34 x2=233 y2=50 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=27 y1=77 x2=113 y2=93 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=27 y1=98 x2=113 y2=114 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=27 y1=119 x2=113 y2=135 # text: "" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=13 x2=48 y2=29 # text: "Name" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=37 x2=88 y2=53 # text: "Wind Speed" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=80 x2=24 y2=96 # text: "X" # item 10: TEXT (0x08) enabled # bounds: x1=8 y1=101 x2=24 y2=117 # text: "Y" # item 11: TEXT (0x08) enabled # bounds: x1=8 y1=122 x2=24 y2=138 # text: "Z" # item 12: TEXT (0x08) enabled # bounds: x1=24 y1=58 x2=71 y2=74 # text: "Size" DITL_286_R_PART_DEFLEKTOR.txt # 12 entries # item 0: BUTTON (0x04) enabled # bounds: x1=181 y1=155 x2=269 y2=176 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=76 y1=155 x2=164 y2=176 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=80 y1=13 x2=256 y2=29 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=80 y1=37 x2=160 y2=53 # text: "" # item 4: CHECKBOX (0x05) enabled # bounds: x1=10 y1=66 x2=108 y2=81 # text: "Split Beam" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=30 y1=105 x2=116 y2=121 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=30 y1=126 x2=116 y2=142 # text: "" # item 7: TEXT (0x08) enabled # bounds: x1=10 y1=16 x2=50 y2=32 # text: "Name" # item 8: TEXT (0x08) enabled # bounds: x1=10 y1=40 x2=72 y2=56 # text: "Elasticity" # item 9: TEXT (0x08) enabled # bounds: x1=11 y1=108 x2=27 y2=124 # text: "X" # item 10: TEXT (0x08) enabled # bounds: x1=11 y1=129 x2=27 y2=145 # text: "Y" # item 11: TEXT (0x08) enabled # bounds: x1=27 y1=86 x2=74 y2=102 # text: "Size" DITL_287_R_PART_GRAVITATION.txt # 13 entries # item 0: BUTTON (0x04) enabled # bounds: x1=183 y1=147 x2=271 y2=168 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=76 y1=147 x2=164 y2=168 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=56 y1=12 x2=232 y2=28 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=128 y1=36 x2=232 y2=52 # text: "" # item 4: TEXT (0x08) enabled # bounds: x1=8 y1=15 x2=48 y2=31 # text: "Name" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=39 x2=120 y2=55 # text: "Acceleration" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=27 y1=77 x2=113 y2=93 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=27 y1=98 x2=113 y2=114 # text: "" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=27 y1=119 x2=113 y2=135 # text: "" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=80 x2=24 y2=96 # text: "X" # item 10: TEXT (0x08) enabled # bounds: x1=8 y1=101 x2=24 y2=117 # text: "Y" # item 11: TEXT (0x08) enabled # bounds: x1=8 y1=122 x2=24 y2=138 # text: "Z" # item 12: TEXT (0x08) enabled # bounds: x1=28 y1=58 x2=73 y2=74 # text: "Size" DITL_288_R_PART_ROTATION.txt # 13 entries # item 0: BUTTON (0x04) enabled # bounds: x1=163 y1=147 x2=251 y2=168 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=55 y1=147 x2=143 y2=168 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=56 y1=11 x2=238 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=96 y1=35 x2=238 y2=51 # text: "" # item 4: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=48 y2=30 # text: "Name" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=38 x2=91 y2=54 # text: "Angle Speed" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=27 y1=76 x2=113 y2=92 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=27 y1=97 x2=113 y2=113 # text: "" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=27 y1=118 x2=113 y2=134 # text: "" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=79 x2=24 y2=95 # text: "X" # item 10: TEXT (0x08) enabled # bounds: x1=8 y1=100 x2=24 y2=116 # text: "Y" # item 11: TEXT (0x08) enabled # bounds: x1=8 y1=121 x2=24 y2=137 # text: "Z" # item 12: TEXT (0x08) enabled # bounds: x1=24 y1=57 x2=64 y2=73 # text: "Size" DITL_289_R_PART_REIBUNG.txt # 13 entries # item 0: BUTTON (0x04) enabled # bounds: x1=175 y1=147 x2=263 y2=168 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=69 y1=147 x2=157 y2=168 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=61 y1=11 x2=237 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=157 y1=35 x2=237 y2=51 # text: "" # item 4: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=48 y2=30 # text: "Name" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=38 x2=147 y2=54 # text: "Friction" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=28 y1=76 x2=114 y2=92 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=28 y1=97 x2=114 y2=113 # text: "" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=28 y1=118 x2=114 y2=134 # text: "" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=79 x2=24 y2=95 # text: "X" # item 10: TEXT (0x08) enabled # bounds: x1=8 y1=100 x2=24 y2=116 # text: "Y" # item 11: TEXT (0x08) enabled # bounds: x1=8 y1=121 x2=24 y2=137 # text: "Z" # item 12: TEXT (0x08) enabled # bounds: x1=25 y1=57 x2=65 y2=73 # text: "Size" DITL_290_R_PART_TURBULENZ.txt # 13 entries # item 0: BUTTON (0x04) enabled # bounds: x1=167 y1=151 x2=255 y2=172 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=61 y1=151 x2=149 y2=172 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=75 y1=12 x2=251 y2=28 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=75 y1=36 x2=155 y2=52 # text: "" # item 4: TEXT (0x08) enabled # bounds: x1=8 y1=15 x2=48 y2=31 # text: "Name" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=39 x2=68 y2=55 # text: "Strength" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=27 y1=78 x2=113 y2=94 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=27 y1=99 x2=113 y2=115 # text: "" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=27 y1=120 x2=113 y2=136 # text: "" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=81 x2=24 y2=97 # text: "X" # item 10: TEXT (0x08) enabled # bounds: x1=8 y1=102 x2=24 y2=118 # text: "Y" # item 11: TEXT (0x08) enabled # bounds: x1=8 y1=123 x2=24 y2=139 # text: "Z" # item 12: TEXT (0x08) enabled # bounds: x1=24 y1=59 x2=64 y2=75 # text: "Size" DITL_291_R_EXTRUDE.txt # 19 entries # item 0: BUTTON (0x04) enabled # bounds: x1=228 y1=159 x2=316 y2=180 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=117 y1=159 x2=205 y2=180 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=56 y1=12 x2=232 y2=28 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=44 y1=55 x2=124 y2=71 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=44 y1=76 x2=124 y2=92 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=44 y1=97 x2=124 y2=113 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=226 y1=55 x2=306 y2=71 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=226 y1=76 x2=306 y2=92 # text: "" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=226 y1=97 x2=306 y2=113 # text: "" # item 9: CHECKBOX (0x05) enabled # bounds: x1=8 y1=133 x2=190 y2=148 # text: "Display Isobaths" # item 10: TEXT (0x08) enabled # bounds: x1=149 y1=100 x2=221 y2=116 # text: "Raytracing" # item 11: TEXT (0x08) enabled # bounds: x1=149 y1=79 x2=207 y2=95 # text: "Shading" # item 12: RESOURCE_CONTROL (0x07) enabled # bounds: x1=142 y1=40 x2=316 y2=59 # CNTL resource ID: 278 # item 13: TEXT (0x08) enabled # bounds: x1=149 y1=58 x2=221 y2=74 # text: "Isobaths" # item 14: RESOURCE_CONTROL (0x07) enabled # bounds: x1=8 y1=40 x2=136 y2=59 # CNTL resource ID: 279 # item 15: TEXT (0x08) enabled # bounds: x1=20 y1=58 x2=36 y2=74 # text: "X" # item 16: TEXT (0x08) enabled # bounds: x1=20 y1=79 x2=36 y2=95 # text: "Y" # item 17: TEXT (0x08) enabled # bounds: x1=20 y1=100 x2=36 y2=116 # text: "Z" # item 18: TEXT (0x08) enabled # bounds: x1=8 y1=15 x2=48 y2=31 # text: "Name" DITL_292_R_ROTATE.txt # 14 entries # item 0: BUTTON (0x04) enabled # bounds: x1=172 y1=179 x2=260 y2=200 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=61 y1=179 x2=149 y2=200 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=56 y1=11 x2=232 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=95 y1=35 x2=175 y2=51 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=92 y1=78 x2=172 y2=94 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=92 y1=99 x2=172 y2=115 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=92 y1=120 x2=172 y2=136 # text: "" # item 7: CHECKBOX (0x05) enabled # bounds: x1=8 y1=156 x2=192 y2=172 # text: "Display Isobaths" # item 8: TEXT (0x08) enabled # bounds: x1=14 y1=123 x2=88 y2=139 # text: "Raytracing" # item 9: TEXT (0x08) enabled # bounds: x1=14 y1=102 x2=75 y2=118 # text: "Shading" # item 10: RESOURCE_CONTROL (0x07) enabled # bounds: x1=8 y1=60 x2=182 y2=79 # CNTL resource ID: 280 # item 11: TEXT (0x08) enabled # bounds: x1=14 y1=81 x2=86 y2=97 # text: "Isobaths" # item 12: TEXT (0x08) enabled # bounds: x1=8 y1=38 x2=69 y2=55 # text: "Angle" # item 13: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=48 y2=30 # text: "Name" DITL_293_R_SWEEP.txt # 12 entries # item 0: BUTTON (0x04) enabled # bounds: x1=175 y1=155 x2=263 y2=176 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=65 y1=155 x2=153 y2=176 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=56 y1=12 x2=232 y2=28 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=92 y1=58 x2=172 y2=74 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=92 y1=79 x2=172 y2=95 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=92 y1=100 x2=172 y2=116 # text: "" # item 6: CHECKBOX (0x05) enabled # bounds: x1=10 y1=132 x2=192 y2=147 # text: "Display Isobaths" # item 7: TEXT (0x08) enabled # bounds: x1=14 y1=103 x2=88 y2=119 # text: "Raytracing" # item 8: TEXT (0x08) enabled # bounds: x1=14 y1=82 x2=72 y2=98 # text: "Shading" # item 9: RESOURCE_CONTROL (0x07) enabled # bounds: x1=8 y1=40 x2=182 y2=59 # CNTL resource ID: 281 # item 10: TEXT (0x08) enabled # bounds: x1=14 y1=61 x2=86 y2=77 # text: "Isobaths" # item 11: TEXT (0x08) enabled # bounds: x1=8 y1=15 x2=48 y2=31 # text: "Name" DITL_294_R_BONE.txt # 20 entries # item 0: BUTTON (0x04) enabled # bounds: x1=315 y1=191 x2=403 y2=212 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=210 y1=191 x2=298 y2=212 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=121 y1=12 x2=297 y2=28 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=121 y1=36 x2=201 y2=52 # text: "" # item 4: RESOURCE_CONTROL (0x07) enabled # bounds: x1=118 y1=60 x2=270 y2=79 # CNTL resource ID: 282 # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=121 y1=84 x2=201 y2=100 # text: "" # item 6: CHECKBOX (0x05) enabled # bounds: x1=211 y1=84 x2=401 y2=99 # text: "Limit Radius" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=121 y1=105 x2=201 y2=121 # text: "" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=121 y1=126 x2=201 y2=142 # text: "" # item 9: CHECKBOX (0x05) enabled # bounds: x1=211 y1=103 x2=409 y2=118 # text: "Scale Strength with Length" # item 10: EDIT_TEXT (0x10) enabled # bounds: x1=121 y1=147 x2=201 y2=163 # text: "" # item 11: EDIT_TEXT (0x10) enabled # bounds: x1=121 y1=168 x2=201 y2=184 # text: "" # item 12: TEXT (0x08) enabled # bounds: x1=5 y1=86 x2=90 y2=102 # text: "Min. Radius" # item 13: TEXT (0x08) enabled # bounds: x1=5 y1=129 x2=110 y2=145 # text: "Front Strength" # item 14: TEXT (0x08) enabled # bounds: x1=5 y1=107 x2=93 y2=123 # text: "Max. Radius" # item 15: TEXT (0x08) enabled # bounds: x1=5 y1=38 x2=57 y2=54 # text: "Length" # item 16: TEXT (0x08) enabled # bounds: x1=5 y1=14 x2=45 y2=30 # text: "Name" # item 17: TEXT (0x08) enabled # bounds: x1=5 y1=62 x2=71 y2=78 # text: "Function" # item 18: TEXT (0x08) enabled # bounds: x1=5 y1=150 x2=107 y2=166 # text: "Back Strength" # item 19: TEXT (0x08) enabled # bounds: x1=5 y1=171 x2=116 y2=187 # text: "Lateral Strength" DITL_295_R_PARTIKEL.txt # 21 entries # item 0: EDIT_TEXT (0x10) enabled # bounds: x1=56 y1=11 x2=232 y2=27 # text: "" # item 1: EDIT_TEXT (0x10) enabled # bounds: x1=147 y1=53 x2=227 y2=69 # text: "" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=147 y1=74 x2=227 y2=90 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=147 y1=95 x2=227 y2=111 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=254 y1=95 x2=334 y2=111 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=147 y1=116 x2=227 y2=132 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=254 y1=116 x2=334 y2=132 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=147 y1=137 x2=227 y2=153 # text: "" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=254 y1=137 x2=334 y2=153 # text: "" # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=147 y1=158 x2=227 y2=174 # text: "" # item 10: EDIT_TEXT (0x10) enabled # bounds: x1=254 y1=158 x2=334 y2=174 # text: "" # item 11: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=48 y2=30 # text: "Name" # item 12: TEXT (0x08) enabled # bounds: x1=8 y1=56 x2=128 y2=72 # text: "Birth Rate (Editor)" # item 13: TEXT (0x08) enabled # bounds: x1=8 y1=140 x2=128 y2=156 # text: "Speed" # item 14: TEXT (0x08) enabled # bounds: x1=8 y1=98 x2=92 y2=114 # text: "End Scaling" # item 15: TEXT (0x08) enabled # bounds: x1=8 y1=119 x2=106 y2=135 # text: "Lifetime" # item 16: TEXT (0x08) enabled # bounds: x1=8 y1=161 x2=114 y2=177 # text: "Rotation" # item 17: TEXT (0x08) enabled # bounds: x1=251 y1=76 x2=324 y2=92 # text: "Variation" # item 18: CHECKBOX (0x05) enabled # bounds: x1=8 y1=185 x2=210 y2=200 # text: "Tangential" # item 19: TEXT (0x08) enabled # bounds: x1=145 y1=33 x2=235 y2=49 # text: "per Second" # item 20: TEXT (0x08) enabled # bounds: x1=8 y1=77 x2=137 y2=93 # text: "Birth Rate (Rend.)" DITL_296_R_KONVERTTOFLAECHEN.txt # 4 entries # item 0: BUTTON (0x04) enabled # bounds: x1=193 y1=43 x2=281 y2=64 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=86 y1=43 x2=174 y2=64 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=89 y1=12 x2=175 y2=28 # text: "" # item 3: TEXT (0x08) enabled # bounds: x1=8 y1=15 x2=84 y2=31 # text: "Subdivisions" DITL_297_R_UPROFIL.txt # 12 entries # item 0: BUTTON (0x04) enabled # bounds: x1=164 y1=123 x2=252 y2=144 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=57 y1=123 x2=145 y2=144 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=58 y1=11 x2=194 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=58 y1=35 x2=144 y2=51 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=58 y1=56 x2=144 y2=72 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=58 y1=77 x2=144 y2=93 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=58 y1=98 x2=144 y2=114 # text: "" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=48 y2=30 # text: "Name" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=38 x2=48 y2=54 # text: "w" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=59 x2=48 y2=75 # text: "h" # item 10: TEXT (0x08) enabled # bounds: x1=8 y1=80 x2=48 y2=96 # text: "s" # item 11: TEXT (0x08) enabled # bounds: x1=8 y1=101 x2=48 y2=117 # text: "t" DITL_298_R_ZPROFIL.txt # 12 entries # item 0: BUTTON (0x04) enabled # bounds: x1=163 y1=127 x2=251 y2=148 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=55 y1=127 x2=143 y2=148 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=56 y1=12 x2=192 y2=28 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=56 y1=36 x2=142 y2=52 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=56 y1=57 x2=142 y2=73 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=56 y1=78 x2=142 y2=94 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=56 y1=99 x2=142 y2=115 # text: "" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=15 x2=48 y2=31 # text: "Name" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=39 x2=48 y2=55 # text: "w" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=60 x2=48 y2=76 # text: "h" # item 10: TEXT (0x08) enabled # bounds: x1=8 y1=81 x2=48 y2=97 # text: "s" # item 11: TEXT (0x08) enabled # bounds: x1=8 y1=102 x2=48 y2=118 # text: "t" DITL_299_R_HPROFIL.txt # 12 entries # item 0: BUTTON (0x04) enabled # bounds: x1=163 y1=126 x2=251 y2=147 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=56 y1=126 x2=144 y2=147 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=56 y1=12 x2=192 y2=28 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=56 y1=36 x2=142 y2=52 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=56 y1=57 x2=142 y2=73 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=56 y1=78 x2=142 y2=94 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=56 y1=99 x2=142 y2=115 # text: "" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=15 x2=48 y2=31 # text: "Name" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=39 x2=48 y2=55 # text: "b" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=60 x2=48 y2=76 # text: "h" # item 10: TEXT (0x08) enabled # bounds: x1=8 y1=81 x2=48 y2=97 # text: "s" # item 11: TEXT (0x08) enabled # bounds: x1=8 y1=102 x2=48 y2=118 # text: "t" DITL_300_R_AFORMEL.txt # 12 entries # item 0: BUTTON (0x04) enabled # bounds: x1=419 y1=131 x2=507 y2=152 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=323 y1=131 x2=411 y2=152 # text: "Cancel" # item 2: RESOURCE_CONTROL (0x07) enabled # bounds: x1=11 y1=28 x2=211 y2=47 # CNTL resource ID: 283 # item 3: RESOURCE_CONTROL (0x07) enabled # bounds: x1=225 y1=28 x2=425 y2=47 # CNTL resource ID: 284 # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=89 y1=59 x2=503 y2=75 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=89 y1=80 x2=503 y2=96 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=89 y1=101 x2=503 y2=117 # text: "" # item 7: TEXT (0x08) enabled # bounds: x1=225 y1=10 x2=415 y2=26 # text: "Variables are for:" # item 8: TEXT (0x08) enabled # bounds: x1=11 y1=10 x2=157 y2=26 # text: "Formula is for:" # item 9: TEXT (0x08) enabled # bounds: x1=11 y1=62 x2=85 y2=78 # text: "X(x,y,z,t) = " # item 10: TEXT (0x08) enabled # bounds: x1=11 y1=83 x2=85 y2=99 # text: "Y(x,y,z,t) = " # item 11: TEXT (0x08) enabled # bounds: x1=11 y1=104 x2=85 y2=120 # text: "Z(x,y,z,t) = " DITL_301_R_PART_ATTRAKTOR.txt # 13 entries # item 0: BUTTON (0x04) enabled # bounds: x1=159 y1=151 x2=247 y2=172 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=58 y1=151 x2=146 y2=172 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=71 y1=11 x2=247 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=71 y1=35 x2=151 y2=51 # text: "" # item 4: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=48 y2=30 # text: "Name" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=38 x2=67 y2=54 # text: "Strength" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=27 y1=79 x2=113 y2=95 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=27 y1=100 x2=113 y2=116 # text: "" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=27 y1=121 x2=113 y2=137 # text: "" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=82 x2=24 y2=98 # text: "X" # item 10: TEXT (0x08) enabled # bounds: x1=8 y1=103 x2=24 y2=119 # text: "Y" # item 11: TEXT (0x08) enabled # bounds: x1=8 y1=124 x2=24 y2=140 # text: "Z" # item 12: TEXT (0x08) enabled # bounds: x1=24 y1=59 x2=64 y2=75 # text: "Size" DITL_302_R_MOTIONBLUR.txt # 4 entries # item 0: BUTTON (0x04) enabled # bounds: x1=170 y1=39 x2=258 y2=60 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=70 y1=39 x2=158 y2=60 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=73 y1=11 x2=185 y2=27 # text: "" # item 3: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=67 y2=30 # text: "Strength" DITL_303_R_SHADOW.txt # 4 entries # item 0: BUTTON (0x04) enabled # bounds: x1=171 y1=54 x2=259 y2=75 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=63 y1=54 x2=151 y2=75 # text: "Cancel" # item 2: CHECKBOX (0x05) enabled # bounds: x1=8 y1=9 x2=119 y2=24 # text: "Cast Shadows" # item 3: CHECKBOX (0x05) enabled # bounds: x1=8 y1=30 x2=222 y2=45 # text: "Receive Shadows" DITL_304_R_MATERIALGLOW.txt # 39 entries # item 0: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=15 x2=232 y2=33 # CNTL resource ID: 285 # item 1: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=15 x2=296 y2=31 # text: "" # item 2: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=36 x2=232 y2=54 # CNTL resource ID: 286 # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=36 x2=296 y2=52 # text: "" # item 4: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=57 x2=232 y2=75 # CNTL resource ID: 287 # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=57 x2=296 y2=73 # text: "" # item 6: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=78 x2=232 y2=96 # CNTL resource ID: 288 # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=78 x2=296 y2=94 # text: "" # item 8: TEXT (0x08) enabled # bounds: x1=16 y1=80 x2=32 y2=96 # text: "S" # item 9: CUSTOM (0x00) enabled # bounds: x1=302 y1=12 x2=406 y2=76 # data: "" # item 10: TEXT (0x08) enabled # bounds: x1=16 y1=17 x2=32 y2=33 # text: "R" # item 11: TEXT (0x08) enabled # bounds: x1=16 y1=38 x2=32 y2=54 # text: "G" # item 12: TEXT (0x08) enabled # bounds: x1=16 y1=59 x2=32 y2=75 # text: "B" # item 13: RESOURCE_CONTROL (0x07) enabled # bounds: x1=8 y1=3 x2=416 y2=22 # CNTL resource ID: 184 # item 14: BUTTON (0x04) enabled # bounds: x1=302 y1=77 x2=406 y2=95 # text: "Colour..." # item 15: RESOURCE_CONTROL (0x07) enabled # bounds: x1=88 y1=151 x2=240 y2=170 # CNTL resource ID: 290 # item 16: EDIT_TEXT (0x10) enabled # bounds: x1=278 y1=162 x2=364 y2=178 # text: "" # item 17: EDIT_TEXT (0x10) enabled # bounds: x1=278 y1=183 x2=364 y2=199 # text: "" # item 18: EDIT_TEXT (0x10) enabled # bounds: x1=278 y1=204 x2=364 y2=220 # text: "" # item 19: EDIT_TEXT (0x10) enabled # bounds: x1=91 y1=176 x2=177 y2=192 # text: "" # item 20: TEXT (0x08) enabled # bounds: x1=12 y1=153 x2=69 y2=169 # text: "Decay" # item 21: TEXT (0x08) enabled # bounds: x1=256 y1=165 x2=272 y2=181 # text: "X" # item 22: TEXT (0x08) enabled # bounds: x1=12 y1=177 x2=83 y2=193 # text: "Brightness" # item 23: TEXT (0x08) enabled # bounds: x1=256 y1=186 x2=272 y2=202 # text: "Y" # item 24: TEXT (0x08) enabled # bounds: x1=256 y1=207 x2=272 y2=223 # text: "Z" # item 25: RESOURCE_CONTROL (0x07) enabled # bounds: x1=247 y1=146 x2=377 y2=165 # CNTL resource ID: 291 # item 26: CHECKBOX (0x05) enabled # bounds: x1=424 y1=107 x2=488 y2=122 # text: "Colour" # item 27: CHECKBOX (0x05) enabled # bounds: x1=424 y1=121 x2=540 y2=136 # text: "Luminance" # item 28: CHECKBOX (0x05) enabled # bounds: x1=424 y1=134 x2=532 y2=149 # text: "Transparency" # item 29: CHECKBOX (0x05) enabled # bounds: x1=424 y1=148 x2=536 y2=163 # text: "Reflection" # item 30: CHECKBOX (0x05) enabled # bounds: x1=424 y1=161 x2=528 y2=176 # text: "Environment" # item 31: CHECKBOX (0x05) enabled # bounds: x1=424 y1=175 x2=542 y2=190 # text: "Fog" # item 32: CHECKBOX (0x05) enabled # bounds: x1=424 y1=188 x2=512 y2=203 # text: "Bump" # item 33: CHECKBOX (0x05) enabled # bounds: x1=424 y1=202 x2=528 y2=217 # text: "Genlocking" # item 34: CHECKBOX (0x05) enabled # bounds: x1=424 y1=215 x2=512 y2=230 # text: "Highlight" # item 35: CHECKBOX (0x05) enabled # bounds: x1=424 y1=229 x2=548 y2=244 # text: "Highlight Colour" # item 36: CHECKBOX (0x05) enabled # bounds: x1=424 y1=242 x2=526 y2=257 # text: "Glow" # item 37: CHECKBOX (0x05) enabled # bounds: x1=424 y1=256 x2=536 y2=271 # text: "Displacement" # item 38: CUSTOM (0x00) enabled # bounds: x1=424 y1=9 x2=552 y2=99 # data: "" DITL_305_R_MATERIALDISPLACE.txt # 26 entries # item 0: TEXT (0x08) enabled # bounds: x1=12 y1=9 x2=72 y2=25 # text: "Strength" # item 1: RESOURCE_CONTROL (0x07) enabled # bounds: x1=74 y1=9 x2=274 y2=27 # CNTL resource ID: 292 # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=280 y1=9 x2=344 y2=25 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=133 y1=39 x2=197 y2=55 # text: "" # item 4: TEXT (0x08) enabled # bounds: x1=10 y1=42 x2=128 y2=58 # text: "Maximum Height" # item 5: BUTTON (0x04) enabled # bounds: x1=16 y1=123 x2=64 y2=141 # text: "File" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=70 y1=123 x2=296 y2=139 # text: "" # item 7: BUTTON (0x04) enabled # bounds: x1=302 y1=192 x2=406 y2=210 # text: "Edit..." # item 8: RESOURCE_CONTROL (0x07) enabled # bounds: x1=302 y1=213 x2=406 y2=232 # CNTL resource ID: 293 # item 9: CHECKBOX (0x05) enabled # bounds: x1=424 y1=107 x2=488 y2=122 # text: "Colour" # item 10: CHECKBOX (0x05) enabled # bounds: x1=424 y1=121 x2=540 y2=136 # text: "Luminance" # item 11: CHECKBOX (0x05) enabled # bounds: x1=424 y1=134 x2=532 y2=149 # text: "Transparency" # item 12: CHECKBOX (0x05) enabled # bounds: x1=424 y1=148 x2=536 y2=163 # text: "Reflection" # item 13: CHECKBOX (0x05) enabled # bounds: x1=424 y1=161 x2=524 y2=176 # text: "Environment" # item 14: CHECKBOX (0x05) enabled # bounds: x1=424 y1=175 x2=542 y2=190 # text: "Fog" # item 15: CHECKBOX (0x05) enabled # bounds: x1=424 y1=188 x2=512 y2=203 # text: "Bump" # item 16: CHECKBOX (0x05) enabled # bounds: x1=424 y1=202 x2=528 y2=217 # text: "Genlocking" # item 17: CHECKBOX (0x05) enabled # bounds: x1=424 y1=215 x2=512 y2=230 # text: "Highlight" # item 18: CHECKBOX (0x05) enabled # bounds: x1=424 y1=229 x2=549 y2=244 # text: "Highlight Colour" # item 19: CHECKBOX (0x05) enabled # bounds: x1=424 y1=242 x2=526 y2=257 # text: "Glow" # item 20: CHECKBOX (0x05) enabled # bounds: x1=424 y1=256 x2=536 y2=271 # text: "Displacement" # item 21: CUSTOM (0x00) enabled # bounds: x1=302 y1=120 x2=406 y2=191 # data: "" # item 22: RESOURCE_CONTROL (0x07) enabled # bounds: x1=8 y1=104 x2=416 y2=123 # CNTL resource ID: 185 # item 23: CUSTOM (0x00) enabled # bounds: x1=424 y1=9 x2=552 y2=99 # data: "" # item 24: TEXT (0x08) enabled # bounds: x1=209 y1=216 x2=299 y2=232 # text: "Interpolation" # item 25: TEXT (0x08) enabled # bounds: x1=300 y1=235 x2=406 y2=251 # text: "1280x1204x24" DITL_306_R_OKTAEDER.txt # 10 entries # item 0: BUTTON (0x04) enabled # bounds: x1=167 y1=107 x2=255 y2=128 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=59 y1=107 x2=147 y2=128 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=59 y1=12 x2=195 y2=28 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=59 y1=36 x2=145 y2=52 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=59 y1=57 x2=145 y2=73 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=59 y1=78 x2=145 y2=94 # text: "" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=15 x2=48 y2=31 # text: "Name" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=81 x2=26 y2=97 # text: "a" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=60 x2=26 y2=76 # text: "r" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=39 x2=26 y2=55 # text: "R" DITL_307_R_HEXAEDER.txt # 10 entries # item 0: BUTTON (0x04) enabled # bounds: x1=163 y1=107 x2=251 y2=128 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=56 y1=107 x2=144 y2=128 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=57 y1=12 x2=193 y2=28 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=57 y1=36 x2=143 y2=52 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=57 y1=57 x2=143 y2=73 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=57 y1=78 x2=143 y2=94 # text: "" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=15 x2=48 y2=31 # text: "Name" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=81 x2=26 y2=97 # text: "a" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=60 x2=26 y2=76 # text: "r" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=39 x2=26 y2=55 # text: "R" DITL_308_R_DODEKAEDER.txt # 10 entries # item 0: BUTTON (0x04) enabled # bounds: x1=164 y1=106 x2=252 y2=127 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=56 y1=106 x2=144 y2=127 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=58 y1=12 x2=194 y2=28 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=58 y1=36 x2=144 y2=52 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=58 y1=57 x2=144 y2=73 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=58 y1=78 x2=144 y2=94 # text: "" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=15 x2=48 y2=31 # text: "Name" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=81 x2=26 y2=97 # text: "a" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=60 x2=26 y2=76 # text: "r" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=39 x2=26 y2=55 # text: "R" DITL_309_R_IKOSAEDER.txt # 10 entries # item 0: BUTTON (0x04) enabled # bounds: x1=164 y1=107 x2=252 y2=128 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=57 y1=107 x2=145 y2=128 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=57 y1=12 x2=193 y2=28 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=57 y1=36 x2=143 y2=52 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=57 y1=57 x2=143 y2=73 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=57 y1=78 x2=143 y2=94 # text: "" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=15 x2=48 y2=31 # text: "Name" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=81 x2=26 y2=97 # text: "a" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=60 x2=26 y2=76 # text: "r" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=39 x2=26 y2=55 # text: "R" DITL_310_R_BATCH.txt # 12 entries # item 0: BUTTON (0x04) enabled # bounds: x1=352 y1=120 x2=440 y2=141 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=241 y1=120 x2=329 y2=141 # text: "Cancel" # item 2: BUTTON (0x04) enabled # bounds: x1=8 y1=11 x2=60 y2=29 # text: "Path 1" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=66 y1=11 x2=436 y2=27 # text: "" # item 4: BUTTON (0x04) enabled # bounds: x1=8 y1=32 x2=60 y2=50 # text: "Path 2" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=66 y1=32 x2=436 y2=48 # text: "" # item 6: BUTTON (0x04) enabled # bounds: x1=8 y1=53 x2=60 y2=71 # text: "Path 3" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=66 y1=53 x2=436 y2=69 # text: "" # item 8: BUTTON (0x04) enabled # bounds: x1=8 y1=74 x2=60 y2=90 # text: "Path 4" # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=66 y1=74 x2=436 y2=90 # text: "" # item 10: BUTTON (0x04) enabled # bounds: x1=8 y1=95 x2=60 y2=113 # text: "Path 5" # item 11: EDIT_TEXT (0x10) enabled # bounds: x1=66 y1=95 x2=436 y2=111 # text: "" DITL_311_R_UV.txt # 4 entries # item 0: BUTTON (0x04) enabled # bounds: x1=139 y1=62 x2=227 y2=83 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=27 y1=62 x2=115 y2=83 # text: "Cancel" # item 2: CHECKBOX (0x05) enabled # bounds: x1=8 y1=11 x2=102 y2=26 # text: "X Cyclic" # item 3: CHECKBOX (0x05) enabled # bounds: x1=8 y1=34 x2=102 y2=49 # text: "Y Cyclic" DITL_312_R_TANEDIT.txt # 23 entries # item 0: BUTTON (0x04) enabled # bounds: x1=279 y1=107 x2=367 y2=128 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=169 y1=107 x2=257 y2=128 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=28 y1=32 x2=116 y2=48 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=28 y1=53 x2=116 y2=69 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=28 y1=74 x2=116 y2=90 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=144 y1=32 x2=232 y2=48 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=144 y1=53 x2=232 y2=69 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=144 y1=74 x2=232 y2=90 # text: "" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=260 y1=32 x2=348 y2=48 # text: "" # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=260 y1=53 x2=348 y2=69 # text: "" # item 10: EDIT_TEXT (0x10) enabled # bounds: x1=260 y1=74 x2=348 y2=90 # text: "" # item 11: TEXT (0x08) enabled # bounds: x1=8 y1=35 x2=24 y2=51 # text: "X" # item 12: TEXT (0x08) enabled # bounds: x1=8 y1=56 x2=24 y2=72 # text: "Y" # item 13: TEXT (0x08) enabled # bounds: x1=8 y1=77 x2=24 y2=93 # text: "Z" # item 14: TEXT (0x08) enabled # bounds: x1=124 y1=35 x2=140 y2=51 # text: "X" # item 15: TEXT (0x08) enabled # bounds: x1=124 y1=56 x2=140 y2=72 # text: "Y" # item 16: TEXT (0x08) enabled # bounds: x1=124 y1=77 x2=140 y2=93 # text: "Z" # item 17: TEXT (0x08) enabled # bounds: x1=240 y1=35 x2=256 y2=51 # text: "X" # item 18: TEXT (0x08) enabled # bounds: x1=240 y1=56 x2=256 y2=72 # text: "Y" # item 19: TEXT (0x08) enabled # bounds: x1=240 y1=77 x2=256 y2=93 # text: "Z" # item 20: TEXT (0x08) enabled # bounds: x1=26 y1=12 x2=66 y2=28 # text: "Value" # item 21: TEXT (0x08) enabled # bounds: x1=142 y1=12 x2=238 y2=28 # text: "Left Tangent" # item 22: TEXT (0x08) enabled # bounds: x1=258 y1=12 x2=372 y2=28 # text: "Right Tangent" DITL_313_R_FLAECHENKUGEL.txt # 8 entries # item 0: BUTTON (0x04) enabled # bounds: x1=181 y1=87 x2=269 y2=108 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=76 y1=87 x2=164 y2=108 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=79 y1=10 x2=215 y2=26 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=79 y1=34 x2=165 y2=50 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=79 y1=55 x2=165 y2=71 # text: "" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=13 x2=48 y2=29 # text: "Name" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=37 x2=54 y2=53 # text: "Radius" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=58 x2=72 y2=76 # text: "Segments" DITL_314_R_BROWSE_INFO.txt # 15 entries # item 0: BUTTON (0x04) enabled # bounds: x1=315 y1=159 x2=403 y2=180 # text: "OK" # item 1: TEXT (0x08) enabled # bounds: x1=8 y1=11 x2=52 y2=27 # text: "Name:" # item 2: TEXT (0x08) enabled # bounds: x1=8 y1=65 x2=104 y2=81 # text: "X-Resolution:" # item 3: TEXT (0x08) enabled # bounds: x1=123 y1=65 x2=395 y2=81 # text: "320" # item 4: TEXT (0x08) enabled # bounds: x1=8 y1=83 x2=101 y2=99 # text: "Y-Resolution:" # item 5: TEXT (0x08) enabled # bounds: x1=123 y1=83 x2=403 y2=99 # text: "320" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=101 x2=110 y2=117 # text: "Bits per Pixel:" # item 7: TEXT (0x08) enabled # bounds: x1=123 y1=101 x2=395 y2=117 # text: "320" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=119 x2=121 y2=135 # text: "Memory:" # item 9: TEXT (0x08) enabled # bounds: x1=123 y1=119 x2=403 y2=135 # text: "320" # item 10: TEXT (0x08) enabled # bounds: x1=8 y1=137 x2=96 y2=153 # text: "File Size:" # item 11: TEXT (0x08) enabled # bounds: x1=123 y1=137 x2=395 y2=153 # text: "320" # item 12: TEXT (0x08) enabled # bounds: x1=60 y1=11 x2=370 y2=27 # text: "asdgföalkhdsgölkahsdgölkahsdölgkhaölrkehöakrhgölkahröglkharölkgölakrhgöl/| kahrgöklh" # item 13: TEXT (0x08) enabled # bounds: x1=8 y1=47 x2=96 y2=63 # text: "File Type:" # item 14: TEXT (0x08) enabled # bounds: x1=123 y1=47 x2=395 y2=63 # text: "320" DITL_315_R_BROWSE_SEARCH.txt # 10 entries # item 0: BUTTON (0x04) enabled # bounds: x1=235 y1=103 x2=323 y2=124 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=127 y1=103 x2=215 y2=124 # text: "Cancel" # item 2: CHECKBOX (0x05) enabled # bounds: x1=8 y1=13 x2=78 y2=28 # text: "Name" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=128 y1=12 x2=296 y2=28 # text: "" # item 4: CHECKBOX (0x05) enabled # bounds: x1=8 y1=34 x2=76 y2=49 # text: "Width" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=128 y1=33 x2=214 y2=49 # text: "" # item 6: CHECKBOX (0x05) enabled # bounds: x1=8 y1=55 x2=82 y2=70 # text: "Height" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=128 y1=54 x2=214 y2=70 # text: "" # item 8: CHECKBOX (0x05) enabled # bounds: x1=8 y1=76 x2=125 y2=91 # text: "Bits pro Pixel" # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=128 y1=75 x2=214 y2=91 # text: "" DITL_316_R_BROWSEPREF.txt # 11 entries # item 0: EDIT_TEXT (0x10) enabled # bounds: x1=27 y1=26 x2=113 y2=42 # text: "" # item 1: EDIT_TEXT (0x10) enabled # bounds: x1=27 y1=47 x2=113 y2=63 # text: "" # item 2: CHECKBOX (0x85) disabled # bounds: x1=8 y1=71 x2=206 y2=86 # text: "Show Full Path" # item 3: CHECKBOX (0x05) enabled # bounds: x1=8 y1=89 x2=248 y2=104 # text: "Recurse Folders" # item 4: CHECKBOX (0x05) enabled # bounds: x1=8 y1=107 x2=92 y2=122 # text: "Pictures" # item 5: CHECKBOX (0x05) enabled # bounds: x1=8 y1=125 x2=86 y2=140 # text: "Movies" # item 6: CHECKBOX (0x05) enabled # bounds: x1=8 y1=143 x2=88 y2=158 # text: "Scenes" # item 7: RESOURCE_CONTROL (0x07) enabled # bounds: x1=102 y1=141 x2=220 y2=160 # CNTL resource ID: 295 # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=29 x2=24 y2=45 # text: "X" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=50 x2=24 y2=66 # text: "Y" # item 10: TEXT (0x08) enabled # bounds: x1=26 y1=6 x2=129 y2=22 # text: "Thumbnail Size" DITL_317_R_BRO_MANAGER.txt # 0 entries DITL_318_R_UEB_MANAGER.txt # 0 entries DITL_319_R_UTANEDIT.txt # 6 entries # item 0: BUTTON (0x04) enabled # bounds: x1=150 y1=63 x2=238 y2=84 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=40 y1=63 x2=128 y2=84 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=26 y1=11 x2=98 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=26 y1=32 x2=98 y2=48 # text: "" # item 4: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=18 y2=30 # text: "t" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=35 x2=20 y2=51 # text: "s" DITL_320_R_BEZIER.txt # 19 entries # item 0: BUTTON (0x04) enabled # bounds: x1=335 y1=154 x2=423 y2=175 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=223 y1=154 x2=311 y2=175 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=56 y1=11 x2=232 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=92 y1=57 x2=172 y2=73 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=92 y1=78 x2=172 y2=94 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=92 y1=99 x2=172 y2=115 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=221 y1=57 x2=301 y2=73 # text: "" # item 7: CHECKBOX (0x05) enabled # bounds: x1=313 y1=58 x2=423 y2=73 # text: "Closed" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=221 y1=78 x2=301 y2=94 # text: "" # item 9: CHECKBOX (0x05) enabled # bounds: x1=313 y1=79 x2=423 y2=94 # text: "Closed" # item 10: CHECKBOX (0x05) enabled # bounds: x1=8 y1=134 x2=190 y2=149 # text: "Display Isobaths" # item 11: TEXT (0x08) enabled # bounds: x1=13 y1=102 x2=89 y2=118 # text: "Raytracing" # item 12: TEXT (0x08) enabled # bounds: x1=13 y1=81 x2=71 y2=97 # text: "Shading" # item 13: RESOURCE_CONTROL (0x07) enabled # bounds: x1=8 y1=39 x2=182 y2=58 # CNTL resource ID: 296 # item 14: TEXT (0x08) enabled # bounds: x1=13 y1=60 x2=85 y2=76 # text: "Isobaths" # item 15: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=48 y2=30 # text: "Name" # item 16: RESOURCE_CONTROL (0x07) enabled # bounds: x1=192 y1=39 x2=424 y2=58 # CNTL resource ID: 297 # item 17: TEXT (0x08) enabled # bounds: x1=200 y1=60 x2=216 y2=76 # text: "X" # item 18: TEXT (0x08) enabled # bounds: x1=200 y1=81 x2=216 y2=97 # text: "Y" DITL_321_R_PRASTER.txt # 8 entries # item 0: BUTTON (0x04) enabled # bounds: x1=139 y1=83 x2=227 y2=104 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=28 y1=83 x2=116 y2=104 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=28 y1=12 x2=114 y2=28 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=28 y1=33 x2=114 y2=49 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=28 y1=54 x2=114 y2=70 # text: "" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=15 x2=18 y2=31 # text: "X" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=36 x2=20 y2=52 # text: "Y" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=57 x2=18 y2=73 # text: "Z" DITL_322_R_ANIMSCALE.txt # 4 entries # item 0: BUTTON (0x04) enabled # bounds: x1=208 y1=40 x2=296 y2=61 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=101 y1=40 x2=189 y2=61 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=65 y1=9 x2=151 y2=25 # text: "" # item 3: TEXT (0x08) enabled # bounds: x1=10 y1=12 x2=56 y2=28 # text: "Factor" DITL_323_R_KAROSHADER2D.txt # 10 entries # item 0: BUTTON (0x04) enabled # bounds: x1=195 y1=71 x2=283 y2=92 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=87 y1=71 x2=175 y2=92 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=28 y1=13 x2=108 y2=29 # text: "" # item 3: BUTTON (0x04) enabled # bounds: x1=119 y1=11 x2=187 y2=32 # text: "Colour 1" # item 4: CUSTOM (0x00) enabled # bounds: x1=195 y1=11 x2=275 y2=32 # data: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=28 y1=41 x2=108 y2=57 # text: "" # item 6: BUTTON (0x04) enabled # bounds: x1=119 y1=39 x2=187 y2=60 # text: "Colour 2" # item 7: CUSTOM (0x00) enabled # bounds: x1=195 y1=39 x2=275 y2=60 # data: "" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=16 x2=24 y2=32 # text: "X" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=44 x2=24 y2=60 # text: "Y" DITL_324_R_RAYOPTIONS.txt # 14 entries # item 0: CHECKBOX (0x05) enabled # bounds: x1=8 y1=12 x2=155 y2=27 # text: "Active Object Only" # item 1: CHECKBOX (0x05) enabled # bounds: x1=8 y1=30 x2=104 y2=45 # text: "Textures" # item 2: CHECKBOX (0x05) enabled # bounds: x1=8 y1=48 x2=132 y2=63 # text: "Auto Light" # item 3: CHECKBOX (0x05) enabled # bounds: x1=8 y1=96 x2=144 y2=111 # text: "Black Edges" # item 4: CHECKBOX (0x05) enabled # bounds: x1=8 y1=114 x2=160 y2=129 # text: "No Light" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=303 y1=12 x2=375 y2=28 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=303 y1=33 x2=375 y2=49 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=303 y1=54 x2=375 y2=70 # text: "" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=303 y1=75 x2=375 y2=91 # text: "" # item 9: TEXT (0x08) enabled # bounds: x1=205 y1=15 x2=247 y2=31 # text: "Voxel" # item 10: TEXT (0x08) enabled # bounds: x1=205 y1=36 x2=280 y2=52 # text: "Ray Depth" # item 11: TEXT (0x08) enabled # bounds: x1=205 y1=57 x2=296 y2=73 # text: "Shadow Depth" # item 12: TEXT (0x08) enabled # bounds: x1=205 y1=78 x2=290 y2=94 # text: "Threshold" # item 13: TEXT (0x08) enabled # bounds: x1=8 y1=78 x2=139 y2=94 # text: "Surface Mode" DITL_325_R_RAYEFFECTS.txt # 12 entries # item 0: CHECKBOX (0x05) enabled # bounds: x1=8 y1=8 x2=144 y2=23 # text: "Depth Of Field" # item 1: CHECKBOX (0x05) enabled # bounds: x1=8 y1=28 x2=128 y2=43 # text: "Lens Effects" # item 2: CHECKBOX (0x05) enabled # bounds: x1=8 y1=49 x2=170 y2=64 # text: "Scene - Motion Blur" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=265 y1=47 x2=337 y2=63 # text: "" # item 4: CHECKBOX (0x05) enabled # bounds: x1=8 y1=69 x2=164 y2=84 # text: "Object - Motion Blur" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=265 y1=68 x2=337 y2=84 # text: "" # item 6: RESOURCE_CONTROL (0x07) enabled # bounds: x1=52 y1=98 x2=184 y2=117 # CNTL resource ID: 298 # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=265 y1=100 x2=337 y2=116 # text: "" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=101 x2=46 y2=117 # text: "Filter" # item 9: TEXT (0x08) enabled # bounds: x1=191 y1=101 x2=259 y2=117 # text: "Strength" # item 10: TEXT (0x08) enabled # bounds: x1=191 y1=69 x2=258 y2=85 # text: "Strength" # item 11: TEXT (0x08) enabled # bounds: x1=191 y1=49 x2=250 y2=65 # text: "Number" DITL_326_R_RAYSAVE.txt # 14 entries # item 0: RESOURCE_CONTROL (0x07) enabled # bounds: x1=106 y1=3 x2=242 y2=22 # CNTL resource ID: 299 # item 1: RESOURCE_CONTROL (0x07) enabled # bounds: x1=106 y1=24 x2=242 y2=43 # CNTL resource ID: 300 # item 2: RESOURCE_CONTROL (0x07) enabled # bounds: x1=106 y1=45 x2=242 y2=64 # CNTL resource ID: 301 # item 3: RESOURCE_CONTROL (0x07) enabled # bounds: x1=106 y1=66 x2=242 y2=85 # CNTL resource ID: 302 # item 4: RESOURCE_CONTROL (0x07) enabled # bounds: x1=106 y1=87 x2=242 y2=106 # CNTL resource ID: 303 # item 5: BUTTON (0x04) enabled # bounds: x1=4 y1=114 x2=66 y2=132 # text: "Path..." # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=72 y1=114 x2=410 y2=130 # text: "" # item 7: BUTTON (0x04) enabled # bounds: x1=4 y1=141 x2=66 y2=159 # text: "Extern..." # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=72 y1=141 x2=410 y2=157 # text: "" # item 9: TEXT (0x08) enabled # bounds: x1=4 y1=6 x2=52 y2=22 # text: "Format" # item 10: TEXT (0x08) enabled # bounds: x1=4 y1=27 x2=71 y2=43 # text: "Bit Depth" # item 11: TEXT (0x08) enabled # bounds: x1=4 y1=48 x2=104 y2=64 # text: "Alpha Channel" # item 12: TEXT (0x08) enabled # bounds: x1=4 y1=69 x2=102 y2=85 # text: "Depth Channel" # item 13: TEXT (0x08) enabled # bounds: x1=4 y1=90 x2=92 y2=108 # text: "Name Format" DITL_327_R_OPTIONS.txt # 13 entries # item 0: BUTTON (0x04) enabled # bounds: x1=213 y1=120 x2=301 y2=141 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=110 y1=120 x2=198 y2=141 # text: "Cancel" # item 2: CHECKBOX (0x05) enabled # bounds: x1=9 y1=7 x2=147 y2=22 # text: "Backface Culling" # item 3: CHECKBOX (0x05) enabled # bounds: x1=9 y1=25 x2=157 y2=40 # text: "Show Normals" # item 4: CHECKBOX (0x05) enabled # bounds: x1=9 y1=43 x2=161 y2=58 # text: "Show All Axes" # item 5: CHECKBOX (0x05) enabled # bounds: x1=9 y1=61 x2=161 y2=76 # text: "Show Path" # item 6: CHECKBOX (0x05) enabled # bounds: x1=9 y1=79 x2=153 y2=94 # text: "Animation Effects" # item 7: CHECKBOX (0x05) enabled # bounds: x1=9 y1=97 x2=135 y2=112 # text: "Back Picture" # item 8: CHECKBOX (0x05) enabled # bounds: x1=178 y1=26 x2=297 y2=41 # text: "XY-Axis (Front)" # item 9: CHECKBOX (0x05) enabled # bounds: x1=178 y1=44 x2=296 y2=59 # text: "XZ-Axis (Top)" # item 10: CHECKBOX (0x05) enabled # bounds: x1=178 y1=62 x2=291 y2=77 # text: "ZY-Axis (Side)" # item 11: CHECKBOX (0x05) enabled # bounds: x1=178 y1=80 x2=280 y2=95 # text: "3D-View" # item 12: RESOURCE_CONTROL (0x07) enabled # bounds: x1=166 y1=8 x2=298 y2=27 # CNTL resource ID: 304 DITL_328_R_MARBLESHADER2D.txt # 14 entries # item 0: BUTTON (0x04) enabled # bounds: x1=248 y1=118 x2=336 y2=139 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=147 y1=118 x2=235 y2=139 # text: "Cancel" # item 2: BUTTON (0x04) enabled # bounds: x1=7 y1=7 x2=75 y2=28 # text: "Colour 1" # item 3: CUSTOM (0x00) enabled # bounds: x1=79 y1=7 x2=159 y2=28 # data: "" # item 4: BUTTON (0x04) enabled # bounds: x1=7 y1=31 x2=75 y2=52 # text: "Colour 2" # item 5: CUSTOM (0x00) enabled # bounds: x1=79 y1=31 x2=159 y2=52 # data: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=254 y1=9 x2=334 y2=25 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=254 y1=33 x2=334 y2=49 # text: "" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=79 y1=64 x2=159 y2=80 # text: "" # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=79 y1=88 x2=159 y2=104 # text: "" # item 10: TEXT (0x08) enabled # bounds: x1=7 y1=67 x2=69 y2=83 # text: "Turb X" # item 11: TEXT (0x08) enabled # bounds: x1=7 y1=91 x2=67 y2=107 # text: "Turb Y" # item 12: TEXT (0x08) enabled # bounds: x1=179 y1=12 x2=247 y2=28 # text: "Amplitude" # item 13: TEXT (0x08) enabled # bounds: x1=179 y1=36 x2=239 y2=52 # text: "Offset" DITL_329_R_CLOUDSHADER2D.txt # 14 entries # item 0: BUTTON (0x04) enabled # bounds: x1=255 y1=118 x2=343 y2=139 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=148 y1=118 x2=236 y2=139 # text: "Cancel" # item 2: BUTTON (0x04) enabled # bounds: x1=9 y1=7 x2=77 y2=28 # text: "Colour 1" # item 3: CUSTOM (0x00) enabled # bounds: x1=81 y1=7 x2=161 y2=28 # data: "" # item 4: TEXT (0x08) enabled # bounds: x1=182 y1=13 x2=249 y2=29 # text: "Amplitude" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=257 y1=10 x2=337 y2=26 # text: "" # item 6: BUTTON (0x04) enabled # bounds: x1=9 y1=31 x2=77 y2=52 # text: "Colour 2" # item 7: CUSTOM (0x00) enabled # bounds: x1=81 y1=31 x2=161 y2=52 # data: "" # item 8: TEXT (0x08) enabled # bounds: x1=182 y1=37 x2=242 y2=53 # text: "Offset" # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=257 y1=34 x2=337 y2=50 # text: "" # item 10: EDIT_TEXT (0x10) enabled # bounds: x1=84 y1=64 x2=164 y2=80 # text: "" # item 11: EDIT_TEXT (0x10) enabled # bounds: x1=84 y1=88 x2=164 y2=104 # text: "" # item 12: TEXT (0x08) enabled # bounds: x1=9 y1=67 x2=71 y2=83 # text: "Turb X" # item 13: TEXT (0x08) enabled # bounds: x1=9 y1=91 x2=69 y2=107 # text: "Turb Y" DITL_330_R_FIRESHADER2D.txt # 6 entries # item 0: BUTTON (0x04) enabled # bounds: x1=190 y1=59 x2=278 y2=80 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=85 y1=59 x2=173 y2=80 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=88 y1=9 x2=168 y2=25 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=88 y1=30 x2=168 y2=46 # text: "" # item 4: TEXT (0x08) enabled # bounds: x1=8 y1=33 x2=79 y2=49 # text: "Turbulence" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=12 x2=83 y2=28 # text: "Frequency" DITL_331_R_EINGABE.txt # 22 entries # item 0: BUTTON (0x04) enabled # bounds: x1=477 y1=133 x2=565 y2=154 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=369 y1=133 x2=457 y2=154 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=185 y1=10 x2=265 y2=26 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=185 y1=31 x2=265 y2=47 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=185 y1=52 x2=265 y2=68 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=185 y1=73 x2=265 y2=89 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=185 y1=94 x2=265 y2=110 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=482 y1=10 x2=562 y2=26 # text: "" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=482 y1=31 x2=562 y2=47 # text: "" # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=482 y1=52 x2=562 y2=68 # text: "" # item 10: EDIT_TEXT (0x10) enabled # bounds: x1=482 y1=73 x2=562 y2=89 # text: "" # item 11: EDIT_TEXT (0x10) enabled # bounds: x1=482 y1=94 x2=562 y2=110 # text: "" # item 12: TEXT (0x08) enabled # bounds: x1=10 y1=10 x2=180 y2=26 # text: "Text1" # item 13: TEXT (0x08) enabled # bounds: x1=10 y1=31 x2=180 y2=47 # text: "Text1" # item 14: TEXT (0x08) enabled # bounds: x1=10 y1=73 x2=180 y2=89 # text: "Text1" # item 15: TEXT (0x08) enabled # bounds: x1=10 y1=94 x2=180 y2=110 # text: "Text1" # item 16: TEXT (0x08) enabled # bounds: x1=299 y1=10 x2=469 y2=26 # text: "Text1" # item 17: TEXT (0x08) enabled # bounds: x1=299 y1=31 x2=469 y2=47 # text: "Text1" # item 18: TEXT (0x08) enabled # bounds: x1=299 y1=52 x2=469 y2=68 # text: "Text1" # item 19: TEXT (0x08) enabled # bounds: x1=299 y1=73 x2=469 y2=89 # text: "Text1" # item 20: TEXT (0x08) enabled # bounds: x1=299 y1=94 x2=469 y2=110 # text: "Text1" # item 21: TEXT (0x08) enabled # bounds: x1=10 y1=52 x2=180 y2=68 # text: "Text1" DITL_332_R_LINSENEFFEKTE.txt # 17 entries # item 0: RESOURCE_CONTROL (0x07) enabled # bounds: x1=72 y1=7 x2=242 y2=26 # CNTL resource ID: 305 # item 1: EDIT_TEXT (0x10) enabled # bounds: x1=268 y1=7 x2=316 y2=23 # text: "" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=356 y1=7 x2=404 y2=23 # text: "" # item 3: RESOURCE_CONTROL (0x07) enabled # bounds: x1=72 y1=28 x2=242 y2=47 # CNTL resource ID: 306 # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=268 y1=28 x2=316 y2=44 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=356 y1=28 x2=404 y2=44 # text: "" # item 6: CHECKBOX (0x05) enabled # bounds: x1=8 y1=88 x2=202 y2=103 # text: "Fade If Near Border" # item 7: CHECKBOX (0x05) enabled # bounds: x1=8 y1=106 x2=208 y2=121 # text: "Fade If Behind Objects" # item 8: CHECKBOX (0x05) enabled # bounds: x1=8 y1=124 x2=212 y2=139 # text: "Fade If Approaching Object" # item 9: CHECKBOX (0x05) enabled # bounds: x1=8 y1=142 x2=210 y2=158 # text: "Use Light Parameters" # item 10: CUSTOM (0x00) enabled # bounds: x1=249 y1=59 x2=430 y2=217 # data: "" # item 11: TEXT (0x08) enabled # bounds: x1=8 y1=10 x2=56 y2=26 # text: "Glow" # item 12: TEXT (0x08) enabled # bounds: x1=8 y1=31 x2=68 y2=48 # text: "Reflexes" # item 13: TEXT (0x08) enabled # bounds: x1=248 y1=10 x2=264 y2=26 # text: "S" # item 14: TEXT (0x08) enabled # bounds: x1=328 y1=10 x2=348 y2=26 # text: "R" # item 15: TEXT (0x08) enabled # bounds: x1=248 y1=31 x2=264 y2=47 # text: "S" # item 16: TEXT (0x08) enabled # bounds: x1=328 y1=31 x2=348 y2=47 # text: "R" DITL_333_R_STREAKEDITOR.txt # 14 entries # item 0: BUTTON (0x04) enabled # bounds: x1=444 y1=198 x2=532 y2=219 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=337 y1=198 x2=425 y2=219 # text: "Cancel" # item 2: RESOURCE_CONTROL (0x07) enabled # bounds: x1=8 y1=22 x2=306 y2=40 # CNTL resource ID: 307 # item 3: RESOURCE_CONTROL (0x07) enabled # bounds: x1=8 y1=58 x2=306 y2=76 # CNTL resource ID: 308 # item 4: RESOURCE_CONTROL (0x07) enabled # bounds: x1=8 y1=93 x2=306 y2=111 # CNTL resource ID: 309 # item 5: RESOURCE_CONTROL (0x07) enabled # bounds: x1=8 y1=127 x2=306 y2=145 # CNTL resource ID: 310 # item 6: CHECKBOX (0x05) enabled # bounds: x1=8 y1=157 x2=172 y2=172 # text: "Random Distribution" # item 7: CHECKBOX (0x05) enabled # bounds: x1=8 y1=174 x2=180 y2=189 # text: "Random Beam Length" # item 8: CHECKBOX (0x05) enabled # bounds: x1=8 y1=190 x2=110 y2=205 # text: "Star Like" # item 9: TEXT (0x08) enabled # bounds: x1=12 y1=6 x2=294 y2=22 # text: "Thickness" # item 10: TEXT (0x08) enabled # bounds: x1=12 y1=42 x2=290 y2=58 # text: "Beams" # item 11: CUSTOM (0x00) enabled # bounds: x1=310 y1=12 x2=532 y2=187 # data: "" # item 12: TEXT (0x08) enabled # bounds: x1=12 y1=111 x2=296 y2=127 # text: "Width" # item 13: TEXT (0x08) enabled # bounds: x1=12 y1=77 x2=296 y2=93 # text: "Breaks" DITL_334_R_LINSENEDITOR.txt # 14 entries # item 0: RESOURCE_CONTROL (0x07) enabled # bounds: x1=7 y1=22 x2=377 y2=40 # CNTL resource ID: 311 # item 1: BUTTON (0x04) enabled # bounds: x1=387 y1=22 x2=411 y2=40 # text: "+" # item 2: BUTTON (0x04) enabled # bounds: x1=413 y1=22 x2=437 y2=40 # text: "-" # item 3: RESOURCE_CONTROL (0x07) enabled # bounds: x1=7 y1=59 x2=437 y2=77 # CNTL resource ID: 312 # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=57 y1=95 x2=127 y2=111 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=57 y1=116 x2=127 y2=132 # text: "" # item 6: CUSTOM (0x00) enabled # bounds: x1=54 y1=136 x2=130 y2=158 # data: "" # item 7: BUTTON (0x04) enabled # bounds: x1=57 y1=159 x2=127 y2=180 # text: "Colour..." # item 8: CUSTOM (0x00) enabled # bounds: x1=133 y1=92 x2=228 y2=181 # data: "" # item 9: CUSTOM (0x00) enabled # bounds: x1=233 y1=92 x2=440 y2=260 # data: "" # item 10: TEXT (0x08) enabled # bounds: x1=11 y1=6 x2=451 y2=22 # text: "Element Number:" # item 11: TEXT (0x08) enabled # bounds: x1=11 y1=43 x2=299 y2=59 # text: "Lens Type :" # item 12: TEXT (0x08) enabled # bounds: x1=9 y1=119 x2=51 y2=135 # text: "Size" # item 13: TEXT (0x08) enabled # bounds: x1=9 y1=98 x2=39 y2=114 # text: "Pos." DITL_335_R_LINSENGLUEHEN.txt # 32 entries # item 0: RESOURCE_CONTROL (0x07) enabled # bounds: x1=66 y1=7 x2=222 y2=26 # CNTL resource ID: 313 # item 1: RESOURCE_CONTROL (0x07) enabled # bounds: x1=66 y1=28 x2=222 y2=47 # CNTL resource ID: 314 # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=69 y1=52 x2=139 y2=68 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=69 y1=76 x2=139 y2=92 # text: "" # item 4: CUSTOM (0x00) enabled # bounds: x1=145 y1=49 x2=221 y2=70 # data: "" # item 5: BUTTON (0x04) enabled # bounds: x1=145 y1=75 x2=221 y2=96 # text: "Colour..." # item 6: RESOURCE_CONTROL (0x07) enabled # bounds: x1=66 y1=113 x2=222 y2=132 # CNTL resource ID: 315 # item 7: RESOURCE_CONTROL (0x07) enabled # bounds: x1=66 y1=134 x2=222 y2=153 # CNTL resource ID: 316 # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=69 y1=158 x2=139 y2=174 # text: "" # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=69 y1=182 x2=139 y2=198 # text: "" # item 10: EDIT_TEXT (0x10) enabled # bounds: x1=69 y1=206 x2=139 y2=222 # text: "" # item 11: CUSTOM (0x00) enabled # bounds: x1=145 y1=155 x2=221 y2=177 # data: "" # item 12: BUTTON (0x04) enabled # bounds: x1=145 y1=181 x2=221 y2=202 # text: "Colour..." # item 13: BUTTON (0x04) enabled # bounds: x1=145 y1=205 x2=221 y2=226 # text: "Edit..." # item 14: RESOURCE_CONTROL (0x07) enabled # bounds: x1=291 y1=7 x2=447 y2=26 # CNTL resource ID: 317 # item 15: EDIT_TEXT (0x10) enabled # bounds: x1=294 y1=31 x2=364 y2=47 # text: "" # item 16: EDIT_TEXT (0x10) enabled # bounds: x1=294 y1=55 x2=364 y2=71 # text: "" # item 17: CUSTOM (0x00) enabled # bounds: x1=369 y1=28 x2=446 y2=50 # data: "" # item 18: BUTTON (0x04) enabled # bounds: x1=370 y1=54 x2=447 y2=75 # text: "Colour..." # item 19: CUSTOM (0x00) enabled # bounds: x1=228 y1=88 x2=448 y2=260 # data: "" # item 20: TEXT (0x08) enabled # bounds: x1=6 y1=55 x2=46 y2=71 # text: "Size" # item 21: TEXT (0x08) enabled # bounds: x1=6 y1=79 x2=26 y2=95 # text: "R" # item 22: TEXT (0x08) enabled # bounds: x1=6 y1=10 x2=54 y2=26 # text: "Glow" # item 23: TEXT (0x08) enabled # bounds: x1=242 y1=10 x2=274 y2=26 # text: "Ring" # item 24: TEXT (0x08) enabled # bounds: x1=242 y1=34 x2=282 y2=50 # text: "Size" # item 25: TEXT (0x08) enabled # bounds: x1=242 y1=56 x2=262 y2=72 # text: "R" # item 26: TEXT (0x08) enabled # bounds: x1=6 y1=116 x2=64 y2=132 # text: "Beams" # item 27: TEXT (0x08) enabled # bounds: x1=6 y1=161 x2=46 y2=177 # text: "Size" # item 28: TEXT (0x08) enabled # bounds: x1=6 y1=185 x2=26 y2=201 # text: "R" # item 29: TEXT (0x08) enabled # bounds: x1=6 y1=209 x2=52 y2=225 # text: "Angle" # item 30: TEXT (0x08) enabled # bounds: x1=6 y1=31 x2=41 y2=47 # text: "Type" # item 31: TEXT (0x08) enabled # bounds: x1=6 y1=137 x2=39 y2=153 # text: "Type" DITL_336_R_VORFILTER2.txt # 13 entries # item 0: EDIT_TEXT (0x10) enabled # bounds: x1=183 y1=64 x2=263 y2=80 # text: "" # item 1: CHECKBOX (0x05) enabled # bounds: x1=20 y1=46 x2=172 y2=61 # text: "Create Textures" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=70 y1=20 x2=150 y2=36 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=96 y1=124 x2=176 y2=140 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=96 y1=145 x2=176 y2=161 # text: "" # item 5: TEXT (0x08) enabled # bounds: x1=32 y1=127 x2=78 y2=143 # text: "Sphere" # item 6: TEXT (0x08) enabled # bounds: x1=20 y1=67 x2=180 y2=83 # text: "Maximum Texture Size" # item 7: TEXT (0x08) enabled # bounds: x1=20 y1=23 x2=65 y2=39 # text: "Factor" # item 8: TEXT (0x08) enabled # bounds: x1=32 y1=148 x2=87 y2=164 # text: "Cylinder" # item 9: RESOURCE_CONTROL (0x07) enabled # bounds: x1=20 y1=86 x2=192 y2=105 # CNTL resource ID: 318 # item 10: TEXT (0x08) enabled # bounds: x1=32 y1=106 x2=70 y2=122 # text: "Cone" # item 11: EDIT_TEXT (0x10) enabled # bounds: x1=96 y1=103 x2=176 y2=119 # text: "" # item 12: RESOURCE_CONTROL (0x07) enabled # bounds: x1=8 y1=5 x2=276 y2=24 # CNTL resource ID: 319 DITL_337_R_WWWTAG.txt # 6 entries # item 0: BUTTON (0x04) enabled # bounds: x1=364 y1=56 x2=452 y2=77 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=257 y1=56 x2=345 y2=77 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=46 y1=8 x2=448 y2=24 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=46 y1=29 x2=448 y2=45 # text: "" # item 4: TEXT (0x08) enabled # bounds: x1=9 y1=11 x2=37 y2=27 # text: "URL" # item 5: TEXT (0x08) enabled # bounds: x1=9 y1=32 x2=42 y2=48 # text: "Info" DITL_338_R_RAYAUSGABE1.txt # 28 entries # item 0: RESOURCE_CONTROL (0x07) enabled # bounds: x1=84 y1=8 x2=252 y2=27 # CNTL resource ID: 320 # item 1: EDIT_TEXT (0x10) enabled # bounds: x1=252 y1=8 x2=324 y2=24 # text: "" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=353 y1=8 x2=425 y2=24 # text: "" # item 3: RESOURCE_CONTROL (0x07) enabled # bounds: x1=84 y1=29 x2=252 y2=48 # CNTL resource ID: 321 # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=252 y1=29 x2=324 y2=45 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=353 y1=29 x2=425 y2=45 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=87 y1=71 x2=127 y2=87 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=149 y1=71 x2=189 y2=87 # text: "" # item 8: RESOURCE_CONTROL (0x07) enabled # bounds: x1=84 y1=92 x2=220 y2=111 # CNTL resource ID: 322 # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=252 y1=92 x2=324 y2=108 # text: "" # item 10: EDIT_TEXT (0x10) enabled # bounds: x1=353 y1=92 x2=425 y2=108 # text: "" # item 11: RESOURCE_CONTROL (0x07) enabled # bounds: x1=84 y1=113 x2=220 y2=132 # CNTL resource ID: 323 # item 12: EDIT_TEXT (0x10) enabled # bounds: x1=87 y1=137 x2=159 y2=153 # text: "" # item 13: TEXT (0x08) enabled # bounds: x1=134 y1=74 x2=146 y2=90 # text: ":" # item 14: TEXT (0x08) enabled # bounds: x1=2 y1=74 x2=68 y2=90 # text: "Pixel" # item 15: TEXT (0x08) enabled # bounds: x1=331 y1=11 x2=346 y2=27 # text: "x" # item 16: TEXT (0x08) enabled # bounds: x1=2 y1=11 x2=73 y2=27 # text: "Resolution" # item 17: TEXT (0x08) enabled # bounds: x1=332 y1=95 x2=350 y2=112 # text: "to" # item 18: TEXT (0x08) enabled # bounds: x1=2 y1=140 x2=79 y2=156 # text: "Frame Rate" # item 19: TEXT (0x08) enabled # bounds: x1=2 y1=95 x2=70 y2=111 # text: "Frame" # item 20: TEXT (0x08) enabled # bounds: x1=177 y1=140 x2=393 y2=156 # text: "Frames To Render: %i" # item 21: TEXT (0x08) enabled # bounds: x1=2 y1=116 x2=81 y2=132 # text: "Field Rend." # item 22: TEXT (0x08) enabled # bounds: x1=334 y1=32 x2=343 y2=48 # text: ":" # item 23: TEXT (0x08) enabled # bounds: x1=2 y1=32 x2=83 y2=48 # text: "Film Format" # item 24: TEXT (0x08) enabled # bounds: x1=2 y1=53 x2=79 y2=69 # text: "Actual Size" # item 25: TEXT (0x08) enabled # bounds: x1=252 y1=53 x2=324 y2=69 # text: "Static" # item 26: TEXT (0x08) enabled # bounds: x1=353 y1=53 x2=425 y2=69 # text: "Static" # item 27: TEXT (0x08) enabled # bounds: x1=331 y1=53 x2=345 y2=69 # text: "x" DITL_339_R_KAMERA1.txt # 31 entries # item 0: BUTTON (0x04) enabled # bounds: x1=317 y1=255 x2=405 y2=276 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=209 y1=255 x2=297 y2=276 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=87 y1=7 x2=323 y2=23 # text: "" # item 3: RESOURCE_CONTROL (0x07) enabled # bounds: x1=84 y1=28 x2=238 y2=47 # CNTL resource ID: 324 # item 4: RESOURCE_CONTROL (0x07) enabled # bounds: x1=20 y1=70 x2=130 y2=89 # CNTL resource ID: 325 # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=51 y1=94 x2=127 y2=110 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=208 y1=70 x2=284 y2=86 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=208 y1=91 x2=284 y2=107 # text: "" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=208 y1=112 x2=284 y2=128 # text: "" # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=320 y1=70 x2=396 y2=86 # text: "" # item 10: EDIT_TEXT (0x10) enabled # bounds: x1=320 y1=91 x2=396 y2=107 # text: "" # item 11: EDIT_TEXT (0x10) enabled # bounds: x1=320 y1=112 x2=396 y2=128 # text: "" # item 12: RESOURCE_CONTROL (0x07) enabled # bounds: x1=20 y1=163 x2=152 y2=182 # CNTL resource ID: 326 # item 13: EDIT_TEXT (0x10) enabled # bounds: x1=99 y1=187 x2=175 y2=203 # text: "" # item 14: EDIT_TEXT (0x10) enabled # bounds: x1=99 y1=208 x2=175 y2=224 # text: "" # item 15: EDIT_TEXT (0x10) enabled # bounds: x1=99 y1=229 x2=175 y2=245 # text: "" # item 16: TEXT (0x08) enabled # bounds: x1=8 y1=10 x2=48 y2=26 # text: "Name" # item 17: TEXT (0x08) enabled # bounds: x1=20 y1=190 x2=92 y2=208 # text: "Front Focus" # item 18: TEXT (0x08) enabled # bounds: x1=20 y1=211 x2=91 y2=227 # text: "Sharpness" # item 19: TEXT (0x08) enabled # bounds: x1=20 y1=232 x2=92 y2=248 # text: "Rear Focus" # item 20: RESOURCE_CONTROL (0x07) enabled # bounds: x1=12 y1=148 x2=188 y2=168 # CNTL resource ID: 327 # item 21: TEXT (0x08) enabled # bounds: x1=8 y1=31 x2=82 y2=47 # text: "Projection" # item 22: RESOURCE_CONTROL (0x07) enabled # bounds: x1=10 y1=52 x2=164 y2=71 # CNTL resource ID: 328 # item 23: RESOURCE_CONTROL (0x07) enabled # bounds: x1=172 y1=52 x2=410 y2=71 # CNTL resource ID: 329 # item 24: TEXT (0x08) enabled # bounds: x1=181 y1=73 x2=204 y2=89 # text: "wx" # item 25: TEXT (0x08) enabled # bounds: x1=181 y1=94 x2=203 y2=110 # text: "wy" # item 26: TEXT (0x08) enabled # bounds: x1=181 y1=115 x2=205 y2=131 # text: "wz" # item 27: TEXT (0x08) enabled # bounds: x1=299 y1=73 x2=316 y2=89 # text: "fx" # item 28: TEXT (0x08) enabled # bounds: x1=299 y1=94 x2=315 y2=110 # text: "fy" # item 29: TEXT (0x08) enabled # bounds: x1=299 y1=115 x2=315 y2=131 # text: "fz" # item 30: TEXT (0x08) enabled # bounds: x1=24 y1=97 x2=40 y2=113 # text: "f" DITL_340_R_DARSTELLUNG2.txt # 6 entries # item 0: BUTTON (0x04) enabled # bounds: x1=198 y1=77 x2=286 y2=98 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=92 y1=77 x2=180 y2=98 # text: "Cancel" # item 2: CHECKBOX (0x05) enabled # bounds: x1=8 y1=7 x2=190 y2=22 # text: "Hide In Editor" # item 3: CHECKBOX (0x05) enabled # bounds: x1=8 y1=28 x2=190 y2=43 # text: "Hide When Raytraced" # item 4: RESOURCE_CONTROL (0x07) enabled # bounds: x1=88 y1=49 x2=232 y2=68 # CNTL resource ID: 330 # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=52 x2=85 y2=69 # text: "Display" DITL_341_R_TANEDIT1.txt # 23 entries # item 0: BUTTON (0x04) enabled # bounds: x1=274 y1=100 x2=362 y2=121 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=163 y1=100 x2=251 y2=121 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=24 y1=26 x2=112 y2=42 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=24 y1=47 x2=112 y2=63 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=24 y1=68 x2=112 y2=84 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=140 y1=26 x2=228 y2=42 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=140 y1=47 x2=228 y2=63 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=140 y1=68 x2=228 y2=84 # text: "" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=256 y1=26 x2=344 y2=42 # text: "" # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=256 y1=47 x2=344 y2=63 # text: "" # item 10: EDIT_TEXT (0x10) enabled # bounds: x1=256 y1=68 x2=344 y2=84 # text: "" # item 11: TEXT (0x08) enabled # bounds: x1=8 y1=29 x2=21 y2=45 # text: "X" # item 12: TEXT (0x08) enabled # bounds: x1=8 y1=50 x2=18 y2=66 # text: "Y" # item 13: TEXT (0x08) enabled # bounds: x1=8 y1=71 x2=20 y2=86 # text: "Z" # item 14: TEXT (0x08) enabled # bounds: x1=124 y1=29 x2=137 y2=45 # text: "X" # item 15: TEXT (0x08) enabled # bounds: x1=124 y1=50 x2=137 y2=66 # text: "Y" # item 16: TEXT (0x08) enabled # bounds: x1=124 y1=71 x2=137 y2=87 # text: "Z" # item 17: TEXT (0x08) enabled # bounds: x1=240 y1=29 x2=252 y2=46 # text: "X" # item 18: TEXT (0x08) enabled # bounds: x1=240 y1=50 x2=253 y2=66 # text: "Y" # item 19: TEXT (0x08) enabled # bounds: x1=240 y1=71 x2=253 y2=86 # text: "Z" # item 20: TEXT (0x08) enabled # bounds: x1=26 y1=7 x2=66 y2=23 # text: "Value" # item 21: TEXT (0x08) enabled # bounds: x1=137 y1=7 x2=240 y2=23 # text: "Left Tangent" # item 22: TEXT (0x08) enabled # bounds: x1=253 y1=7 x2=361 y2=23 # text: "Right Tangent" DITL_342_R_KAMERA2.txt # 17 entries # item 0: BUTTON (0x04) enabled # bounds: x1=242 y1=185 x2=330 y2=206 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=134 y1=185 x2=222 y2=206 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=94 y1=8 x2=327 y2=24 # text: "" # item 3: RESOURCE_CONTROL (0x07) enabled # bounds: x1=91 y1=50 x2=245 y2=69 # CNTL resource ID: 331 # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=251 y1=50 x2=327 y2=66 # text: "" # item 5: RESOURCE_CONTROL (0x07) enabled # bounds: x1=16 y1=89 x2=156 y2=108 # CNTL resource ID: 332 # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=90 y1=113 x2=166 y2=129 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=90 y1=134 x2=166 y2=150 # text: "" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=90 y1=155 x2=166 y2=171 # text: "" # item 9: TEXT (0x08) enabled # bounds: x1=5 y1=53 x2=89 y2=69 # text: "Focal Length" # item 10: TEXT (0x08) enabled # bounds: x1=5 y1=11 x2=45 y2=27 # text: "Name" # item 11: TEXT (0x08) enabled # bounds: x1=16 y1=116 x2=85 y2=132 # text: "Front Focus" # item 12: TEXT (0x08) enabled # bounds: x1=16 y1=137 x2=86 y2=153 # text: "Sharpness" # item 13: TEXT (0x08) enabled # bounds: x1=16 y1=158 x2=82 y2=174 # text: "Rear Focus" # item 14: RESOURCE_CONTROL (0x07) enabled # bounds: x1=8 y1=75 x2=184 y2=94 # CNTL resource ID: 333 # item 15: RESOURCE_CONTROL (0x07) enabled # bounds: x1=91 y1=29 x2=245 y2=48 # CNTL resource ID: 334 # item 16: TEXT (0x08) enabled # bounds: x1=5 y1=32 x2=77 y2=48 # text: "Projection" DITL_343_R_VORFILTER1.txt # 29 entries # item 0: CHECKBOX (0x05) enabled # bounds: x1=20 y1=16 x2=222 y2=31 # text: "Save Material Bitmaps" # item 1: CHECKBOX (0x05) enabled # bounds: x1=20 y1=31 x2=226 y2=46 # text: "Render Materials on Loading" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=62 y1=67 x2=142 y2=83 # text: "" # item 3: CHECKBOX (0x05) enabled # bounds: x1=12 y1=88 x2=142 y2=103 # text: "Frozen Layers" # item 4: CHECKBOX (0x05) enabled # bounds: x1=12 y1=103 x2=122 y2=118 # text: "2D-Elements" # item 5: CHECKBOX (0x05) enabled # bounds: x1=12 y1=118 x2=182 y2=133 # text: "Align Normals" # item 6: CHECKBOX (0x05) enabled # bounds: x1=12 y1=133 x2=243 y2=148 # text: "Triangulate Polygons" # item 7: RESOURCE_CONTROL (0x07) enabled # bounds: x1=62 y1=151 x2=242 y2=170 # CNTL resource ID: 335 # item 8: RESOURCE_CONTROL (0x07) enabled # bounds: x1=62 y1=175 x2=242 y2=194 # CNTL resource ID: 336 # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=318 y1=19 x2=398 y2=35 # text: "" # item 10: CHECKBOX (0x05) enabled # bounds: x1=268 y1=40 x2=356 y2=55 # text: "Textures" # item 11: CHECKBOX (0x05) enabled # bounds: x1=268 y1=55 x2=378 y2=70 # text: "Lights" # item 12: CHECKBOX (0x05) enabled # bounds: x1=268 y1=70 x2=424 y2=85 # text: "Align Normals" # item 13: EDIT_TEXT (0x10) enabled # bounds: x1=320 y1=103 x2=400 y2=119 # text: "" # item 14: EDIT_TEXT (0x10) enabled # bounds: x1=320 y1=142 x2=400 y2=158 # text: "" # item 15: EDIT_TEXT (0x10) enabled # bounds: x1=320 y1=182 x2=400 y2=198 # text: "" # item 16: TEXT (0x08) enabled # bounds: x1=12 y1=70 x2=58 y2=86 # text: "Factor" # item 17: TEXT (0x08) enabled # bounds: x1=12 y1=152 x2=54 y2=168 # text: "Layer" # item 18: TEXT (0x08) enabled # bounds: x1=12 y1=178 x2=58 y2=194 # text: "Export als" # item 19: RESOURCE_CONTROL (0x07) enabled # bounds: x1=6 y1=4 x2=252 y2=23 # CNTL resource ID: 337 # item 20: RESOURCE_CONTROL (0x07) enabled # bounds: x1=6 y1=55 x2=252 y2=74 # CNTL resource ID: 338 # item 21: RESOURCE_CONTROL (0x07) enabled # bounds: x1=262 y1=4 x2=432 y2=23 # CNTL resource ID: 339 # item 22: TEXT (0x08) enabled # bounds: x1=268 y1=22 x2=313 y2=38 # text: "Factor" # item 23: RESOURCE_CONTROL (0x07) enabled # bounds: x1=262 y1=88 x2=432 y2=107 # CNTL resource ID: 340 # item 24: TEXT (0x08) enabled # bounds: x1=268 y1=106 x2=314 y2=122 # text: "Factor" # item 25: RESOURCE_CONTROL (0x07) enabled # bounds: x1=262 y1=127 x2=434 y2=146 # CNTL resource ID: 341 # item 26: TEXT (0x08) enabled # bounds: x1=268 y1=145 x2=313 y2=161 # text: "Factor" # item 27: TEXT (0x08) enabled # bounds: x1=268 y1=185 x2=308 y2=201 # text: "Circle" # item 28: RESOURCE_CONTROL (0x07) enabled # bounds: x1=262 y1=167 x2=434 y2=186 # CNTL resource ID: 342 DITL_344_IDD_DIALOG3.txt # 2 entries # item 0: BUTTON (0x04) enabled # bounds: x1=258 y1=10 x2=358 y2=31 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=258 y1=36 x2=358 y2=57 # text: "Cancel" DITL_345_R_INFORMATION1.txt # 13 entries # item 0: BUTTON (0x04) enabled # bounds: x1=154 y1=107 x2=242 y2=128 # text: "OK" # item 1: TEXT (0x08) enabled # bounds: x1=8 y1=8 x2=70 y2=24 # text: "Memory:" # item 2: TEXT (0x08) enabled # bounds: x1=8 y1=23 x2=60 y2=39 # text: "Points:" # item 3: TEXT (0x08) enabled # bounds: x1=8 y1=38 x2=60 y2=54 # text: "Edges:" # item 4: TEXT (0x08) enabled # bounds: x1=8 y1=53 x2=72 y2=69 # text: "Triangles:" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=68 x2=70 y2=84 # text: "Squares:" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=83 x2=96 y2=99 # text: "Objects:" # item 7: TEXT (0x08) enabled # bounds: x1=104 y1=8 x2=216 y2=24 # text: "Static" # item 8: TEXT (0x08) enabled # bounds: x1=104 y1=23 x2=216 y2=39 # text: "Static" # item 9: TEXT (0x08) enabled # bounds: x1=104 y1=38 x2=216 y2=54 # text: "Static" # item 10: TEXT (0x08) enabled # bounds: x1=104 y1=53 x2=216 y2=69 # text: "Static" # item 11: TEXT (0x08) enabled # bounds: x1=104 y1=68 x2=216 y2=84 # text: "Static" # item 12: TEXT (0x08) enabled # bounds: x1=104 y1=83 x2=216 y2=99 # text: "Static" DITL_346_R_UFORMEL.txt # 6 entries # item 0: BUTTON (0x04) enabled # bounds: x1=431 y1=52 x2=519 y2=73 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=321 y1=52 x2=409 y2=73 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=50 y1=7 x2=516 y2=23 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=50 y1=28 x2=136 y2=44 # text: "" # item 4: TEXT (0x08) enabled # bounds: x1=6 y1=10 x2=46 y2=26 # text: "s(t) =" # item 5: TEXT (0x08) enabled # bounds: x1=6 y1=31 x2=44 y2=47 # text: "Keys" DITL_347_R_INFO_MANAGER.txt # 24 entries # item 0: BUTTON (0x04) enabled # bounds: x1=208 y1=72 x2=289 y2=90 # text: "Apply" # item 1: EDIT_TEXT (0x10) enabled # bounds: x1=17 y1=18 x2=92 y2=30 # text: "" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=17 y1=35 x2=92 y2=47 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=17 y1=52 x2=92 y2=64 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=114 y1=18 x2=189 y2=30 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=114 y1=35 x2=189 y2=47 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=114 y1=52 x2=189 y2=64 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=211 y1=18 x2=286 y2=30 # text: "" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=211 y1=35 x2=286 y2=47 # text: "" # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=211 y1=52 x2=286 y2=64 # text: "" # item 10: RESOURCE_CONTROL (0x07) enabled # bounds: x1=15 y1=70 x2=97 y2=89 # CNTL resource ID: 343 # item 11: RESOURCE_CONTROL (0x07) enabled # bounds: x1=111 y1=70 x2=193 y2=89 # CNTL resource ID: 344 # item 12: TEXT (0x08) enabled # bounds: x1=3 y1=18 x2=13 y2=31 # text: "X" # item 13: TEXT (0x08) enabled # bounds: x1=3 y1=35 x2=14 y2=48 # text: "Y" # item 14: TEXT (0x08) enabled # bounds: x1=3 y1=52 x2=14 y2=66 # text: "Z" # item 15: TEXT (0x08) enabled # bounds: x1=197 y1=18 x2=208 y2=31 # text: "H" # item 16: TEXT (0x08) enabled # bounds: x1=197 y1=35 x2=207 y2=47 # text: "P" # item 17: TEXT (0x08) enabled # bounds: x1=197 y1=52 x2=208 y2=64 # text: "B" # item 18: TEXT (0x08) enabled # bounds: x1=100 y1=18 x2=110 y2=30 # text: "X" # item 19: TEXT (0x08) enabled # bounds: x1=100 y1=35 x2=110 y2=48 # text: "Y" # item 20: TEXT (0x08) enabled # bounds: x1=100 y1=52 x2=110 y2=67 # text: "Z" # item 21: TEXT (0x08) enabled # bounds: x1=14 y1=1 x2=92 y2=13 # text: "Text1" # item 22: TEXT (0x08) enabled # bounds: x1=111 y1=1 x2=189 y2=13 # text: "Text2" # item 23: TEXT (0x08) enabled # bounds: x1=208 y1=1 x2=286 y2=13 # text: "Text3" DITL_348_R_BONE1.txt # 14 entries # item 0: EDIT_TEXT (0x10) enabled # bounds: x1=104 y1=7 x2=280 y2=23 # text: "" # item 1: EDIT_TEXT (0x10) enabled # bounds: x1=104 y1=28 x2=184 y2=44 # text: "" # item 2: RESOURCE_CONTROL (0x07) enabled # bounds: x1=101 y1=49 x2=253 y2=68 # CNTL resource ID: 345 # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=104 y1=73 x2=184 y2=89 # text: "" # item 4: CHECKBOX (0x05) enabled # bounds: x1=192 y1=76 x2=382 y2=91 # text: "Limit Radius" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=104 y1=94 x2=184 y2=110 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=104 y1=115 x2=184 y2=131 # text: "" # item 7: CHECKBOX (0x05) enabled # bounds: x1=192 y1=118 x2=388 y2=136 # text: "Scale Strength with Length" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=76 x2=86 y2=92 # text: "Min. Radius" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=118 x2=77 y2=134 # text: "Strength" # item 10: TEXT (0x08) enabled # bounds: x1=8 y1=97 x2=90 y2=113 # text: "Max. Radius" # item 11: TEXT (0x08) enabled # bounds: x1=8 y1=31 x2=55 y2=47 # text: "Length" # item 12: TEXT (0x08) enabled # bounds: x1=8 y1=10 x2=48 y2=26 # text: "Name" # item 13: TEXT (0x08) enabled # bounds: x1=8 y1=52 x2=69 y2=68 # text: "Function" DITL_349_R_BONE2.txt # 23 entries # item 0: EDIT_TEXT (0x10) enabled # bounds: x1=62 y1=7 x2=148 y2=23 # text: "" # item 1: EDIT_TEXT (0x10) enabled # bounds: x1=24 y1=53 x2=110 y2=69 # text: "" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=24 y1=74 x2=110 y2=90 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=24 y1=95 x2=110 y2=111 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=132 y1=53 x2=218 y2=69 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=132 y1=74 x2=218 y2=90 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=132 y1=95 x2=218 y2=111 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=244 y1=53 x2=330 y2=69 # text: "" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=244 y1=74 x2=330 y2=90 # text: "" # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=244 y1=95 x2=330 y2=111 # text: "" # item 10: TEXT (0x08) enabled # bounds: x1=8 y1=56 x2=21 y2=72 # text: "X" # item 11: TEXT (0x08) enabled # bounds: x1=8 y1=77 x2=21 y2=93 # text: "Y" # item 12: TEXT (0x08) enabled # bounds: x1=8 y1=98 x2=21 y2=113 # text: "Z" # item 13: TEXT (0x08) enabled # bounds: x1=116 y1=56 x2=129 y2=72 # text: "X" # item 14: TEXT (0x08) enabled # bounds: x1=116 y1=77 x2=129 y2=93 # text: "Y" # item 15: TEXT (0x08) enabled # bounds: x1=116 y1=98 x2=129 y2=115 # text: "Z" # item 16: TEXT (0x08) enabled # bounds: x1=228 y1=56 x2=241 y2=73 # text: "H" # item 17: TEXT (0x08) enabled # bounds: x1=228 y1=77 x2=241 y2=93 # text: "P" # item 18: TEXT (0x08) enabled # bounds: x1=228 y1=98 x2=241 y2=114 # text: "B" # item 19: TEXT (0x08) enabled # bounds: x1=26 y1=34 x2=84 y2=50 # text: "Position" # item 20: TEXT (0x08) enabled # bounds: x1=246 y1=32 x2=316 y2=48 # text: "Direction" # item 21: TEXT (0x08) enabled # bounds: x1=134 y1=34 x2=192 y2=50 # text: "Scaling" # item 22: TEXT (0x08) enabled # bounds: x1=8 y1=10 x2=57 y2=28 # text: "Length" DITL_350_R_DUPLIZIEREN1.txt # 25 entries # item 0: BUTTON (0x04) enabled # bounds: x1=249 y1=123 x2=337 y2=144 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=139 y1=123 x2=227 y2=144 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=61 y1=7 x2=147 y2=23 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=24 y1=50 x2=110 y2=66 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=24 y1=71 x2=110 y2=87 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=24 y1=92 x2=110 y2=108 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=132 y1=50 x2=218 y2=66 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=132 y1=71 x2=218 y2=87 # text: "" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=132 y1=92 x2=218 y2=108 # text: "" # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=244 y1=50 x2=330 y2=66 # text: "" # item 10: EDIT_TEXT (0x10) enabled # bounds: x1=244 y1=71 x2=330 y2=87 # text: "" # item 11: EDIT_TEXT (0x10) enabled # bounds: x1=244 y1=92 x2=330 y2=108 # text: "" # item 12: TEXT (0x08) enabled # bounds: x1=8 y1=50 x2=18 y2=66 # text: "X" # item 13: TEXT (0x08) enabled # bounds: x1=8 y1=71 x2=20 y2=87 # text: "Y" # item 14: TEXT (0x08) enabled # bounds: x1=8 y1=92 x2=18 y2=108 # text: "Z" # item 15: TEXT (0x08) enabled # bounds: x1=116 y1=53 x2=126 y2=69 # text: "X" # item 16: TEXT (0x08) enabled # bounds: x1=116 y1=74 x2=128 y2=90 # text: "Y" # item 17: TEXT (0x08) enabled # bounds: x1=116 y1=95 x2=126 y2=111 # text: "Z" # item 18: TEXT (0x08) enabled # bounds: x1=228 y1=53 x2=238 y2=69 # text: "H" # item 19: TEXT (0x08) enabled # bounds: x1=228 y1=74 x2=240 y2=90 # text: "P" # item 20: TEXT (0x08) enabled # bounds: x1=228 y1=95 x2=238 y2=111 # text: "B" # item 21: TEXT (0x08) enabled # bounds: x1=21 y1=31 x2=116 y2=47 # text: "Move" # item 22: TEXT (0x08) enabled # bounds: x1=241 y1=31 x2=320 y2=47 # text: "Rotate" # item 23: TEXT (0x08) enabled # bounds: x1=129 y1=31 x2=210 y2=47 # text: "Scale" # item 24: TEXT (0x08) enabled # bounds: x1=8 y1=10 x2=54 y2=26 # text: "Copies" DITL_351_R_TEXT1.txt # 5 entries # item 0: BUTTON (0x04) enabled # bounds: x1=313 y1=82 x2=401 y2=103 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=207 y1=82 x2=295 y2=103 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=12 y1=37 x2=398 y2=53 # text: "" # item 3: BUTTON (0x04) enabled # bounds: x1=9 y1=11 x2=120 y2=28 # text: "TrueType Font..." # item 4: BUTTON (0x04) enabled # bounds: x1=125 y1=11 x2=237 y2=28 # text: "Type1 Font..." DITL_352_R_MATERIALGLOW1.txt # 38 entries # item 0: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=15 x2=232 y2=33 # CNTL resource ID: 346 # item 1: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=15 x2=296 y2=31 # text: "" # item 2: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=36 x2=232 y2=54 # CNTL resource ID: 347 # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=36 x2=296 y2=52 # text: "" # item 4: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=57 x2=232 y2=75 # CNTL resource ID: 348 # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=57 x2=296 y2=73 # text: "" # item 6: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=78 x2=232 y2=96 # CNTL resource ID: 349 # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=78 x2=296 y2=94 # text: "" # item 8: BUTTON (0x04) enabled # bounds: x1=302 y1=77 x2=406 y2=95 # text: "Colour..." # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=131 y1=128 x2=217 y2=144 # text: "" # item 10: EDIT_TEXT (0x10) enabled # bounds: x1=131 y1=149 x2=217 y2=165 # text: "" # item 11: EDIT_TEXT (0x10) enabled # bounds: x1=131 y1=170 x2=217 y2=186 # text: "" # item 12: EDIT_TEXT (0x10) enabled # bounds: x1=131 y1=191 x2=217 y2=207 # text: "" # item 13: EDIT_TEXT (0x10) enabled # bounds: x1=131 y1=212 x2=217 y2=228 # text: "" # item 14: TEXT (0x08) enabled # bounds: x1=16 y1=81 x2=32 y2=97 # text: "S" # item 15: CUSTOM (0x00) enabled # bounds: x1=302 y1=12 x2=406 y2=76 # data: "" # item 16: TEXT (0x08) enabled # bounds: x1=16 y1=18 x2=32 y2=34 # text: "R" # item 17: TEXT (0x08) enabled # bounds: x1=16 y1=39 x2=32 y2=55 # text: "G" # item 18: TEXT (0x08) enabled # bounds: x1=16 y1=60 x2=32 y2=76 # text: "B" # item 19: RESOURCE_CONTROL (0x07) enabled # bounds: x1=8 y1=3 x2=416 y2=22 # CNTL resource ID: 350 # item 20: TEXT (0x08) enabled # bounds: x1=33 y1=131 x2=120 y2=148 # text: "Inner Radius" # item 21: CHECKBOX (0x05) enabled # bounds: x1=424 y1=107 x2=488 y2=122 # text: "Colour" # item 22: CHECKBOX (0x05) enabled # bounds: x1=424 y1=121 x2=540 y2=136 # text: "Luminance" # item 23: CHECKBOX (0x05) enabled # bounds: x1=424 y1=134 x2=532 y2=149 # text: "Transparency" # item 24: CHECKBOX (0x05) enabled # bounds: x1=424 y1=148 x2=536 y2=163 # text: "Reflection" # item 25: CHECKBOX (0x05) enabled # bounds: x1=424 y1=161 x2=524 y2=176 # text: "Environment" # item 26: CHECKBOX (0x05) enabled # bounds: x1=424 y1=175 x2=542 y2=190 # text: "Fog" # item 27: CHECKBOX (0x05) enabled # bounds: x1=424 y1=188 x2=512 y2=203 # text: "Bump" # item 28: CHECKBOX (0x05) enabled # bounds: x1=424 y1=202 x2=528 y2=217 # text: "Genlocking" # item 29: CHECKBOX (0x05) enabled # bounds: x1=424 y1=215 x2=512 y2=230 # text: "Highlight" # item 30: CHECKBOX (0x05) enabled # bounds: x1=424 y1=229 x2=548 y2=244 # text: "Highlight Colour" # item 31: CHECKBOX (0x05) enabled # bounds: x1=424 y1=242 x2=526 y2=257 # text: "Glow" # item 32: CHECKBOX (0x05) enabled # bounds: x1=424 y1=256 x2=536 y2=271 # text: "Displacement" # item 33: CUSTOM (0x00) enabled # bounds: x1=424 y1=9 x2=552 y2=99 # data: "" # item 34: TEXT (0x08) enabled # bounds: x1=33 y1=152 x2=124 y2=168 # text: "Outer Radius" # item 35: TEXT (0x08) enabled # bounds: x1=33 y1=194 x2=92 y2=212 # text: "Random" # item 36: TEXT (0x08) enabled # bounds: x1=33 y1=173 x2=108 y2=188 # text: "Strength" # item 37: TEXT (0x08) enabled # bounds: x1=33 y1=215 x2=102 y2=231 # text: "Frequency" DITL_353_R_TIMING.txt # 13 entries # item 0: BUTTON (0x04) enabled # bounds: x1=218 y1=127 x2=306 y2=148 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=106 y1=127 x2=194 y2=148 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=59 y1=8 x2=139 y2=24 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=59 y1=29 x2=139 y2=45 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=59 y1=50 x2=139 y2=66 # text: "" # item 5: RESOURCE_CONTROL (0x07) enabled # bounds: x1=56 y1=71 x2=196 y2=90 # CNTL resource ID: 351 # item 6: RESOURCE_CONTROL (0x07) enabled # bounds: x1=56 y1=92 x2=196 y2=111 # CNTL resource ID: 352 # item 7: BUTTON (0x04) enabled # bounds: x1=149 y1=8 x2=249 y2=29 # text: "Calculate" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=32 x2=28 y2=48 # text: "To" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=53 x2=48 y2=69 # text: "Loops" # item 10: TEXT (0x08) enabled # bounds: x1=8 y1=11 x2=44 y2=28 # text: "From" # item 11: TEXT (0x08) enabled # bounds: x1=8 y1=74 x2=52 y2=90 # text: "Timing" # item 12: TEXT (0x08) enabled # bounds: x1=8 y1=95 x2=52 y2=111 # text: "Mode" DITL_354_R_RAYEFFECTS1.txt # 15 entries # item 0: CHECKBOX (0x05) enabled # bounds: x1=6 y1=7 x2=142 y2=22 # text: "Depth Of Field" # item 1: CHECKBOX (0x05) enabled # bounds: x1=6 y1=28 x2=126 y2=43 # text: "Lens Effects" # item 2: CHECKBOX (0x05) enabled # bounds: x1=6 y1=49 x2=126 y2=64 # text: "Glow Effects" # item 3: CHECKBOX (0x05) enabled # bounds: x1=6 y1=70 x2=168 y2=85 # text: "Scene - Motion Blur" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=253 y1=69 x2=325 y2=85 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=253 y1=48 x2=325 y2=64 # text: "" # item 6: CHECKBOX (0x05) enabled # bounds: x1=6 y1=91 x2=162 y2=106 # text: "Object - Motion Blur" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=253 y1=90 x2=325 y2=106 # text: "" # item 8: RESOURCE_CONTROL (0x07) enabled # bounds: x1=46 y1=110 x2=178 y2=129 # CNTL resource ID: 353 # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=253 y1=111 x2=325 y2=127 # text: "" # item 10: TEXT (0x08) enabled # bounds: x1=6 y1=113 x2=42 y2=129 # text: "Filter" # item 11: TEXT (0x08) enabled # bounds: x1=182 y1=112 x2=246 y2=128 # text: "Strength" # item 12: TEXT (0x08) enabled # bounds: x1=182 y1=91 x2=242 y2=107 # text: "Strength" # item 13: TEXT (0x08) enabled # bounds: x1=183 y1=49 x2=246 y2=65 # text: "Number" # item 14: TEXT (0x08) enabled # bounds: x1=182 y1=70 x2=244 y2=88 # text: "Strength" DITL_355_R_RAYSAVE1.txt # 15 entries # item 0: RESOURCE_CONTROL (0x07) enabled # bounds: x1=103 y1=5 x2=255 y2=24 # CNTL resource ID: 354 # item 1: BUTTON (0x04) enabled # bounds: x1=265 y1=6 x2=393 y2=24 # text: "Movie - System ..." # item 2: RESOURCE_CONTROL (0x07) enabled # bounds: x1=103 y1=26 x2=255 y2=45 # CNTL resource ID: 355 # item 3: RESOURCE_CONTROL (0x07) enabled # bounds: x1=103 y1=47 x2=255 y2=66 # CNTL resource ID: 356 # item 4: RESOURCE_CONTROL (0x07) enabled # bounds: x1=103 y1=68 x2=255 y2=87 # CNTL resource ID: 357 # item 5: RESOURCE_CONTROL (0x07) enabled # bounds: x1=103 y1=89 x2=255 y2=108 # CNTL resource ID: 358 # item 6: BUTTON (0x04) enabled # bounds: x1=6 y1=116 x2=78 y2=134 # text: "Path..." # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=92 y1=116 x2=425 y2=132 # text: "" # item 8: BUTTON (0x04) enabled # bounds: x1=6 y1=141 x2=78 y2=159 # text: "External..." # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=92 y1=140 x2=425 y2=156 # text: "" # item 10: TEXT (0x08) enabled # bounds: x1=6 y1=8 x2=54 y2=24 # text: "Format" # item 11: TEXT (0x08) enabled # bounds: x1=6 y1=29 x2=56 y2=45 # text: "Colours" # item 12: TEXT (0x08) enabled # bounds: x1=6 y1=50 x2=101 y2=66 # text: "Alpha Channel" # item 13: TEXT (0x08) enabled # bounds: x1=6 y1=71 x2=78 y2=87 # text: "Depth Map" # item 14: TEXT (0x08) enabled # bounds: x1=6 y1=92 x2=92 y2=108 # text: "Name Format" DITL_356_R_UV_EDIT.txt # 6 entries # item 0: BUTTON (0x04) enabled # bounds: x1=195 y1=63 x2=283 y2=84 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=92 y1=63 x2=180 y2=84 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=30 y1=14 x2=102 y2=30 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=30 y1=35 x2=102 y2=51 # text: "" # item 4: TEXT (0x08) enabled # bounds: x1=11 y1=15 x2=27 y2=31 # text: "u" # item 5: TEXT (0x08) enabled # bounds: x1=11 y1=36 x2=27 y2=52 # text: "v" DITL_357_R_COF_CONSOLE.txt # 0 entries DITL_358_R_COF_DEBUG.txt # 0 entries DITL_359_R_VORFILTER2_2.txt # 20 entries # item 0: EDIT_TEXT (0x10) enabled # bounds: x1=178 y1=141 x2=247 y2=158 # text: "" # item 1: CHECKBOX (0x05) enabled # bounds: x1=14 y1=123 x2=166 y2=138 # text: "Save Textures" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=83 y1=16 x2=163 y2=32 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=83 y1=76 x2=163 y2=92 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=83 y1=97 x2=163 y2=113 # text: "" # item 5: TEXT (0x08) enabled # bounds: x1=14 y1=79 x2=60 y2=95 # text: "Sphere" # item 6: TEXT (0x08) enabled # bounds: x1=14 y1=142 x2=168 y2=158 # text: "Maximum Texture Size" # item 7: TEXT (0x08) enabled # bounds: x1=16 y1=19 x2=63 y2=35 # text: "Factor" # item 8: TEXT (0x08) enabled # bounds: x1=14 y1=100 x2=70 y2=116 # text: "Cylinder" # item 9: TEXT (0x08) enabled # bounds: x1=14 y1=58 x2=52 y2=74 # text: "Cone" # item 10: EDIT_TEXT (0x10) enabled # bounds: x1=83 y1=55 x2=163 y2=71 # text: "" # item 11: RESOURCE_CONTROL (0x07) enabled # bounds: x1=4 y1=1 x2=260 y2=20 # CNTL resource ID: 359 # item 12: TEXT (0x08) enabled # bounds: x1=76 y1=36 x2=176 y2=52 # text: "Segments" # item 13: RESOURCE_CONTROL (0x07) enabled # bounds: x1=272 y1=1 x2=434 y2=20 # CNTL resource ID: 360 # item 14: RESOURCE_CONTROL (0x07) enabled # bounds: x1=272 y1=81 x2=434 y2=100 # CNTL resource ID: 361 # item 15: EDIT_TEXT (0x10) enabled # bounds: x1=334 y1=22 x2=414 y2=38 # text: "" # item 16: TEXT (0x08) enabled # bounds: x1=282 y1=25 x2=327 y2=41 # text: "Factor" # item 17: TEXT (0x08) enabled # bounds: x1=282 y1=100 x2=329 y2=116 # text: "Factor" # item 18: EDIT_TEXT (0x10) enabled # bounds: x1=334 y1=97 x2=414 y2=113 # text: "" # item 19: CHECKBOX (0x05) enabled # bounds: x1=282 y1=124 x2=432 y2=139 # text: "Use Groups" DITL_360_R_VORFILTER3.txt # 18 entries # item 0: EDIT_TEXT (0x10) enabled # bounds: x1=80 y1=16 x2=160 y2=32 # text: "" # item 1: EDIT_TEXT (0x10) enabled # bounds: x1=80 y1=66 x2=160 y2=82 # text: "" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=80 y1=87 x2=160 y2=103 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=80 y1=108 x2=160 y2=124 # text: "" # item 4: CHECKBOX (0x05) enabled # bounds: x1=194 y1=16 x2=380 y2=31 # text: "Save With Identification" # item 5: CHECKBOX (0x05) enabled # bounds: x1=194 y1=37 x2=332 y2=52 # text: "Backface Culling" # item 6: CHECKBOX (0x05) enabled # bounds: x1=194 y1=58 x2=346 y2=73 # text: "Save Textures" # item 7: TEXT (0x08) enabled # bounds: x1=194 y1=82 x2=356 y2=98 # text: "Max Texture Size" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=199 y1=106 x2=279 y2=122 # text: "" # item 9: CHECKBOX (0x05) enabled # bounds: x1=194 y1=139 x2=352 y2=154 # text: "Save Animation" # item 10: EDIT_TEXT (0x10) enabled # bounds: x1=338 y1=160 x2=418 y2=176 # text: "" # item 11: TEXT (0x08) enabled # bounds: x1=14 y1=90 x2=60 y2=106 # text: "Sphere" # item 12: TEXT (0x08) enabled # bounds: x1=16 y1=19 x2=62 y2=35 # text: "Factor" # item 13: TEXT (0x08) enabled # bounds: x1=14 y1=111 x2=71 y2=127 # text: "Cylinder" # item 14: TEXT (0x08) enabled # bounds: x1=14 y1=69 x2=52 y2=85 # text: "Cone" # item 15: RESOURCE_CONTROL (0x07) enabled # bounds: x1=4 y1=1 x2=428 y2=20 # CNTL resource ID: 362 # item 16: TEXT (0x08) enabled # bounds: x1=71 y1=45 x2=178 y2=61 # text: "Segments" # item 17: TEXT (0x08) enabled # bounds: x1=198 y1=163 x2=302 y2=179 # text: "Keys / Second" DITL_361_R_MATERIALGLOW2.txt # 40 entries # item 0: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=15 x2=232 y2=33 # CNTL resource ID: 363 # item 1: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=15 x2=296 y2=31 # text: "" # item 2: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=36 x2=232 y2=54 # CNTL resource ID: 364 # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=36 x2=296 y2=52 # text: "" # item 4: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=57 x2=232 y2=75 # CNTL resource ID: 365 # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=57 x2=296 y2=73 # text: "" # item 6: RESOURCE_CONTROL (0x07) enabled # bounds: x1=32 y1=78 x2=232 y2=96 # CNTL resource ID: 366 # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=238 y1=78 x2=296 y2=94 # text: "" # item 8: BUTTON (0x04) enabled # bounds: x1=302 y1=77 x2=406 y2=95 # text: "Colour..." # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=138 y1=117 x2=224 y2=133 # text: "" # item 10: EDIT_TEXT (0x10) enabled # bounds: x1=138 y1=138 x2=224 y2=154 # text: "" # item 11: EDIT_TEXT (0x10) enabled # bounds: x1=138 y1=159 x2=224 y2=175 # text: "" # item 12: EDIT_TEXT (0x10) enabled # bounds: x1=138 y1=180 x2=224 y2=196 # text: "" # item 13: EDIT_TEXT (0x10) enabled # bounds: x1=138 y1=201 x2=224 y2=217 # text: "" # item 14: TEXT (0x08) enabled # bounds: x1=16 y1=81 x2=32 y2=97 # text: "S" # item 15: CUSTOM (0x00) enabled # bounds: x1=302 y1=12 x2=406 y2=76 # data: "" # item 16: TEXT (0x08) enabled # bounds: x1=16 y1=18 x2=32 y2=34 # text: "R" # item 17: TEXT (0x08) enabled # bounds: x1=16 y1=39 x2=32 y2=55 # text: "G" # item 18: TEXT (0x08) enabled # bounds: x1=16 y1=60 x2=32 y2=76 # text: "B" # item 19: RESOURCE_CONTROL (0x07) enabled # bounds: x1=8 y1=3 x2=416 y2=22 # CNTL resource ID: 184 # item 20: TEXT (0x08) enabled # bounds: x1=33 y1=120 x2=132 y2=136 # text: "Inner Strength" # item 21: CHECKBOX (0x05) enabled # bounds: x1=424 y1=107 x2=488 y2=122 # text: "Colour" # item 22: CHECKBOX (0x05) enabled # bounds: x1=424 y1=121 x2=540 y2=136 # text: "Luminance" # item 23: CHECKBOX (0x05) enabled # bounds: x1=424 y1=134 x2=532 y2=149 # text: "Transparency" # item 24: CHECKBOX (0x05) enabled # bounds: x1=424 y1=148 x2=536 y2=163 # text: "Reflection" # item 25: CHECKBOX (0x05) enabled # bounds: x1=424 y1=161 x2=524 y2=176 # text: "Environment" # item 26: CHECKBOX (0x05) enabled # bounds: x1=424 y1=175 x2=542 y2=190 # text: "Fog" # item 27: CHECKBOX (0x05) enabled # bounds: x1=424 y1=188 x2=512 y2=203 # text: "Bump" # item 28: CHECKBOX (0x05) enabled # bounds: x1=424 y1=202 x2=528 y2=217 # text: "Genlocking" # item 29: CHECKBOX (0x05) enabled # bounds: x1=424 y1=215 x2=512 y2=230 # text: "Highlight" # item 30: CHECKBOX (0x05) enabled # bounds: x1=424 y1=229 x2=552 y2=244 # text: "Highlight Colour" # item 31: CHECKBOX (0x05) enabled # bounds: x1=424 y1=242 x2=526 y2=257 # text: "Glow" # item 32: CHECKBOX (0x05) enabled # bounds: x1=424 y1=256 x2=536 y2=271 # text: "Displacement" # item 33: CUSTOM (0x00) enabled # bounds: x1=424 y1=9 x2=552 y2=99 # data: "" # item 34: TEXT (0x08) enabled # bounds: x1=33 y1=141 x2=132 y2=158 # text: "Outer Strength" # item 35: TEXT (0x08) enabled # bounds: x1=33 y1=183 x2=88 y2=200 # text: "Random" # item 36: TEXT (0x08) enabled # bounds: x1=33 y1=162 x2=79 y2=178 # text: "Radius" # item 37: TEXT (0x08) enabled # bounds: x1=33 y1=204 x2=107 y2=220 # text: "Frequency" # item 38: TEXT (0x08) enabled # bounds: x1=230 y1=204 x2=250 y2=220 # text: "Hz" # item 39: CHECKBOX (0x05) enabled # bounds: x1=33 y1=225 x2=193 y2=240 # text: "Use Material Colour" DITL_362_R_PART_ERASE.txt # 13 entries # item 0: BUTTON (0x04) enabled # bounds: x1=179 y1=152 x2=267 y2=173 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=76 y1=152 x2=164 y2=173 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=68 y1=11 x2=244 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=68 y1=32 x2=148 y2=48 # text: "" # item 4: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=56 y2=30 # text: "Name" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=35 x2=61 y2=51 # text: "Random" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=68 y1=75 x2=154 y2=91 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=68 y1=96 x2=154 y2=112 # text: "" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=68 y1=117 x2=154 y2=133 # text: "" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=78 x2=24 y2=94 # text: "X" # item 10: TEXT (0x08) enabled # bounds: x1=8 y1=99 x2=24 y2=115 # text: "Y" # item 11: TEXT (0x08) enabled # bounds: x1=8 y1=120 x2=24 y2=136 # text: "Z" # item 12: TEXT (0x08) enabled # bounds: x1=64 y1=56 x2=104 y2=72 # text: "Size" DITL_363_R_BROWSEPREF1.txt # 14 entries # item 0: BUTTON (0x04) enabled # bounds: x1=201 y1=197 x2=289 y2=218 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=93 y1=197 x2=181 y2=218 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=27 y1=27 x2=113 y2=43 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=27 y1=48 x2=113 y2=64 # text: "" # item 4: CHECKBOX (0x05) enabled # bounds: x1=8 y1=74 x2=206 y2=89 # text: "Show Full Path" # item 5: CHECKBOX (0x05) enabled # bounds: x1=8 y1=92 x2=248 y2=107 # text: "Recurse Folders" # item 6: CHECKBOX (0x05) enabled # bounds: x1=8 y1=128 x2=86 y2=143 # text: "Pictures" # item 7: CHECKBOX (0x05) enabled # bounds: x1=8 y1=146 x2=86 y2=161 # text: "Movies" # item 8: CHECKBOX (0x05) enabled # bounds: x1=8 y1=164 x2=88 y2=179 # text: "Scenes" # item 9: RESOURCE_CONTROL (0x07) enabled # bounds: x1=102 y1=162 x2=220 y2=181 # CNTL resource ID: 368 # item 10: TEXT (0x08) enabled # bounds: x1=8 y1=30 x2=24 y2=46 # text: "X" # item 11: TEXT (0x08) enabled # bounds: x1=8 y1=51 x2=24 y2=67 # text: "Y" # item 12: TEXT (0x08) enabled # bounds: x1=24 y1=8 x2=138 y2=24 # text: "Thumbnail Size" # item 13: CHECKBOX (0x05) enabled # bounds: x1=8 y1=110 x2=134 y2=125 # text: "Relative Path" DITL_364_R_VORFILTER4.txt # 11 entries # item 0: EDIT_TEXT (0x10) enabled # bounds: x1=74 y1=18 x2=154 y2=34 # text: "" # item 1: CHECKBOX (0x05) enabled # bounds: x1=16 y1=39 x2=150 y2=54 # text: "Format Text" # item 2: CHECKBOX (0x05) enabled # bounds: x1=16 y1=60 x2=178 y2=75 # text: "Save Templates" # item 3: CHECKBOX (0x05) enabled # bounds: x1=16 y1=81 x2=178 y2=96 # text: "Export Textures" # item 4: CHECKBOX (0x05) enabled # bounds: x1=16 y1=102 x2=202 y2=117 # text: "Adapt Texture Extension" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=206 y1=100 x2=286 y2=116 # text: "" # item 6: CHECKBOX (0x05) enabled # bounds: x1=16 y1=123 x2=174 y2=138 # text: "Save Normals" # item 7: CHECKBOX (0x05) enabled # bounds: x1=16 y1=144 x2=146 y2=159 # text: "Create Mesh" # item 8: CHECKBOX (0x05) enabled # bounds: x1=16 y1=165 x2=160 y2=180 # text: "Separate Surfaces" # item 9: TEXT (0x08) enabled # bounds: x1=16 y1=21 x2=65 y2=37 # text: "Factor" # item 10: RESOURCE_CONTROL (0x07) enabled # bounds: x1=4 y1=1 x2=428 y2=20 # CNTL resource ID: 369 DITL_365_R_FILTER_LWS.txt # 7 entries # item 0: BUTTON (0x04) enabled # bounds: x1=168 y1=111 x2=256 y2=132 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=64 y1=111 x2=152 y2=132 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=59 y1=11 x2=139 y2=27 # text: "" # item 3: CHECKBOX (0x05) enabled # bounds: x1=8 y1=36 x2=96 y2=51 # text: "Textures" # item 4: CHECKBOX (0x05) enabled # bounds: x1=8 y1=57 x2=118 y2=72 # text: "Lights" # item 5: CHECKBOX (0x05) enabled # bounds: x1=8 y1=78 x2=164 y2=93 # text: "Align Normals" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=15 x2=54 y2=31 # text: "Factor" DITL_366_R_FILTER_TDD.txt # 4 entries # item 0: BUTTON (0x04) enabled # bounds: x1=159 y1=45 x2=247 y2=66 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=56 y1=45 x2=144 y2=66 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=60 y1=11 x2=140 y2=27 # text: "" # item 3: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=53 y2=30 # text: "Factor" DITL_367_R_FILTER_Q3D.txt # 13 entries # item 0: BUTTON (0x04) enabled # bounds: x1=241 y1=128 x2=329 y2=149 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=137 y1=128 x2=225 y2=149 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=134 y1=11 x2=214 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=134 y1=32 x2=214 y2=48 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=134 y1=53 x2=214 y2=69 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=134 y1=74 x2=214 y2=90 # text: "" # item 6: CHECKBOX (0x05) enabled # bounds: x1=6 y1=98 x2=158 y2=113 # text: "Save Textures" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=245 y1=95 x2=325 y2=111 # text: "" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=54 y2=30 # text: "Factor" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=35 x2=61 y2=50 # text: "Spheres" # item 10: TEXT (0x08) enabled # bounds: x1=8 y1=77 x2=53 y2=93 # text: "NURBS" # item 11: TEXT (0x08) enabled # bounds: x1=8 y1=56 x2=129 y2=72 # text: "Cones/Cylinders" # item 12: TEXT (0x08) enabled # bounds: x1=170 y1=98 x2=240 y2=114 # text: "Maximum" DITL_368_R_FILTER_DXF.txt # 14 entries # item 0: BUTTON (0x04) enabled # bounds: x1=196 y1=196 x2=284 y2=217 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=90 y1=196 x2=178 y2=217 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=63 y1=11 x2=143 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=63 y1=32 x2=143 y2=48 # text: "" # item 4: CHECKBOX (0x05) enabled # bounds: x1=8 y1=57 x2=138 y2=72 # text: "Frozen Layers" # item 5: CHECKBOX (0x05) enabled # bounds: x1=8 y1=78 x2=118 y2=93 # text: "2D-Elements" # item 6: CHECKBOX (0x05) enabled # bounds: x1=8 y1=99 x2=178 y2=114 # text: "Align Normals" # item 7: CHECKBOX (0x05) enabled # bounds: x1=8 y1=120 x2=178 y2=135 # text: "Triangulate Polygons" # item 8: RESOURCE_CONTROL (0x07) enabled # bounds: x1=58 y1=141 x2=238 y2=160 # CNTL resource ID: 370 # item 9: RESOURCE_CONTROL (0x07) enabled # bounds: x1=58 y1=162 x2=238 y2=181 # CNTL resource ID: 371 # item 10: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=52 y2=30 # text: "Factor" # item 11: TEXT (0x08) enabled # bounds: x1=8 y1=144 x2=49 y2=160 # text: "Layer" # item 12: TEXT (0x08) enabled # bounds: x1=8 y1=165 x2=54 y2=181 # text: "Export als" # item 13: TEXT (0x08) enabled # bounds: x1=8 y1=35 x2=54 y2=51 # text: "Circles" DITL_369_R_FILTER_ILL.txt # 4 entries # item 0: BUTTON (0x04) enabled # bounds: x1=161 y1=46 x2=249 y2=67 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=56 y1=46 x2=144 y2=67 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=59 y1=11 x2=139 y2=27 # text: "" # item 3: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=55 y2=30 # text: "Factor" DITL_370_R_FILTER_DEM.txt # 4 entries # item 0: BUTTON (0x04) enabled # bounds: x1=160 y1=42 x2=248 y2=63 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=56 y1=42 x2=144 y2=63 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=59 y1=11 x2=139 y2=27 # text: "" # item 3: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=53 y2=30 # text: "Factor" DITL_371_R_FILTER_VRML1.txt # 14 entries # item 0: BUTTON (0x04) enabled # bounds: x1=267 y1=155 x2=355 y2=176 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=162 y1=155 x2=250 y2=176 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=139 y1=11 x2=219 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=139 y1=32 x2=219 y2=48 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=139 y1=53 x2=219 y2=69 # text: "" # item 5: CHECKBOX (0x05) enabled # bounds: x1=8 y1=80 x2=114 y2=95 # text: "Format" # item 6: CHECKBOX (0x05) enabled # bounds: x1=8 y1=101 x2=146 y2=116 # text: "Backface Culling" # item 7: RESOURCE_CONTROL (0x07) enabled # bounds: x1=76 y1=122 x2=182 y2=141 # CNTL resource ID: 372 # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=269 y1=122 x2=349 y2=138 # text: "" # item 9: TEXT (0x08) enabled # bounds: x1=196 y1=125 x2=264 y2=141 # text: "Maximum" # item 10: TEXT (0x08) enabled # bounds: x1=8 y1=35 x2=54 y2=51 # text: "Cones" # item 11: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=53 y2=30 # text: "Factor" # item 12: TEXT (0x08) enabled # bounds: x1=8 y1=56 x2=132 y2=72 # text: "Spheres/Cylinders" # item 13: TEXT (0x08) enabled # bounds: x1=8 y1=125 x2=72 y2=141 # text: "Textures" DITL_372_R_FILTER_3DS.txt # 6 entries # item 0: BUTTON (0x04) enabled # bounds: x1=197 y1=72 x2=285 y2=93 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=89 y1=72 x2=177 y2=93 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=60 y1=11 x2=140 y2=27 # text: "" # item 3: CHECKBOX (0x05) enabled # bounds: x1=8 y1=40 x2=194 y2=55 # text: "Adapt Textures" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=198 y1=37 x2=278 y2=53 # text: "" # item 5: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=52 y2=30 # text: "Factor" DITL_373_R_FILTER_WAVE.txt # 5 entries # item 0: BUTTON (0x04) enabled # bounds: x1=162 y1=64 x2=250 y2=85 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=56 y1=64 x2=144 y2=85 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=59 y1=11 x2=139 y2=27 # text: "" # item 3: CHECKBOX (0x05) enabled # bounds: x1=8 y1=38 x2=164 y2=53 # text: "Use Groups" # item 4: TEXT (0x08) enabled # bounds: x1=10 y1=14 x2=55 y2=30 # text: "Factor" DITL_374_R_FILTER_D3D.txt # 12 entries # item 0: BUTTON (0x04) enabled # bounds: x1=196 y1=192 x2=284 y2=213 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=89 y1=192 x2=177 y2=213 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=66 y1=11 x2=146 y2=27 # text: "" # item 3: CHECKBOX (0x05) enabled # bounds: x1=8 y1=36 x2=114 y2=51 # text: "Format" # item 4: CHECKBOX (0x05) enabled # bounds: x1=8 y1=57 x2=170 y2=72 # text: "Save Templates" # item 5: CHECKBOX (0x05) enabled # bounds: x1=8 y1=78 x2=170 y2=93 # text: "Export Textures" # item 6: CHECKBOX (0x05) enabled # bounds: x1=8 y1=99 x2=194 y2=114 # text: "Adapt Textures" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=198 y1=96 x2=278 y2=112 # text: "" # item 8: CHECKBOX (0x05) enabled # bounds: x1=8 y1=120 x2=166 y2=135 # text: "Save Normals" # item 9: CHECKBOX (0x05) enabled # bounds: x1=8 y1=141 x2=138 y2=156 # text: "Generate Mesh" # item 10: CHECKBOX (0x05) enabled # bounds: x1=8 y1=162 x2=152 y2=177 # text: "Separate Surfaces" # item 11: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=53 y2=30 # text: "Factor" DITL_375_R_FILTER_VRML2.txt # 17 entries # item 0: BUTTON (0x04) enabled # bounds: x1=292 y1=173 x2=380 y2=194 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=183 y1=173 x2=271 y2=194 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=147 y1=11 x2=227 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=147 y1=32 x2=227 y2=48 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=147 y1=53 x2=227 y2=69 # text: "" # item 5: CHECKBOX (0x05) enabled # bounds: x1=8 y1=78 x2=114 y2=93 # text: "Format" # item 6: CHECKBOX (0x05) enabled # bounds: x1=8 y1=99 x2=146 y2=114 # text: "Backface Culling" # item 7: CHECKBOX (0x05) enabled # bounds: x1=8 y1=120 x2=166 y2=135 # text: "Save Animation" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=295 y1=118 x2=375 y2=134 # text: "" # item 9: RESOURCE_CONTROL (0x07) enabled # bounds: x1=80 y1=139 x2=186 y2=158 # CNTL resource ID: 373 # item 10: EDIT_TEXT (0x10) enabled # bounds: x1=295 y1=139 x2=375 y2=155 # text: "" # item 11: TEXT (0x08) enabled # bounds: x1=222 y1=142 x2=291 y2=158 # text: "Maximum" # item 12: TEXT (0x08) enabled # bounds: x1=8 y1=14 x2=56 y2=30 # text: "Factor" # item 13: TEXT (0x08) enabled # bounds: x1=8 y1=35 x2=54 y2=51 # text: "Spheres" # item 14: TEXT (0x08) enabled # bounds: x1=8 y1=56 x2=141 y2=72 # text: "Cones/Cylinders" # item 15: TEXT (0x08) enabled # bounds: x1=178 y1=120 x2=282 y2=136 # text: "Keys / Second" # item 16: TEXT (0x08) enabled # bounds: x1=8 y1=142 x2=75 y2=158 # text: "Textures" DITL_376_R_RAYOPTIONS1.txt # 12 entries # item 0: CHECKBOX (0x05) enabled # bounds: x1=4 y1=3 x2=150 y2=18 # text: "Only Active Object" # item 1: CHECKBOX (0x05) enabled # bounds: x1=4 y1=24 x2=100 y2=39 # text: "Textures" # item 2: CHECKBOX (0x05) enabled # bounds: x1=4 y1=45 x2=128 y2=60 # text: "Auto Lighting" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=106 y1=66 x2=178 y2=82 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=106 y1=87 x2=178 y2=103 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=106 y1=108 x2=178 y2=124 # text: "" # item 6: TEXT (0x08) enabled # bounds: x1=242 y1=7 x2=366 y2=23 # text: "Surface Mode" # item 7: CHECKBOX (0x05) enabled # bounds: x1=242 y1=24 x2=378 y2=39 # text: "Black Edges" # item 8: CHECKBOX (0x05) enabled # bounds: x1=242 y1=45 x2=394 y2=60 # text: "No Light" # item 9: TEXT (0x08) enabled # bounds: x1=4 y1=69 x2=78 y2=85 # text: "Ray Depth" # item 10: TEXT (0x08) enabled # bounds: x1=4 y1=90 x2=102 y2=106 # text: "Shadow Depth" # item 11: TEXT (0x08) enabled # bounds: x1=4 y1=111 x2=82 y2=127 # text: "Threshold" DITL_377_R_LICHTQUELLE1.txt # 34 entries # item 0: EDIT_TEXT (0x10) enabled # bounds: x1=60 y1=8 x2=196 y2=24 # text: "" # item 1: BUTTON (0x04) enabled # bounds: x1=15 y1=105 x2=95 y2=124 # text: "Colour" # item 2: RESOURCE_CONTROL (0x07) enabled # bounds: x1=116 y1=44 x2=354 y2=62 # CNTL resource ID: 374 # item 3: RESOURCE_CONTROL (0x07) enabled # bounds: x1=116 y1=65 x2=354 y2=83 # CNTL resource ID: 375 # item 4: RESOURCE_CONTROL (0x07) enabled # bounds: x1=116 y1=86 x2=354 y2=104 # CNTL resource ID: 376 # item 5: RESOURCE_CONTROL (0x07) enabled # bounds: x1=116 y1=107 x2=354 y2=125 # CNTL resource ID: 377 # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=361 y1=43 x2=425 y2=59 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=361 y1=64 x2=425 y2=80 # text: "" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=361 y1=85 x2=425 y2=101 # text: "" # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=361 y1=106 x2=425 y2=122 # text: "" # item 10: CHECKBOX (0x05) enabled # bounds: x1=8 y1=144 x2=89 y2=159 # text: "Decrease" # item 11: EDIT_TEXT (0x10) enabled # bounds: x1=168 y1=141 x2=254 y2=157 # text: "" # item 12: CHECKBOX (0x05) enabled # bounds: x1=8 y1=168 x2=80 y2=183 # text: "Spot" # item 13: EDIT_TEXT (0x10) enabled # bounds: x1=168 y1=165 x2=254 y2=181 # text: "" # item 14: CHECKBOX (0x05) enabled # bounds: x1=8 y1=192 x2=84 y2=207 # text: "Parallel" # item 15: EDIT_TEXT (0x10) enabled # bounds: x1=168 y1=189 x2=254 y2=205 # text: "" # item 16: CHECKBOX (0x05) enabled # bounds: x1=8 y1=216 x2=192 y2=231 # text: "No Light Radiation" # item 17: CHECKBOX (0x05) enabled # bounds: x1=8 y1=240 x2=162 y2=255 # text: "Soft Light Cone" # item 18: RESOURCE_CONTROL (0x07) enabled # bounds: x1=338 y1=141 x2=438 y2=160 # CNTL resource ID: 378 # item 19: RESOURCE_CONTROL (0x07) enabled # bounds: x1=338 y1=165 x2=438 y2=184 # CNTL resource ID: 379 # item 20: EDIT_TEXT (0x10) enabled # bounds: x1=341 y1=189 x2=425 y2=205 # text: "" # item 21: TEXT (0x08) enabled # bounds: x1=101 y1=107 x2=114 y2=123 # text: "S" # item 22: TEXT (0x08) enabled # bounds: x1=88 y1=143 x2=161 y2=158 # text: "-> Distance" # item 23: RESOURCE_CONTROL (0x07) enabled # bounds: x1=8 y1=30 x2=434 y2=49 # CNTL resource ID: 380 # item 24: TEXT (0x08) enabled # bounds: x1=12 y1=11 x2=52 y2=27 # text: "Name" # item 25: CUSTOM (0x00) enabled # bounds: x1=15 y1=50 x2=94 y2=101 # data: "" # item 26: TEXT (0x08) enabled # bounds: x1=101 y1=44 x2=114 y2=60 # text: "R" # item 27: TEXT (0x08) enabled # bounds: x1=101 y1=65 x2=114 y2=81 # text: "G" # item 28: TEXT (0x08) enabled # bounds: x1=101 y1=86 x2=113 y2=102 # text: "B" # item 29: TEXT (0x08) enabled # bounds: x1=88 y1=167 x2=156 y2=183 # text: "-> Angle" # item 30: TEXT (0x08) enabled # bounds: x1=88 y1=191 x2=156 y2=207 # text: "-> Radius" # item 31: TEXT (0x08) enabled # bounds: x1=280 y1=144 x2=333 y2=160 # text: "Shadow" # item 32: TEXT (0x08) enabled # bounds: x1=280 y1=168 x2=320 y2=184 # text: "Size" # item 33: TEXT (0x08) enabled # bounds: x1=280 y1=192 x2=308 y2=208 # text: "Bias" DITL_378_R_LICHTGLOW.txt # 17 entries # item 0: RESOURCE_CONTROL (0x07) enabled # bounds: x1=119 y1=11 x2=271 y2=30 # CNTL resource ID: 381 # item 1: EDIT_TEXT (0x10) enabled # bounds: x1=122 y1=43 x2=208 y2=59 # text: "" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=122 y1=64 x2=208 y2=80 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=122 y1=85 x2=208 y2=101 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=122 y1=106 x2=208 y2=122 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=122 y1=127 x2=208 y2=143 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=122 y1=148 x2=208 y2=164 # text: "" # item 7: CHECKBOX (0x05) enabled # bounds: x1=7 y1=175 x2=117 y2=190 # text: "Volumetric" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=122 y1=193 x2=208 y2=209 # text: "" # item 9: TEXT (0x08) enabled # bounds: x1=7 y1=14 x2=63 y2=30 # text: "Density" # item 10: TEXT (0x08) enabled # bounds: x1=7 y1=46 x2=67 y2=62 # text: "X-Radius" # item 11: TEXT (0x08) enabled # bounds: x1=7 y1=109 x2=97 y2=125 # text: "Brightness" # item 12: TEXT (0x08) enabled # bounds: x1=7 y1=151 x2=71 y2=167 # text: "Rate" # item 13: TEXT (0x08) enabled # bounds: x1=7 y1=67 x2=67 y2=83 # text: "Y-Radius" # item 14: TEXT (0x08) enabled # bounds: x1=7 y1=88 x2=67 y2=104 # text: "Z-Radius" # item 15: TEXT (0x08) enabled # bounds: x1=7 y1=130 x2=103 y2=146 # text: "Dust" # item 16: TEXT (0x08) enabled # bounds: x1=7 y1=196 x2=116 y2=212 # text: "Sample Distance" DITL_379_R_BONE2_2.txt # 21 entries # item 0: EDIT_TEXT (0x10) enabled # bounds: x1=27 y1=31 x2=113 y2=47 # text: "" # item 1: EDIT_TEXT (0x10) enabled # bounds: x1=27 y1=52 x2=113 y2=68 # text: "" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=27 y1=73 x2=113 y2=89 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=138 y1=31 x2=224 y2=47 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=138 y1=52 x2=224 y2=68 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=138 y1=73 x2=224 y2=89 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=253 y1=31 x2=339 y2=47 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=253 y1=52 x2=339 y2=68 # text: "" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=253 y1=73 x2=339 y2=89 # text: "" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=34 x2=24 y2=50 # text: "X" # item 10: TEXT (0x08) enabled # bounds: x1=8 y1=55 x2=24 y2=71 # text: "Y" # item 11: TEXT (0x08) enabled # bounds: x1=8 y1=76 x2=24 y2=92 # text: "Z" # item 12: TEXT (0x08) enabled # bounds: x1=119 y1=34 x2=135 y2=50 # text: "X" # item 13: TEXT (0x08) enabled # bounds: x1=119 y1=55 x2=135 y2=71 # text: "Y" # item 14: TEXT (0x08) enabled # bounds: x1=119 y1=76 x2=135 y2=92 # text: "Z" # item 15: TEXT (0x08) enabled # bounds: x1=234 y1=34 x2=250 y2=50 # text: "H" # item 16: TEXT (0x08) enabled # bounds: x1=234 y1=55 x2=250 y2=71 # text: "P" # item 17: TEXT (0x08) enabled # bounds: x1=234 y1=76 x2=250 y2=92 # text: "B" # item 18: TEXT (0x08) enabled # bounds: x1=26 y1=12 x2=84 y2=28 # text: "Position" # item 19: TEXT (0x08) enabled # bounds: x1=252 y1=12 x2=327 y2=28 # text: "Direction" # item 20: TEXT (0x08) enabled # bounds: x1=137 y1=12 x2=195 y2=28 # text: "Scaling" DITL_380_R_RESETAXIS.txt # 6 entries # item 0: BUTTON (0x04) enabled # bounds: x1=197 y1=99 x2=285 y2=120 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=95 y1=99 x2=183 y2=120 # text: "Cancel" # item 2: CHECKBOX (0x05) enabled # bounds: x1=8 y1=11 x2=154 y2=26 # text: "Axis Normals" # item 3: CHECKBOX (0x05) enabled # bounds: x1=8 y1=32 x2=198 y2=47 # text: "Align Orthogonally" # item 4: CHECKBOX (0x05) enabled # bounds: x1=8 y1=53 x2=214 y2=68 # text: "Offsets" # item 5: CHECKBOX (0x05) enabled # bounds: x1=8 y1=74 x2=210 y2=89 # text: "Reset Sub-Objects" DITL_381_R_DECKFLAECHEN1.txt # 22 entries # item 0: CHECKBOX (0x05) enabled # bounds: x1=17 y1=49 x2=109 y2=64 # text: "Close" # item 1: CHECKBOX (0x05) enabled # bounds: x1=17 y1=66 x2=109 y2=81 # text: "Round" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=69 y1=84 x2=155 y2=100 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=69 y1=105 x2=155 y2=121 # text: "" # item 4: CHECKBOX (0x05) enabled # bounds: x1=17 y1=144 x2=147 y2=159 # text: "Inwards" # item 5: CHECKBOX (0x05) enabled # bounds: x1=17 y1=162 x2=157 y2=177 # text: "Outwards" # item 6: CHECKBOX (0x05) enabled # bounds: x1=191 y1=49 x2=283 y2=64 # text: "Close" # item 7: CHECKBOX (0x05) enabled # bounds: x1=191 y1=66 x2=283 y2=81 # text: "Round" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=243 y1=84 x2=329 y2=100 # text: "" # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=243 y1=105 x2=329 y2=121 # text: "" # item 10: CHECKBOX (0x05) enabled # bounds: x1=191 y1=144 x2=321 y2=159 # text: "Inwards" # item 11: CHECKBOX (0x05) enabled # bounds: x1=191 y1=162 x2=333 y2=177 # text: "Outwards" # item 12: TEXT (0x08) enabled # bounds: x1=15 y1=87 x2=62 y2=103 # text: "Steps" # item 13: TEXT (0x08) enabled # bounds: x1=15 y1=108 x2=61 y2=124 # text: "Radius" # item 14: RESOURCE_CONTROL (0x07) enabled # bounds: x1=9 y1=36 x2=169 y2=55 # CNTL resource ID: 382 # item 15: TEXT (0x08) enabled # bounds: x1=189 y1=87 x2=235 y2=103 # text: "Steps" # item 16: TEXT (0x08) enabled # bounds: x1=189 y1=108 x2=235 y2=124 # text: "Radius" # item 17: RESOURCE_CONTROL (0x07) enabled # bounds: x1=183 y1=36 x2=343 y2=55 # CNTL resource ID: 383 # item 18: TEXT (0x08) enabled # bounds: x1=15 y1=128 x2=82 y2=144 # text: "Rounding:" # item 19: TEXT (0x08) enabled # bounds: x1=189 y1=128 x2=261 y2=144 # text: "Rounding:" # item 20: RESOURCE_CONTROL (0x07) enabled # bounds: x1=71 y1=11 x2=203 y2=30 # CNTL resource ID: 384 # item 21: TEXT (0x08) enabled # bounds: x1=9 y1=14 x2=69 y2=30 # text: "Contour" DITL_382_R_VOREDITORALLGEMEIN1_2.txt # 21 entries # item 0: CHECKBOX (0x05) enabled # bounds: x1=8 y1=11 x2=232 y2=26 # text: "Use HPB Systems for Rotation" # item 1: CHECKBOX (0x05) enabled # bounds: x1=8 y1=26 x2=284 y2=41 # text: "Use Bubble Help" # item 2: CHECKBOX (0x05) enabled # bounds: x1=8 y1=41 x2=266 y2=56 # text: "Center New Objects in View" # item 3: CHECKBOX (0x05) enabled # bounds: x1=8 y1=56 x2=246 y2=71 # text: "Generate Backup Copies" # item 4: CHECKBOX (0x05) enabled # bounds: x1=8 y1=71 x2=200 y2=86 # text: "Display No Units" # item 5: CHECKBOX (0x05) enabled # bounds: x1=8 y1=86 x2=214 y2=101 # text: "Tolerant Region Select" # item 6: CHECKBOX (0x05) enabled # bounds: x1=8 y1=101 x2=258 y2=116 # text: "Render Materials On Loading" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=122 y1=123 x2=202 y2=139 # text: "" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=122 y1=148 x2=172 y2=164 # text: "" # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=198 y1=148 x2=248 y2=164 # text: "" # item 10: RESOURCE_CONTROL (0x07) enabled # bounds: x1=119 y1=170 x2=263 y2=189 # CNTL resource ID: 385 # item 11: RESOURCE_CONTROL (0x07) enabled # bounds: x1=119 y1=192 x2=263 y2=211 # CNTL resource ID: 386 # item 12: RESOURCE_CONTROL (0x07) enabled # bounds: x1=119 y1=214 x2=263 y2=233 # CNTL resource ID: 387 # item 13: TEXT (0x08) enabled # bounds: x1=8 y1=126 x2=114 y2=142 # text: "Redraw Limit" # item 14: TEXT (0x08) enabled # bounds: x1=8 y1=150 x2=114 y2=166 # text: "Editor-Pixel" # item 15: TEXT (0x08) enabled # bounds: x1=8 y1=173 x2=86 y2=189 # text: "Basic Units" # item 16: TEXT (0x08) enabled # bounds: x1=8 y1=195 x2=116 y2=211 # text: "Animation Units" # item 17: TEXT (0x08) enabled # bounds: x1=8 y1=217 x2=112 y2=233 # text: "Colour System" # item 18: TEXT (0x08) enabled # bounds: x1=182 y1=151 x2=192 y2=167 # text: ":" # item 19: TEXT (0x08) enabled # bounds: x1=210 y1=126 x2=298 y2=142 # text: "Milliseconds" # item 20: CHECKBOX (0x05) enabled # bounds: x1=300 y1=11 x2=413 y2=26 # text: "Graphic Tablet" DITL_383_R_RAYEFFECTS2.txt # 15 entries # item 0: CHECKBOX (0x05) enabled # bounds: x1=8 y1=11 x2=144 y2=26 # text: "Depth Of Field" # item 1: CHECKBOX (0x05) enabled # bounds: x1=8 y1=32 x2=128 y2=47 # text: "Lens Effects" # item 2: CHECKBOX (0x05) enabled # bounds: x1=8 y1=53 x2=128 y2=68 # text: "Glow Effects" # item 3: CHECKBOX (0x05) enabled # bounds: x1=8 y1=74 x2=170 y2=89 # text: "Scenen - Motion Blur" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=254 y1=74 x2=326 y2=90 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=254 y1=53 x2=326 y2=69 # text: "" # item 6: CHECKBOX (0x05) enabled # bounds: x1=8 y1=95 x2=164 y2=110 # text: "Object - Motion Blur" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=254 y1=95 x2=326 y2=111 # text: "" # item 8: RESOURCE_CONTROL (0x07) enabled # bounds: x1=49 y1=116 x2=181 y2=135 # CNTL resource ID: 388 # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=254 y1=116 x2=326 y2=132 # text: "" # item 10: TEXT (0x08) enabled # bounds: x1=8 y1=119 x2=45 y2=135 # text: "Filter" # item 11: TEXT (0x08) enabled # bounds: x1=184 y1=119 x2=249 y2=135 # text: "Strength" # item 12: TEXT (0x08) enabled # bounds: x1=184 y1=98 x2=244 y2=114 # text: "Strength" # item 13: TEXT (0x08) enabled # bounds: x1=187 y1=56 x2=250 y2=72 # text: "Number" # item 14: TEXT (0x08) enabled # bounds: x1=184 y1=77 x2=244 y2=93 # text: "Strength" DITL_384_R_BROWSE_INFO1.txt # 17 entries # item 0: BUTTON (0x04) enabled # bounds: x1=386 y1=160 x2=474 y2=181 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=281 y1=160 x2=369 y2=181 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=184 y1=47 x2=468 y2=143 # text: "" # item 3: TEXT (0x08) enabled # bounds: x1=8 y1=11 x2=52 y2=27 # text: "Name:" # item 4: TEXT (0x08) enabled # bounds: x1=8 y1=65 x2=103 y2=81 # text: "X-Resolution:" # item 5: TEXT (0x08) enabled # bounds: x1=116 y1=65 x2=176 y2=81 # text: "320" # item 6: TEXT (0x08) enabled # bounds: x1=8 y1=83 x2=109 y2=99 # text: "Y-Resolution:" # item 7: TEXT (0x08) enabled # bounds: x1=116 y1=83 x2=176 y2=99 # text: "320" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=101 x2=102 y2=117 # text: "Bits per Pixel:" # item 9: TEXT (0x08) enabled # bounds: x1=116 y1=101 x2=176 y2=117 # text: "320" # item 10: TEXT (0x08) enabled # bounds: x1=8 y1=119 x2=114 y2=135 # text: "Memory Usage:" # item 11: TEXT (0x08) enabled # bounds: x1=116 y1=119 x2=176 y2=135 # text: "320" # item 12: TEXT (0x08) enabled # bounds: x1=8 y1=137 x2=96 y2=153 # text: "File Size:" # item 13: TEXT (0x08) enabled # bounds: x1=116 y1=137 x2=176 y2=153 # text: "320" # item 14: TEXT (0x08) enabled # bounds: x1=60 y1=11 x2=472 y2=27 # text: "asdgföalkhdsgölkahsdgölkahsdölgkhaölrkehöakrhgölkahröglkharölkgölakrhgöl/| kahrgöklh" # item 15: TEXT (0x08) enabled # bounds: x1=8 y1=47 x2=96 y2=63 # text: "File Type:" # item 16: TEXT (0x08) enabled # bounds: x1=116 y1=47 x2=176 y2=63 # text: "320" DITL_385_R_BROWSE_SEARCH1.txt # 12 entries # item 0: BUTTON (0x04) enabled # bounds: x1=210 y1=125 x2=298 y2=146 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=107 y1=125 x2=195 y2=146 # text: "Cancel" # item 2: CHECKBOX (0x05) enabled # bounds: x1=8 y1=12 x2=78 y2=27 # text: "Name" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=124 y1=11 x2=292 y2=27 # text: "" # item 4: CHECKBOX (0x05) enabled # bounds: x1=8 y1=33 x2=110 y2=48 # text: "Comments" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=124 y1=32 x2=292 y2=48 # text: "" # item 6: CHECKBOX (0x05) enabled # bounds: x1=8 y1=54 x2=76 y2=69 # text: "Width" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=124 y1=53 x2=210 y2=69 # text: "" # item 8: CHECKBOX (0x05) enabled # bounds: x1=8 y1=75 x2=82 y2=90 # text: "Height" # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=124 y1=74 x2=210 y2=90 # text: "" # item 10: CHECKBOX (0x05) enabled # bounds: x1=8 y1=96 x2=120 y2=111 # text: "Bits per Pixel" # item 11: EDIT_TEXT (0x10) enabled # bounds: x1=124 y1=95 x2=210 y2=111 # text: "" DITL_386_R_RAYOPTIONS2.txt # 13 entries # item 0: CHECKBOX (0x05) enabled # bounds: x1=8 y1=11 x2=154 y2=26 # text: "Only Active Object" # item 1: CHECKBOX (0x05) enabled # bounds: x1=8 y1=32 x2=104 y2=47 # text: "Textures" # item 2: CHECKBOX (0x05) enabled # bounds: x1=8 y1=53 x2=132 y2=68 # text: "Auto Light" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=111 y1=98 x2=183 y2=114 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=111 y1=119 x2=183 y2=135 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=111 y1=140 x2=183 y2=156 # text: "" # item 6: TEXT (0x08) enabled # bounds: x1=246 y1=11 x2=382 y2=27 # text: "Surface Mode" # item 7: CHECKBOX (0x05) enabled # bounds: x1=246 y1=32 x2=382 y2=47 # text: "Black Edges" # item 8: CHECKBOX (0x05) enabled # bounds: x1=246 y1=53 x2=398 y2=68 # text: "No Light" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=101 x2=86 y2=117 # text: "Ray Depth" # item 10: TEXT (0x08) enabled # bounds: x1=8 y1=122 x2=102 y2=138 # text: "Shadow Depth" # item 11: TEXT (0x08) enabled # bounds: x1=8 y1=143 x2=96 y2=159 # text: "Threshold" # item 12: CHECKBOX (0x05) enabled # bounds: x1=8 y1=74 x2=158 y2=89 # text: "Volumetric Lighting" DITL_387_R_TEXMISSING.txt # 17 entries # item 0: BUTTON (0x04) enabled # bounds: x1=388 y1=242 x2=476 y2=263 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=283 y1=242 x2=371 y2=263 # text: "Cancel" # item 2: TEXT (0x08) enabled # bounds: x1=4 y1=4 x2=480 y2=20 # text: "0" # item 3: TEXT (0x08) enabled # bounds: x1=4 y1=19 x2=480 y2=35 # text: "0" # item 4: TEXT (0x08) enabled # bounds: x1=4 y1=34 x2=480 y2=50 # text: "0" # item 5: TEXT (0x08) enabled # bounds: x1=4 y1=49 x2=480 y2=65 # text: "0" # item 6: TEXT (0x08) enabled # bounds: x1=4 y1=64 x2=480 y2=80 # text: "0" # item 7: TEXT (0x08) enabled # bounds: x1=4 y1=79 x2=480 y2=95 # text: "0" # item 8: TEXT (0x08) enabled # bounds: x1=4 y1=94 x2=480 y2=110 # text: "0" # item 9: TEXT (0x08) enabled # bounds: x1=4 y1=109 x2=480 y2=125 # text: "0" # item 10: TEXT (0x08) enabled # bounds: x1=4 y1=124 x2=480 y2=140 # text: "0" # item 11: TEXT (0x08) enabled # bounds: x1=4 y1=139 x2=480 y2=155 # text: "0" # item 12: TEXT (0x08) enabled # bounds: x1=4 y1=154 x2=480 y2=170 # text: "0" # item 13: TEXT (0x08) enabled # bounds: x1=4 y1=169 x2=480 y2=185 # text: "0" # item 14: TEXT (0x08) enabled # bounds: x1=4 y1=184 x2=480 y2=200 # text: "0" # item 15: TEXT (0x08) enabled # bounds: x1=4 y1=199 x2=480 y2=215 # text: "0" # item 16: TEXT (0x08) enabled # bounds: x1=4 y1=214 x2=480 y2=230 # text: "0" DITL_388_R_TIMING1.txt # 21 entries # item 0: BUTTON (0x04) enabled # bounds: x1=322 y1=156 x2=410 y2=177 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=218 y1=156 x2=306 y2=177 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=101 y1=28 x2=164 y2=44 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=101 y1=49 x2=164 y2=65 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=101 y1=70 x2=164 y2=86 # text: "" # item 5: BUTTON (0x04) enabled # bounds: x1=20 y1=97 x2=120 y2=118 # text: "Calculate" # item 6: RESOURCE_CONTROL (0x07) enabled # bounds: x1=258 y1=27 x2=370 y2=46 # CNTL resource ID: 389 # item 7: RESOURCE_CONTROL (0x07) enabled # bounds: x1=258 y1=49 x2=369 y2=67 # CNTL resource ID: 390 # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=261 y1=75 x2=341 y2=91 # text: "" # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=261 y1=96 x2=341 y2=112 # text: "" # item 10: EDIT_TEXT (0x10) enabled # bounds: x1=261 y1=117 x2=341 y2=133 # text: "" # item 11: TEXT (0x08) enabled # bounds: x1=20 y1=52 x2=40 y2=68 # text: "To" # item 12: TEXT (0x08) enabled # bounds: x1=20 y1=31 x2=56 y2=47 # text: "From" # item 13: TEXT (0x08) enabled # bounds: x1=206 y1=52 x2=250 y2=68 # text: "Timing" # item 14: TEXT (0x08) enabled # bounds: x1=206 y1=30 x2=250 y2=46 # text: "Mode" # item 15: TEXT (0x08) enabled # bounds: x1=20 y1=73 x2=95 y2=89 # text: "Frame Rate" # item 16: TEXT (0x08) enabled # bounds: x1=206 y1=78 x2=252 y2=94 # text: "Start" # item 17: TEXT (0x08) enabled # bounds: x1=206 y1=99 x2=242 y2=115 # text: "End" # item 18: TEXT (0x08) enabled # bounds: x1=206 y1=120 x2=246 y2=136 # text: "Loops" # item 19: RESOURCE_CONTROL (0x07) enabled # bounds: x1=12 y1=7 x2=192 y2=26 # CNTL resource ID: 391 # item 20: RESOURCE_CONTROL (0x07) enabled # bounds: x1=198 y1=7 x2=393 y2=26 # CNTL resource ID: 392 DITL_389_R_SHD_EARTH3D.txt # 18 entries # item 0: BUTTON (0x04) enabled # bounds: x1=283 y1=171 x2=371 y2=192 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=178 y1=171 x2=266 y2=192 # text: "Cancel" # item 2: BUTTON (0x04) enabled # bounds: x1=12 y1=7 x2=129 y2=25 # text: "Sea Level..." # item 3: BUTTON (0x04) enabled # bounds: x1=12 y1=28 x2=129 y2=46 # text: "Land Level..." # item 4: BUTTON (0x04) enabled # bounds: x1=12 y1=49 x2=129 y2=68 # text: "Mountain Level..." # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=93 y1=75 x2=173 y2=91 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=93 y1=96 x2=173 y2=112 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=93 y1=117 x2=173 y2=133 # text: "" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=93 y1=138 x2=173 y2=154 # text: "" # item 9: CUSTOM (0x00) enabled # bounds: x1=133 y1=7 x2=213 y2=25 # data: "" # item 10: CUSTOM (0x00) enabled # bounds: x1=133 y1=28 x2=213 y2=46 # data: "" # item 11: CUSTOM (0x00) enabled # bounds: x1=133 y1=49 x2=213 y2=68 # data: "" # item 12: TEXT (0x08) enabled # bounds: x1=191 y1=110 x2=382 y2=129 # text: "Earth 3D-Shader Version 1.0" # item 13: CUSTOM (0x00) enabled # bounds: x1=218 y1=7 x2=346 y2=97 # data: "" # item 14: TEXT (0x08) enabled # bounds: x1=12 y1=78 x2=86 y2=94 # text: "Bump" # item 15: TEXT (0x08) enabled # bounds: x1=12 y1=99 x2=89 y2=116 # text: "Frequency" # item 16: TEXT (0x08) enabled # bounds: x1=12 y1=120 x2=80 y2=136 # text: "Level" # item 17: TEXT (0x08) enabled # bounds: x1=12 y1=141 x2=83 y2=157 # text: "Highlight" DITL_390_R_SHD_COLOR3D.txt # 10 entries # item 0: BUTTON (0x04) enabled # bounds: x1=246 y1=163 x2=334 y2=184 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=142 y1=163 x2=230 y2=184 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=98 y1=10 x2=178 y2=26 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=98 y1=31 x2=178 y2=47 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=98 y1=52 x2=178 y2=68 # text: "" # item 5: TEXT (0x08) enabled # bounds: x1=146 y1=105 x2=341 y2=128 # text: "Colour 3D-Shader Version 1.0\n" # item 6: CUSTOM (0x00) enabled # bounds: x1=188 y1=7 x2=316 y2=97 # data: "" # item 7: TEXT (0x08) enabled # bounds: x1=8 y1=13 x2=95 y2=30 # text: "X-Frequency" # item 8: TEXT (0x08) enabled # bounds: x1=8 y1=34 x2=93 y2=50 # text: "Y-Frequency" # item 9: TEXT (0x08) enabled # bounds: x1=8 y1=55 x2=94 y2=71 # text: "Z-Frequency" DITL_391_R_SHD_FOG3D.txt # 29 entries # item 0: BUTTON (0x04) enabled # bounds: x1=307 y1=255 x2=395 y2=276 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=203 y1=255 x2=291 y2=276 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=103 y1=25 x2=183 y2=41 # text: "" # item 3: CHECKBOX (0x05) enabled # bounds: x1=16 y1=48 x2=128 y2=63 # text: "Volumetric" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=103 y1=70 x2=183 y2=86 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=103 y1=91 x2=183 y2=107 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=103 y1=112 x2=183 y2=128 # text: "" # item 7: BUTTON (0x04) enabled # bounds: x1=16 y1=153 x2=88 y2=171 # text: "Colour..." # item 8: RESOURCE_CONTROL (0x07) enabled # bounds: x1=16 y1=174 x2=176 y2=193 # CNTL resource ID: 393 # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=103 y1=198 x2=183 y2=214 # text: "" # item 10: EDIT_TEXT (0x10) enabled # bounds: x1=103 y1=219 x2=183 y2=235 # text: "" # item 11: EDIT_TEXT (0x10) enabled # bounds: x1=303 y1=171 x2=383 y2=187 # text: "" # item 12: EDIT_TEXT (0x10) enabled # bounds: x1=303 y1=192 x2=383 y2=208 # text: "" # item 13: EDIT_TEXT (0x10) enabled # bounds: x1=303 y1=213 x2=383 y2=229 # text: "" # item 14: CUSTOM (0x00) enabled # bounds: x1=103 y1=153 x2=183 y2=171 # data: "" # item 15: TEXT (0x08) enabled # bounds: x1=216 y1=103 x2=399 y2=124 # text: "Fog 3D-Shader Version 1.1" # item 16: CUSTOM (0x00) enabled # bounds: x1=240 y1=7 x2=368 y2=97 # data: "" # item 17: TEXT (0x08) enabled # bounds: x1=14 y1=28 x2=70 y2=44 # text: "Samples" # item 18: TEXT (0x08) enabled # bounds: x1=217 y1=195 x2=296 y2=211 # text: "Amplitude" # item 19: TEXT (0x08) enabled # bounds: x1=217 y1=216 x2=300 y2=232 # text: "T-Frequency" # item 20: TEXT (0x08) enabled # bounds: x1=15 y1=73 x2=100 y2=89 # text: "X-Frequency" # item 21: TEXT (0x08) enabled # bounds: x1=14 y1=94 x2=98 y2=110 # text: "Y-Frequency" # item 22: TEXT (0x08) enabled # bounds: x1=14 y1=115 x2=100 y2=131 # text: "Z-Frequency" # item 23: TEXT (0x08) enabled # bounds: x1=16 y1=201 x2=86 y2=217 # text: "Thickness" # item 24: TEXT (0x08) enabled # bounds: x1=16 y1=222 x2=78 y2=238 # text: "Decrease" # item 25: TEXT (0x08) enabled # bounds: x1=217 y1=174 x2=296 y2=190 # text: "Turbulence" # item 26: RESOURCE_CONTROL (0x07) enabled # bounds: x1=12 y1=139 x2=192 y2=158 # CNTL resource ID: 394 # item 27: RESOURCE_CONTROL (0x07) enabled # bounds: x1=212 y1=153 x2=394 y2=172 # CNTL resource ID: 395 # item 28: RESOURCE_CONTROL (0x07) enabled # bounds: x1=12 y1=7 x2=192 y2=26 # CNTL resource ID: 396 DITL_392_R_SHD_MARBLE3D.txt # 20 entries # item 0: BUTTON (0x04) enabled # bounds: x1=289 y1=172 x2=377 y2=193 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=188 y1=172 x2=276 y2=193 # text: "Cancel" # item 2: BUTTON (0x04) enabled # bounds: x1=10 y1=7 x2=82 y2=25 # text: "Colour 1..." # item 3: BUTTON (0x04) enabled # bounds: x1=10 y1=28 x2=82 y2=46 # text: "Colour 2..." # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=99 y1=52 x2=179 y2=68 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=99 y1=73 x2=179 y2=89 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=99 y1=94 x2=179 y2=110 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=99 y1=115 x2=179 y2=131 # text: "" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=99 y1=136 x2=179 y2=152 # text: "" # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=99 y1=157 x2=179 y2=173 # text: "" # item 10: CUSTOM (0x00) enabled # bounds: x1=96 y1=7 x2=176 y2=25 # data: "" # item 11: CUSTOM (0x00) enabled # bounds: x1=96 y1=28 x2=176 y2=46 # data: "" # item 12: TEXT (0x08) enabled # bounds: x1=187 y1=113 x2=386 y2=132 # text: "Marble 3D-Shader Version 1.0" # item 13: CUSTOM (0x00) enabled # bounds: x1=216 y1=7 x2=344 y2=97 # data: "" # item 14: TEXT (0x08) enabled # bounds: x1=10 y1=55 x2=80 y2=72 # text: "Reflection" # item 15: TEXT (0x08) enabled # bounds: x1=10 y1=97 x2=94 y2=113 # text: "X-Frequency" # item 16: TEXT (0x08) enabled # bounds: x1=10 y1=118 x2=94 y2=134 # text: "Y-Frequency" # item 17: TEXT (0x08) enabled # bounds: x1=10 y1=139 x2=94 y2=155 # text: "Z-Frequency" # item 18: TEXT (0x08) enabled # bounds: x1=10 y1=76 x2=74 y2=92 # text: "Highlight" # item 19: TEXT (0x08) enabled # bounds: x1=10 y1=160 x2=84 y2=176 # text: "Turbulence" DITL_393_R_SHD_VENUS3D.txt # 16 entries # item 0: BUTTON (0x04) enabled # bounds: x1=287 y1=166 x2=375 y2=187 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=187 y1=166 x2=275 y2=187 # text: "Cancel" # item 2: BUTTON (0x04) enabled # bounds: x1=12 y1=7 x2=84 y2=25 # text: "Colour 1..." # item 3: CUSTOM (0x00) enabled # bounds: x1=100 y1=7 x2=180 y2=25 # data: "" # item 4: BUTTON (0x04) enabled # bounds: x1=12 y1=28 x2=84 y2=46 # text: "Colour 2..." # item 5: CUSTOM (0x00) enabled # bounds: x1=100 y1=28 x2=180 y2=46 # data: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=103 y1=52 x2=183 y2=68 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=103 y1=73 x2=183 y2=89 # text: "" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=103 y1=94 x2=183 y2=110 # text: "" # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=103 y1=115 x2=183 y2=131 # text: "" # item 10: TEXT (0x08) enabled # bounds: x1=190 y1=105 x2=383 y2=123 # text: "Venus 3D-Shader Version 1.0" # item 11: CUSTOM (0x00) enabled # bounds: x1=218 y1=7 x2=346 y2=97 # data: "" # item 12: TEXT (0x08) enabled # bounds: x1=12 y1=55 x2=74 y2=71 # text: "Rotation" # item 13: TEXT (0x08) enabled # bounds: x1=12 y1=76 x2=96 y2=92 # text: "X-Frequency" # item 14: TEXT (0x08) enabled # bounds: x1=12 y1=97 x2=96 y2=113 # text: "Y-Frequency" # item 15: TEXT (0x08) enabled # bounds: x1=12 y1=117 x2=96 y2=133 # text: "Z-Frequency" DITL_394_R_SHD_WOOD3D.txt # 17 entries # item 0: BUTTON (0x04) enabled # bounds: x1=290 y1=162 x2=378 y2=183 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=187 y1=162 x2=275 y2=183 # text: "Cancel" # item 2: RESOURCE_CONTROL (0x07) enabled # bounds: x1=10 y1=7 x2=170 y2=26 # CNTL resource ID: 397 # item 3: BUTTON (0x04) enabled # bounds: x1=10 y1=30 x2=82 y2=48 # text: "Colour 1..." # item 4: CUSTOM (0x00) enabled # bounds: x1=97 y1=30 x2=177 y2=48 # data: "" # item 5: BUTTON (0x04) enabled # bounds: x1=10 y1=51 x2=82 y2=69 # text: "Colour 2..." # item 6: CUSTOM (0x00) enabled # bounds: x1=97 y1=51 x2=177 y2=69 # data: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=100 y1=75 x2=180 y2=91 # text: "" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=100 y1=96 x2=180 y2=112 # text: "" # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=100 y1=117 x2=180 y2=133 # text: "" # item 10: EDIT_TEXT (0x10) enabled # bounds: x1=100 y1=138 x2=180 y2=154 # text: "" # item 11: TEXT (0x08) enabled # bounds: x1=195 y1=107 x2=387 y2=125 # text: "Wood 3D-Shader Version 1.0" # item 12: CUSTOM (0x00) enabled # bounds: x1=222 y1=7 x2=350 y2=97 # data: "" # item 13: TEXT (0x08) enabled # bounds: x1=10 y1=78 x2=94 y2=94 # text: "X-Frequency" # item 14: TEXT (0x08) enabled # bounds: x1=10 y1=99 x2=94 y2=115 # text: "Y-Frequency" # item 15: TEXT (0x08) enabled # bounds: x1=10 y1=120 x2=94 y2=136 # text: "Z-Frequency" # item 16: TEXT (0x08) enabled # bounds: x1=10 y1=142 x2=84 y2=158 # text: "Turbulence" DITL_395_R_SHD_KARO2D.txt # 12 entries # item 0: BUTTON (0x04) enabled # bounds: x1=241 y1=160 x2=329 y2=181 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=135 y1=160 x2=223 y2=181 # text: "Cancel" # item 2: BUTTON (0x04) enabled # bounds: x1=10 y1=7 x2=82 y2=25 # text: "Colour 1..." # item 3: BUTTON (0x04) enabled # bounds: x1=10 y1=28 x2=82 y2=46 # text: "Colour 2..." # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=100 y1=52 x2=180 y2=68 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=100 y1=73 x2=180 y2=89 # text: "" # item 6: CUSTOM (0x00) enabled # bounds: x1=97 y1=7 x2=177 y2=25 # data: "" # item 7: CUSTOM (0x00) enabled # bounds: x1=97 y1=28 x2=177 y2=46 # data: "" # item 8: TEXT (0x08) enabled # bounds: x1=163 y1=101 x2=332 y2=136 # text: "Checkerboard 2D-Shader\nVersion 1.0" # item 9: CUSTOM (0x00) enabled # bounds: x1=189 y1=7 x2=317 y2=97 # data: "" # item 10: TEXT (0x08) enabled # bounds: x1=10 y1=55 x2=95 y2=73 # text: "U-Frequency" # item 11: TEXT (0x08) enabled # bounds: x1=10 y1=76 x2=94 y2=93 # text: "V-Frequency" DITL_396_R_SHD_TURBULENZ2D.txt # 14 entries # item 0: BUTTON (0x04) enabled # bounds: x1=291 y1=160 x2=379 y2=181 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=188 y1=160 x2=276 y2=181 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=103 y1=52 x2=183 y2=68 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=103 y1=73 x2=183 y2=89 # text: "" # item 4: TEXT (0x08) enabled # bounds: x1=213 y1=101 x2=362 y2=140 # text: "Turbulence 2D-Shader\nVersion 1.0" # item 5: CUSTOM (0x00) enabled # bounds: x1=220 y1=7 x2=348 y2=97 # data: "" # item 6: TEXT (0x08) enabled # bounds: x1=12 y1=55 x2=96 y2=71 # text: "U-Frequency" # item 7: TEXT (0x08) enabled # bounds: x1=12 y1=76 x2=96 y2=92 # text: "V-Frequency" # item 8: BUTTON (0x04) enabled # bounds: x1=12 y1=7 x2=84 y2=25 # text: "Colour 1..." # item 9: BUTTON (0x04) enabled # bounds: x1=12 y1=28 x2=84 y2=46 # text: "Colour 2..." # item 10: CUSTOM (0x00) enabled # bounds: x1=100 y1=7 x2=180 y2=25 # data: "" # item 11: CUSTOM (0x00) enabled # bounds: x1=100 y1=28 x2=180 y2=46 # data: "" # item 12: EDIT_TEXT (0x10) enabled # bounds: x1=103 y1=94 x2=183 y2=110 # text: "" # item 13: TEXT (0x08) enabled # bounds: x1=12 y1=97 x2=68 y2=113 # text: "Steps" DITL_397_R_SHD_NOISE2D.txt # 12 entries # item 0: BUTTON (0x04) enabled # bounds: x1=288 y1=159 x2=376 y2=180 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=185 y1=159 x2=273 y2=180 # text: "Cancel" # item 2: BUTTON (0x04) enabled # bounds: x1=10 y1=7 x2=82 y2=25 # text: "Colour 1..." # item 3: BUTTON (0x04) enabled # bounds: x1=10 y1=28 x2=82 y2=46 # text: "Colour 2..." # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=101 y1=52 x2=181 y2=68 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=101 y1=73 x2=181 y2=89 # text: "" # item 6: CUSTOM (0x00) enabled # bounds: x1=98 y1=7 x2=178 y2=25 # data: "" # item 7: CUSTOM (0x00) enabled # bounds: x1=98 y1=28 x2=178 y2=46 # data: "" # item 8: TEXT (0x08) enabled # bounds: x1=185 y1=106 x2=382 y2=123 # text: "Noise 2D-Shader Version 1.0" # item 9: CUSTOM (0x00) enabled # bounds: x1=220 y1=7 x2=348 y2=97 # data: "" # item 10: TEXT (0x08) enabled # bounds: x1=10 y1=55 x2=94 y2=71 # text: "U-Frequency" # item 11: TEXT (0x08) enabled # bounds: x1=10 y1=76 x2=94 y2=92 # text: "V-Frequency" DITL_398_R_SHD_CLOUDS2D.txt # 14 entries # item 0: BUTTON (0x04) enabled # bounds: x1=287 y1=157 x2=375 y2=178 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=187 y1=157 x2=275 y2=178 # text: "Cancel" # item 2: BUTTON (0x04) enabled # bounds: x1=10 y1=7 x2=82 y2=25 # text: "Colour 1..." # item 3: BUTTON (0x04) enabled # bounds: x1=10 y1=28 x2=82 y2=46 # text: "Colour 2..." # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=100 y1=52 x2=180 y2=68 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=100 y1=73 x2=180 y2=89 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=100 y1=94 x2=180 y2=110 # text: "" # item 7: CUSTOM (0x00) enabled # bounds: x1=100 y1=7 x2=180 y2=25 # data: "" # item 8: CUSTOM (0x00) enabled # bounds: x1=100 y1=28 x2=180 y2=46 # data: "" # item 9: TEXT (0x08) enabled # bounds: x1=188 y1=104 x2=381 y2=153 # text: "Cloud 2D-Shader Version 1.0 " # item 10: CUSTOM (0x00) enabled # bounds: x1=220 y1=7 x2=348 y2=97 # data: "" # item 11: TEXT (0x08) enabled # bounds: x1=10 y1=55 x2=95 y2=71 # text: "U-Frequency" # item 12: TEXT (0x08) enabled # bounds: x1=10 y1=76 x2=95 y2=93 # text: "V-Frequency" # item 13: TEXT (0x08) enabled # bounds: x1=10 y1=97 x2=62 y2=113 # text: "Clouds" DITL_399_R_SHD_GRADIENT2D.txt # 12 entries # item 0: BUTTON (0x04) enabled # bounds: x1=239 y1=163 x2=327 y2=184 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=134 y1=163 x2=222 y2=184 # text: "Cancel" # item 2: BUTTON (0x04) enabled # bounds: x1=12 y1=7 x2=84 y2=25 # text: "Colour 1..." # item 3: BUTTON (0x04) enabled # bounds: x1=12 y1=28 x2=84 y2=46 # text: "Colour 2..." # item 4: RESOURCE_CONTROL (0x07) enabled # bounds: x1=92 y1=50 x2=172 y2=69 # CNTL resource ID: 398 # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=92 y1=75 x2=172 y2=91 # text: "" # item 6: CUSTOM (0x00) enabled # bounds: x1=92 y1=7 x2=172 y2=25 # data: "" # item 7: CUSTOM (0x00) enabled # bounds: x1=92 y1=28 x2=172 y2=46 # data: "" # item 8: TEXT (0x08) enabled # bounds: x1=181 y1=103 x2=314 y2=139 # text: "Gradient 2D-Shader\nVersion 1.0" # item 9: CUSTOM (0x00) enabled # bounds: x1=182 y1=7 x2=310 y2=97 # data: "" # item 10: TEXT (0x08) enabled # bounds: x1=12 y1=78 x2=58 y2=94 # text: "Angle" # item 11: TEXT (0x08) enabled # bounds: x1=12 y1=53 x2=56 y2=69 # text: "Mode" DITL_400_R_SHD_MARBLE2D.txt # 14 entries # item 0: BUTTON (0x04) enabled # bounds: x1=283 y1=163 x2=371 y2=184 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=183 y1=163 x2=271 y2=184 # text: "Cancel" # item 2: BUTTON (0x04) enabled # bounds: x1=9 y1=7 x2=81 y2=25 # text: "Colour 1..." # item 3: BUTTON (0x04) enabled # bounds: x1=9 y1=28 x2=81 y2=46 # text: "Colour 2..." # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=98 y1=52 x2=178 y2=68 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=98 y1=73 x2=178 y2=89 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=98 y1=94 x2=178 y2=110 # text: "" # item 7: CUSTOM (0x00) enabled # bounds: x1=95 y1=7 x2=175 y2=25 # data: "" # item 8: CUSTOM (0x00) enabled # bounds: x1=95 y1=28 x2=175 y2=46 # data: "" # item 9: TEXT (0x08) enabled # bounds: x1=224 y1=101 x2=349 y2=139 # text: "Marble 2D-Shader\nVersion 1.0" # item 10: CUSTOM (0x00) enabled # bounds: x1=220 y1=7 x2=348 y2=97 # data: "" # item 11: TEXT (0x08) enabled # bounds: x1=9 y1=55 x2=93 y2=71 # text: "U-Frequency" # item 12: TEXT (0x08) enabled # bounds: x1=9 y1=76 x2=94 y2=93 # text: "V-Frequency" # item 13: TEXT (0x08) enabled # bounds: x1=9 y1=97 x2=83 y2=113 # text: "Turbulence" DITL_401_R_SHD_WATER2D.txt # 12 entries # item 0: BUTTON (0x04) enabled # bounds: x1=250 y1=160 x2=338 y2=181 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=143 y1=160 x2=231 y2=181 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=100 y1=11 x2=180 y2=27 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=100 y1=32 x2=180 y2=48 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=100 y1=53 x2=180 y2=69 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=100 y1=74 x2=180 y2=90 # text: "" # item 6: TEXT (0x08) enabled # bounds: x1=196 y1=101 x2=324 y2=140 # text: "Water 2D-Shader\nVersion 1.0 " # item 7: CUSTOM (0x00) enabled # bounds: x1=191 y1=8 x2=319 y2=98 # data: "" # item 8: TEXT (0x08) enabled # bounds: x1=10 y1=14 x2=94 y2=30 # text: "U-Frequency" # item 9: TEXT (0x08) enabled # bounds: x1=10 y1=35 x2=94 y2=51 # text: "V-Frequency" # item 10: TEXT (0x08) enabled # bounds: x1=10 y1=56 x2=94 y2=72 # text: "T-Frequency" # item 11: TEXT (0x08) enabled # bounds: x1=10 y1=77 x2=46 y2=93 # text: "Wind" DITL_402_R_SHD_FIRE2D.txt # 12 entries # item 0: BUTTON (0x04) enabled # bounds: x1=239 y1=160 x2=327 y2=181 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=136 y1=160 x2=224 y2=181 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=97 y1=9 x2=177 y2=25 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=97 y1=30 x2=177 y2=46 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=97 y1=51 x2=177 y2=67 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=97 y1=72 x2=177 y2=88 # text: "" # item 6: TEXT (0x08) enabled # bounds: x1=200 y1=99 x2=302 y2=139 # text: "Fire 2D-Shader\nVersion 1.0" # item 7: CUSTOM (0x00) enabled # bounds: x1=187 y1=6 x2=315 y2=96 # data: "" # item 8: TEXT (0x08) enabled # bounds: x1=7 y1=12 x2=92 y2=28 # text: "U-Frequency" # item 9: TEXT (0x08) enabled # bounds: x1=7 y1=33 x2=92 y2=49 # text: "V-Frequency" # item 10: TEXT (0x08) enabled # bounds: x1=7 y1=54 x2=90 y2=69 # text: "T-Frequency" # item 11: TEXT (0x08) enabled # bounds: x1=7 y1=75 x2=87 y2=91 # text: "Turbulence" DITL_403_R_SHD_FLAME2D.txt # 8 entries # item 0: BUTTON (0x04) enabled # bounds: x1=239 y1=159 x2=327 y2=180 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=135 y1=159 x2=223 y2=180 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=97 y1=10 x2=177 y2=26 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=97 y1=31 x2=177 y2=47 # text: "" # item 4: TEXT (0x08) enabled # bounds: x1=144 y1=107 x2=336 y2=124 # text: "Flame 2D-Shader Version 1.0" # item 5: CUSTOM (0x00) enabled # bounds: x1=187 y1=7 x2=315 y2=97 # data: "" # item 6: TEXT (0x08) enabled # bounds: x1=9 y1=13 x2=93 y2=29 # text: "T-Frequency" # item 7: TEXT (0x08) enabled # bounds: x1=9 y1=34 x2=83 y2=50 # text: "Turbulence" DITL_404_R_SHD_BRICK2D.txt # 12 entries # item 0: BUTTON (0x04) enabled # bounds: x1=238 y1=155 x2=326 y2=176 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=133 y1=155 x2=221 y2=176 # text: "Cancel" # item 2: BUTTON (0x04) enabled # bounds: x1=12 y1=7 x2=84 y2=25 # text: "Colour 1..." # item 3: BUTTON (0x04) enabled # bounds: x1=12 y1=28 x2=84 y2=46 # text: "Colour 2..." # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=95 y1=52 x2=169 y2=68 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=95 y1=73 x2=169 y2=89 # text: "" # item 6: CUSTOM (0x00) enabled # bounds: x1=92 y1=7 x2=172 y2=25 # data: "" # item 7: CUSTOM (0x00) enabled # bounds: x1=92 y1=28 x2=172 y2=46 # data: "" # item 8: TEXT (0x08) enabled # bounds: x1=134 y1=104 x2=329 y2=134 # text: "Brick 2D-Shader Version 1.0 " # item 9: CUSTOM (0x00) enabled # bounds: x1=180 y1=7 x2=308 y2=97 # data: "" # item 10: TEXT (0x08) enabled # bounds: x1=12 y1=55 x2=46 y2=71 # text: "Joint" # item 11: TEXT (0x08) enabled # bounds: x1=12 y1=76 x2=56 y2=92 # text: "Bevel" DITL_405_R_SHD_BURST2D.txt # 16 entries # item 0: BUTTON (0x04) enabled # bounds: x1=294 y1=156 x2=382 y2=177 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=190 y1=156 x2=278 y2=177 # text: "Cancel" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=96 y1=7 x2=176 y2=23 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=96 y1=28 x2=176 y2=44 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=96 y1=49 x2=176 y2=65 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=96 y1=70 x2=176 y2=86 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=96 y1=91 x2=176 y2=107 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=96 y1=112 x2=176 y2=128 # text: "" # item 8: TEXT (0x08) enabled # bounds: x1=231 y1=100 x2=365 y2=138 # text: "Sunburst 2D-Shader\nVersion 1.0 " # item 9: CUSTOM (0x00) enabled # bounds: x1=232 y1=7 x2=360 y2=97 # data: "" # item 10: TEXT (0x08) enabled # bounds: x1=5 y1=10 x2=90 y2=26 # text: "R-Frequency" # item 11: TEXT (0x08) enabled # bounds: x1=5 y1=31 x2=92 y2=47 # text: "A-Frequency" # item 12: TEXT (0x08) enabled # bounds: x1=5 y1=52 x2=88 y2=69 # text: "T-Frequency" # item 13: TEXT (0x08) enabled # bounds: x1=5 y1=73 x2=83 y2=89 # text: "Turbulence" # item 14: TEXT (0x08) enabled # bounds: x1=5 y1=94 x2=66 y2=110 # text: "Radius" # item 15: TEXT (0x08) enabled # bounds: x1=5 y1=115 x2=52 y2=131 # text: "Height" DITL_406_R_SHD_GALAXY2D.txt # 10 entries # item 0: BUTTON (0x04) enabled # bounds: x1=277 y1=157 x2=365 y2=178 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=172 y1=157 x2=260 y2=178 # text: "Cancel" # item 2: BUTTON (0x04) enabled # bounds: x1=12 y1=7 x2=84 y2=25 # text: "Colour 1..." # item 3: CUSTOM (0x00) enabled # bounds: x1=92 y1=7 x2=172 y2=25 # data: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=95 y1=31 x2=175 y2=47 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=95 y1=52 x2=175 y2=68 # text: "" # item 6: TEXT (0x08) enabled # bounds: x1=174 y1=104 x2=370 y2=141 # text: "Galaxy 2D-Shader Version 1.0" # item 7: CUSTOM (0x00) enabled # bounds: x1=220 y1=7 x2=348 y2=97 # data: "" # item 8: TEXT (0x08) enabled # bounds: x1=12 y1=34 x2=58 y2=50 # text: "Angle" # item 9: TEXT (0x08) enabled # bounds: x1=12 y1=55 x2=90 y2=72 # text: "Spiral Arms" DITL_407_R_SHD_STAR2D.txt # 16 entries # item 0: BUTTON (0x04) enabled # bounds: x1=296 y1=160 x2=384 y2=181 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=192 y1=160 x2=280 y2=181 # text: "Cancel" # item 2: BUTTON (0x04) enabled # bounds: x1=12 y1=7 x2=84 y2=25 # text: "Colour 1..." # item 3: BUTTON (0x04) enabled # bounds: x1=12 y1=28 x2=84 y2=46 # text: "Colour 2..." # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=103 y1=52 x2=183 y2=68 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=103 y1=73 x2=183 y2=89 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=103 y1=94 x2=183 y2=110 # text: "" # item 7: CUSTOM (0x00) enabled # bounds: x1=103 y1=7 x2=183 y2=25 # data: "" # item 8: CUSTOM (0x00) enabled # bounds: x1=103 y1=28 x2=183 y2=46 # data: "" # item 9: TEXT (0x08) enabled # bounds: x1=194 y1=107 x2=379 y2=135 # text: "Star 2D-Shader Version 1.0 " # item 10: CUSTOM (0x00) enabled # bounds: x1=220 y1=7 x2=348 y2=97 # data: "" # item 11: TEXT (0x08) enabled # bounds: x1=12 y1=55 x2=64 y2=71 # text: "Points" # item 12: TEXT (0x08) enabled # bounds: x1=12 y1=76 x2=100 y2=92 # text: "Inner Radius" # item 13: TEXT (0x08) enabled # bounds: x1=12 y1=97 x2=96 y2=112 # text: "Outer Radius" # item 14: EDIT_TEXT (0x10) enabled # bounds: x1=103 y1=115 x2=183 y2=131 # text: "" # item 15: TEXT (0x08) enabled # bounds: x1=12 y1=118 x2=56 y2=134 # text: "Stars" DITL_408_R_SHD_CYCLONE2D.txt # 14 entries # item 0: BUTTON (0x04) enabled # bounds: x1=288 y1=160 x2=376 y2=181 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=186 y1=160 x2=274 y2=181 # text: "Cancel" # item 2: BUTTON (0x04) enabled # bounds: x1=10 y1=7 x2=82 y2=25 # text: "Colour 1..." # item 3: BUTTON (0x04) enabled # bounds: x1=10 y1=28 x2=82 y2=46 # text: "Colour 2..." # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=98 y1=52 x2=178 y2=68 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=98 y1=73 x2=178 y2=89 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=98 y1=94 x2=178 y2=110 # text: "" # item 7: CUSTOM (0x00) enabled # bounds: x1=98 y1=7 x2=178 y2=25 # data: "" # item 8: CUSTOM (0x00) enabled # bounds: x1=98 y1=28 x2=178 y2=46 # data: "" # item 9: TEXT (0x08) enabled # bounds: x1=177 y1=115 x2=378 y2=137 # text: "Cyclone 2D-Shader Version 1.0 " # item 10: CUSTOM (0x00) enabled # bounds: x1=220 y1=7 x2=348 y2=97 # data: "" # item 11: TEXT (0x08) enabled # bounds: x1=10 y1=55 x2=92 y2=71 # text: "T-Frequency" # item 12: TEXT (0x08) enabled # bounds: x1=10 y1=76 x2=72 y2=93 # text: "Rotation" # item 13: TEXT (0x08) enabled # bounds: x1=10 y1=97 x2=62 y2=113 # text: "Clouds" DITL_409_R_SHD_TERRAIN3D.txt # 17 entries # item 0: BUTTON (0x04) enabled # bounds: x1=298 y1=162 x2=386 y2=183 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=194 y1=162 x2=282 y2=183 # text: "Cancel" # item 2: RESOURCE_CONTROL (0x07) enabled # bounds: x1=12 y1=7 x2=172 y2=26 # CNTL resource ID: 399 # item 3: BUTTON (0x04) enabled # bounds: x1=12 y1=29 x2=84 y2=47 # text: "0%" # item 4: BUTTON (0x04) enabled # bounds: x1=12 y1=50 x2=84 y2=68 # text: "25%" # item 5: BUTTON (0x04) enabled # bounds: x1=12 y1=71 x2=84 y2=90 # text: "50%" # item 6: BUTTON (0x04) enabled # bounds: x1=12 y1=93 x2=84 y2=112 # text: "75%" # item 7: BUTTON (0x04) enabled # bounds: x1=12 y1=115 x2=84 y2=134 # text: "100%" # item 8: CUSTOM (0x00) enabled # bounds: x1=92 y1=29 x2=172 y2=47 # data: "" # item 9: CUSTOM (0x00) enabled # bounds: x1=92 y1=50 x2=172 y2=68 # data: "" # item 10: CUSTOM (0x00) enabled # bounds: x1=92 y1=71 x2=172 y2=90 # data: "" # item 11: CUSTOM (0x00) enabled # bounds: x1=92 y1=93 x2=172 y2=112 # data: "" # item 12: CUSTOM (0x00) enabled # bounds: x1=92 y1=115 x2=172 y2=134 # data: "" # item 13: EDIT_TEXT (0x10) enabled # bounds: x1=92 y1=140 x2=172 y2=156 # text: "" # item 14: TEXT (0x08) enabled # bounds: x1=194 y1=107 x2=393 y2=138 # text: "Terrain 3D-Shader Version 1.0 " # item 15: CUSTOM (0x00) enabled # bounds: x1=226 y1=10 x2=354 y2=100 # data: "" # item 16: TEXT (0x08) enabled # bounds: x1=12 y1=143 x2=74 y2=159 # text: "Height" DITL_410_R_RAYEFFECTS3.txt # 15 entries # item 0: CHECKBOX (0x05) enabled # bounds: x1=12 y1=7 x2=148 y2=22 # text: "Depth Of Field" # item 1: CHECKBOX (0x05) enabled # bounds: x1=12 y1=28 x2=132 y2=43 # text: "Lens Effects" # item 2: CHECKBOX (0x05) enabled # bounds: x1=12 y1=49 x2=132 y2=64 # text: "Glow Effects" # item 3: CHECKBOX (0x05) enabled # bounds: x1=12 y1=70 x2=162 y2=85 # text: "Volumetric Lighting" # item 4: RESOURCE_CONTROL (0x07) enabled # bounds: x1=132 y1=91 x2=216 y2=110 # CNTL resource ID: 400 # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=294 y1=91 x2=366 y2=107 # text: "" # item 6: CHECKBOX (0x05) enabled # bounds: x1=12 y1=114 x2=168 y2=129 # text: "Object - Motion Blur" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=294 y1=112 x2=366 y2=128 # text: "" # item 8: RESOURCE_CONTROL (0x07) enabled # bounds: x1=54 y1=135 x2=186 y2=154 # CNTL resource ID: 401 # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=294 y1=133 x2=366 y2=149 # text: "" # item 10: TEXT (0x08) enabled # bounds: x1=12 y1=138 x2=50 y2=154 # text: "Filter" # item 11: TEXT (0x08) enabled # bounds: x1=231 y1=134 x2=290 y2=150 # text: "Strength" # item 12: TEXT (0x08) enabled # bounds: x1=231 y1=113 x2=289 y2=129 # text: "Strength" # item 13: TEXT (0x08) enabled # bounds: x1=231 y1=92 x2=290 y2=109 # text: "Strength" # item 14: TEXT (0x08) enabled # bounds: x1=12 y1=94 x2=129 y2=110 # text: "Scene - Motion Blur" DITL_411_R_RAYOPTIONS3.txt # 15 entries # item 0: CHECKBOX (0x05) enabled # bounds: x1=12 y1=7 x2=158 y2=22 # text: "Active Object Only" # item 1: CHECKBOX (0x05) enabled # bounds: x1=12 y1=28 x2=108 y2=43 # text: "Textures" # item 2: CHECKBOX (0x05) enabled # bounds: x1=12 y1=49 x2=136 y2=64 # text: "Auto Light" # item 3: CHECKBOX (0x05) enabled # bounds: x1=12 y1=70 x2=130 y2=85 # text: "Protocol File" # item 4: CHECKBOX (0x05) enabled # bounds: x1=12 y1=91 x2=214 y2=106 # text: "Cancel If Texture Error" # item 5: TEXT (0x08) enabled # bounds: x1=246 y1=7 x2=373 y2=23 # text: "Surface Mode:" # item 6: CHECKBOX (0x05) enabled # bounds: x1=246 y1=28 x2=382 y2=43 # text: "Black Edges" # item 7: CHECKBOX (0x05) enabled # bounds: x1=246 y1=49 x2=398 y2=64 # text: "No Light" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=344 y1=91 x2=416 y2=107 # text: "" # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=344 y1=112 x2=416 y2=128 # text: "" # item 10: EDIT_TEXT (0x10) enabled # bounds: x1=344 y1=133 x2=416 y2=149 # text: "" # item 11: TEXT (0x08) enabled # bounds: x1=246 y1=94 x2=320 y2=110 # text: "Ray Depth" # item 12: TEXT (0x08) enabled # bounds: x1=246 y1=115 x2=339 y2=130 # text: "Shadow Depth" # item 13: TEXT (0x08) enabled # bounds: x1=246 y1=136 x2=330 y2=152 # text: "Threshold" # item 14: TEXT (0x08) enabled # bounds: x1=246 y1=73 x2=314 y2=89 # text: "Raytracer:" DITL_412_R_SHD_METALL3D.txt # 14 entries # item 0: BUTTON (0x04) enabled # bounds: x1=288 y1=158 x2=376 y2=179 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=182 y1=158 x2=270 y2=179 # text: "Cancel" # item 2: BUTTON (0x04) enabled # bounds: x1=12 y1=7 x2=84 y2=25 # text: "Colour..." # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=92 y1=31 x2=172 y2=47 # text: "" # item 4: EDIT_TEXT (0x10) enabled # bounds: x1=92 y1=52 x2=172 y2=68 # text: "" # item 5: EDIT_TEXT (0x10) enabled # bounds: x1=92 y1=73 x2=172 y2=89 # text: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=92 y1=94 x2=172 y2=110 # text: "" # item 7: CUSTOM (0x00) enabled # bounds: x1=92 y1=7 x2=172 y2=25 # data: "" # item 8: TEXT (0x08) enabled # bounds: x1=188 y1=110 x2=382 y2=129 # text: "Metal 3D-Shader Version 1.0" # item 9: CUSTOM (0x00) enabled # bounds: x1=218 y1=7 x2=346 y2=97 # data: "" # item 10: TEXT (0x08) enabled # bounds: x1=12 y1=34 x2=78 y2=50 # text: "Bump" # item 11: TEXT (0x08) enabled # bounds: x1=12 y1=55 x2=88 y2=71 # text: "Frequency" # item 12: TEXT (0x08) enabled # bounds: x1=12 y1=76 x2=83 y2=92 # text: "Reflection" # item 13: TEXT (0x08) enabled # bounds: x1=12 y1=97 x2=83 y2=113 # text: "Highlight" DITL_413_R_SHD_METALL3D1.txt # 18 entries # item 0: BUTTON (0x04) enabled # bounds: x1=288 y1=185 x2=376 y2=206 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=187 y1=185 x2=275 y2=206 # text: "Cancel" # item 2: BUTTON (0x04) enabled # bounds: x1=12 y1=7 x2=84 y2=25 # text: "Metal..." # item 3: CUSTOM (0x00) enabled # bounds: x1=92 y1=7 x2=172 y2=25 # data: "" # item 4: BUTTON (0x04) enabled # bounds: x1=12 y1=28 x2=84 y2=46 # text: "Rust..." # item 5: CUSTOM (0x00) enabled # bounds: x1=92 y1=28 x2=172 y2=46 # data: "" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=92 y1=52 x2=172 y2=68 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=92 y1=73 x2=172 y2=89 # text: "" # item 8: EDIT_TEXT (0x10) enabled # bounds: x1=92 y1=94 x2=172 y2=110 # text: "" # item 9: EDIT_TEXT (0x10) enabled # bounds: x1=92 y1=115 x2=172 y2=131 # text: "" # item 10: EDIT_TEXT (0x10) enabled # bounds: x1=92 y1=136 x2=172 y2=152 # text: "" # item 11: TEXT (0x08) enabled # bounds: x1=12 y1=55 x2=74 y2=71 # text: "Rust" # item 12: TEXT (0x08) enabled # bounds: x1=191 y1=112 x2=389 y2=128 # text: "Rust 3D-Shader Version 1.1" # item 13: CUSTOM (0x00) enabled # bounds: x1=218 y1=7 x2=346 y2=97 # data: "" # item 14: TEXT (0x08) enabled # bounds: x1=12 y1=76 x2=74 y2=92 # text: "Bump" # item 15: TEXT (0x08) enabled # bounds: x1=12 y1=97 x2=88 y2=113 # text: "Frequency" # item 16: TEXT (0x08) enabled # bounds: x1=12 y1=118 x2=86 y2=134 # text: "Reflection" # item 17: TEXT (0x08) enabled # bounds: x1=12 y1=139 x2=76 y2=155 # text: "Highlight" DITL_414_R_INSTALL.txt # 2 entries # item 0: BUTTON (0x04) enabled # bounds: x1=264 y1=137 x2=352 y2=158 # text: "OK" # item 1: TEXT (0x08) enabled # bounds: x1=8 y1=6 x2=361 y2=131 # text: "You have to enable this program first!\n\n1. Close the program with a click on \"OK\". \n2. Insert Disk 1. \n3. Start the CINEMA 4D GO Enabler from Disk 1." DITL_415_R_DECKFLAECHEN2.txt # 21 entries # item 0: CHECKBOX (0x05) enabled # bounds: x1=20 y1=25 x2=112 y2=40 # text: "Close" # item 1: CHECKBOX (0x05) enabled # bounds: x1=20 y1=41 x2=112 y2=56 # text: "Round" # item 2: EDIT_TEXT (0x10) enabled # bounds: x1=73 y1=58 x2=159 y2=74 # text: "" # item 3: EDIT_TEXT (0x10) enabled # bounds: x1=73 y1=79 x2=159 y2=95 # text: "" # item 4: CHECKBOX (0x05) enabled # bounds: x1=192 y1=25 x2=284 y2=40 # text: "Close" # item 5: CHECKBOX (0x05) enabled # bounds: x1=192 y1=41 x2=284 y2=56 # text: "Round" # item 6: EDIT_TEXT (0x10) enabled # bounds: x1=245 y1=58 x2=331 y2=74 # text: "" # item 7: EDIT_TEXT (0x10) enabled # bounds: x1=245 y1=79 x2=331 y2=95 # text: "" # item 8: RESOURCE_CONTROL (0x07) enabled # bounds: x1=80 y1=118 x2=212 y2=137 # CNTL resource ID: 402 # item 9: RESOURCE_CONTROL (0x07) enabled # bounds: x1=80 y1=139 x2=212 y2=158 # CNTL resource ID: 403 # item 10: CHECKBOX (0x05) enabled # bounds: x1=213 y1=119 x2=329 y2=134 # text: "Hull Inwards" # item 11: CHECKBOX (0x05) enabled # bounds: x1=213 y1=140 x2=329 y2=155 # text: "Hull Outwards" # item 12: TEXT (0x08) enabled # bounds: x1=20 y1=61 x2=70 y2=77 # text: "Steps" # item 13: TEXT (0x08) enabled # bounds: x1=20 y1=82 x2=66 y2=98 # text: "Radius" # item 14: RESOURCE_CONTROL (0x07) enabled # bounds: x1=12 y1=7 x2=172 y2=26 # CNTL resource ID: 404 # item 15: TEXT (0x08) enabled # bounds: x1=192 y1=61 x2=242 y2=77 # text: "Steps" # item 16: TEXT (0x08) enabled # bounds: x1=192 y1=82 x2=238 y2=98 # text: "Radius" # item 17: RESOURCE_CONTROL (0x07) enabled # bounds: x1=184 y1=7 x2=344 y2=26 # CNTL resource ID: 405 # item 18: TEXT (0x08) enabled # bounds: x1=20 y1=121 x2=76 y2=137 # text: "Contour" # item 19: TEXT (0x08) enabled # bounds: x1=20 y1=142 x2=59 y2=158 # text: "Form" # item 20: RESOURCE_CONTROL (0x07) enabled # bounds: x1=10 y1=104 x2=344 y2=123 # CNTL resource ID: 406 DITL_416_R_UEBER1.txt # 9 entries # item 0: BUTTON (0x04) enabled # bounds: x1=266 y1=339 x2=354 y2=360 # text: "OK" # item 1: CUSTOM (0x00) enabled # bounds: x1=0 y1=0 x2=359 y2=331 # data: "" # item 2: TEXT (0x08) enabled # bounds: x1=4 y1=396 x2=358 y2=411 # text: "1\n2\n3" # item 3: TEXT (0x08) enabled # bounds: x1=81 y1=380 x2=358 y2=396 # text: "Fritz Fritz von FritzComputer GmbH International Cyrographics" # item 4: TEXT (0x08) enabled # bounds: x1=81 y1=365 x2=245 y2=381 # text: "Static" # item 5: TEXT (0x08) enabled # bounds: x1=4 y1=380 x2=80 y2=396 # text: "Registered to:" # item 6: TEXT (0x08) enabled # bounds: x1=4 y1=365 x2=80 y2=381 # text: "Serial Number:" # item 7: TEXT (0x08) enabled # bounds: x1=4 y1=341 x2=113 y2=357 # text: "Version 4.100" # item 8: BUTTON (0x04) enabled # bounds: x1=146 y1=339 x2=250 y2=360 # text: "Register..." DITL_500.txt # 2 entries # item 0: BUTTON (0x04) enabled # bounds: x1=312 y1=102 x2=392 y2=122 # text: "OK" # item 1: TEXT (0x88) disabled # bounds: x1=75 y1=10 x2=392 y2=89 # text: "^0" DITL_501.txt # 3 entries # item 0: BUTTON (0x04) enabled # bounds: x1=312 y1=102 x2=392 y2=122 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=219 y1=102 x2=299 y2=122 # text: "Cancel" # item 2: TEXT (0x88) disabled # bounds: x1=75 y1=10 x2=392 y2=89 # text: "^0" DITL_502.txt # 4 entries # item 0: BUTTON (0x04) enabled # bounds: x1=312 y1=102 x2=392 y2=122 # text: "Cancel" # item 1: BUTTON (0x04) enabled # bounds: x1=205 y1=102 x2=299 y2=122 # text: "Retry" # item 2: BUTTON (0x04) enabled # bounds: x1=75 y1=102 x2=169 y2=122 # text: "Ignore" # item 3: TEXT (0x88) disabled # bounds: x1=75 y1=10 x2=392 y2=89 # text: "^0" DITL_503.txt # 4 entries # item 0: BUTTON (0x04) enabled # bounds: x1=312 y1=102 x2=392 y2=122 # text: "Yes" # item 1: BUTTON (0x04) enabled # bounds: x1=75 y1=102 x2=155 y2=122 # text: "No" # item 2: BUTTON (0x04) enabled # bounds: x1=219 y1=102 x2=299 y2=122 # text: "Cancel" # item 3: TEXT (0x88) disabled # bounds: x1=75 y1=10 x2=392 y2=89 # text: "^0" DITL_504.txt # 3 entries # item 0: BUTTON (0x04) enabled # bounds: x1=312 y1=102 x2=392 y2=122 # text: "Yes" # item 1: BUTTON (0x04) enabled # bounds: x1=219 y1=102 x2=299 y2=122 # text: "No" # item 2: TEXT (0x88) disabled # bounds: x1=75 y1=10 x2=392 y2=89 # text: "^0" DITL_505.txt # 3 entries # item 0: BUTTON (0x04) enabled # bounds: x1=299 y1=101 x2=392 y2=122 # text: "Retry" # item 1: BUTTON (0x04) enabled # bounds: x1=193 y1=101 x2=286 y2=121 # text: "Cancel" # item 2: TEXT (0x88) disabled # bounds: x1=75 y1=10 x2=392 y2=89 # text: "^0" DITL_506.txt # 3 entries # item 0: BUTTON (0x04) enabled # bounds: x1=312 y1=102 x2=392 y2=122 # text: "Quit" # item 1: BUTTON (0x04) enabled # bounds: x1=219 y1=102 x2=299 y2=122 # text: "Cancel" # item 2: TEXT (0x88) disabled # bounds: x1=75 y1=10 x2=392 y2=89 # text: "^0" DITL_600_Buttons f¸r PropertySheets.txt # 6 entries # item 0: BUTTON (0x04) enabled # bounds: x1=334 y1=12 x2=398 y2=32 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=258 y1=12 x2=322 y2=32 # text: "Cancel" # item 2: RESOURCE_CONTROL (0x07) enabled # bounds: x1=80 y1=12 x2=232 y2=34 # CNTL resource ID: 600 # item 3: BUTTON (0x04) enabled # bounds: x1=45 y1=12 x2=70 y2=32 # text: ">" # item 4: BUTTON (0x04) enabled # bounds: x1=15 y1=12 x2=41 y2=32 # text: "<" # item 5: CUSTOM (0x00) enabled # bounds: x1=3 y1=0 x2=113 y2=7 # data: "" DITL_601_R_DEBUGOUT.txt # 0 entries DITL_602_FontSelector.txt # 3 entries # item 0: BUTTON (0x04) enabled # bounds: x1=147 y1=47 x2=223 y2=67 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=43 y1=47 x2=122 y2=67 # text: "Cancel" # item 2: RESOURCE_CONTROL (0x07) enabled # bounds: x1=18 y1=13 x2=213 y2=34 # CNTL resource ID: 601 DITL_603_Bubble Help.txt # 0 entries DITL_3000_Ordner w‰hlen.txt # 12 entries # item 0: BUTTON (0x04) enabled # bounds: x1=244 y1=159 x2=332 y2=179 # text: "Open" # item 1: BUTTON (0x04) enabled # bounds: x1=244 y1=128 x2=332 y2=148 # text: "Cancel" # item 2: UNKNOWN (0x81) disabled # bounds: x1=-1 y1=-1 x2=-1 y2=-1 # data: 0001E866 # item 3: CUSTOM (0x00) enabled # bounds: x1=235 y1=32 x2=337 y2=48 # data: "" # item 4: BUTTON (0x04) enabled # bounds: x1=244 y1=56 x2=332 y2=76 # text: "Eject" # item 5: BUTTON (0x04) enabled # bounds: x1=244 y1=84 x2=332 y2=104 # text: "Desktop" # item 6: CUSTOM (0x00) enabled # bounds: x1=12 y1=53 x2=230 y2=183 # data: "" # item 7: CUSTOM (0x00) enabled # bounds: x1=12 y1=31 x2=230 y2=50 # data: "" # item 8: PICTURE (0xC0) disabled # bounds: x1=248 y1=115 x2=330 y2=116 # PICT resource ID: 11 # item 9: BUTTON (0x04) enabled # bounds: x1=12 y1=191 x2=230 y2=211 # text: "" # item 10: TEXT (0x88) disabled # bounds: x1=9 y1=5 x2=337 y2=21 # text: "Select a Folder" # item 11: TEXT (0x88) disabled # bounds: x1=16496 y1=3 x2=16620 y2=19 # text: "" DITL_4000.txt # 2 entries # item 0: BUTTON (0x04) enabled # bounds: x1=312 y1=102 x2=392 y2=122 # text: "OK" # item 1: TEXT (0x88) disabled # bounds: x1=75 y1=10 x2=392 y2=89 # text: "\n\n\'CINEMA 4D GO\' requires a Power Mac!"